Raise the flame shield: Your "controversial" gaming opinion.

From a dev perspective off the top of my head:

- The argument that a company doing <something I dislike> means it's not investing in <something I like> is a really, really flawed argument. Corporations of that size would never put all their eggs in one basket, and the public rarely sees the other dozens of projects that never even make it. For example, if Sony killed the Vita, they'd invest in another handheld device rather than fund your favorite, long-lost franchise from PS1.

- When GAF complains about a studio, they rarely take into account the quality of the tech tools because other than in PC mod tools, they never get exposed to see them. Lots of titles with great promise or vision end up underdelivering or dying because of poor tools.

- Devs clearly have their weaknesses, but fixing them is a cultural shift for the studio versus "lazy devs" or "just spend more time or money on it." The strengths and weaknesses are typically a reflection of the studio head since they are responsible for where the game's budget is invested (A LOT is invested in building out that DLC store).

- Within the industry, this gen will be remembered for the ridiculous overemphasis on designing gameplay to fit a cinematic set pieces rather than the other way around. Flashy set pieces require more budget, which resulted in huge budgets with risky payoff and loss of market share to mobile games.

- Alternating studios on a franchise actually does work. It prevents burnout while still meeting the shareholders goals to show consistent revenue. The problem is that this only works for games set in modern times with limited story/continuity (Burnout, CoD). Go sci-fi or fantasy, for example, and things start to fall apart since the talent pool is much more limited across the board.

- If you want to know where gaming is trending from a business perspective, stereotypically Korea and China are the pioneers while story and presentation ares mostly driven by the West. Japan's caught in the middle since they're no longer great at anything that would make enough revenue to overcome the cost of AAA titles.

- There will never be another MMO like WoW. The "gaming" base is too fragmented now across mobile, console, PC, handheld, and tablet to all converge on a single title culturally again. Any game that does reaches critical mass will be on touch (largest user base and demographic that can use controls)

- One of the biggest improvement this gen has been audio quality and its tech, but it's been mostly lost on the majority of players. Audio is also crazy expensive to record so gamers can stop wondering why it's 2013 and we still have repetitive dialog.

- Games have tonally gotten much more "mature" and "darker" this gen thanks to the leap in graphics. It's possibly a reflection of the world we live in now, but it's pretty demoralizing that we rarely use the improvements for something visually positive. Why? They'd never sell. /sigh
 
In future Zelda games, Link needs to speak, I don't care what people say about him needing to be an "avatar", as long as the script is respectful and there's an excellent voice actor able to channel the "mysterious, respectful hero vibe" it can be done. Nintendo pulled it off perfectly with Pit, they can do the same with Link as long as his status as the Triforce of Courage is reflected in his character.

I would recommend Josh Keaton, dude would listen to Nintendo and deliver what fans perceive Link to be. He also seems like a super nice guy based on his Reddit AMA and interviews.
 
In future Zelda games, Link needs to speak, I don't care what people say about him needing to be an "avatar", as long as the script is respectful and there's an excellent voice actor able to channel the "mysterious, respectful hero vibe" it can be done. Nintendo pulled it off perfectly with Pit, they can do the same with Link as long as his status as the Triforce of Courage is reflected in his character.

I would recommend Josh Keaton, dude would listen to Nintendo and deliver what fans perceive Link to be. He also seems like a super nice guy based on his Reddit AMA and interviews.

Agreed.
 
In future Zelda games, Link needs to speak, I don't care what people say about him needing to be an "avatar", as long as the script is respectful and there's an excellent voice actor able to channel the "mysterious, respectful hero vibe" it can be done. Nintendo pulled it off perfectly with Pit, they can do the same with Link as long as his status as the Triforce of Courage is reflected in his character.

I would recommend Josh Keaton, dude would listen to Nintendo and deliver what fans perceive Link to be. He also seems like a super nice guy based on his Reddit AMA and interviews.

Agreed he should have been voiced since Wind Waker. I like reading text in JRPGs (hell they are mostly voiced), not in Action Games.
 
GAF super fans of The Last of Us are retroactively making me dislike the game. I enjoyed the game, it was a decent time. But I definitely didn't get into the fervor that some people have here. Even now, day after day after day, I see the same type of posts. "I can't play video games anymore, TLOU was just too good." "Was TLOU the best game of all time?" People make efforts to go into completely unrelated threads and post about TLOU.

I think I reached my breaking point while reading the thread about Ryan Davis' passing. Multiple people were lamenting that they'd never get to hear his opinion on the game. One person even had the fucking audacity to say something along the lines of, "I hope he got to experience TLOU before he died."

It was an above average third person shooter that would've made a better movie. It certainly isn't the best game ever made, and I wouldn't even consider it the best game of this generation.
 
GAF super fans of The Last of Us are retroactively making me dislike the game. I enjoyed the game, it was decent time. But I definitely didn't get into the fervor that some people have here. Even now, day after day after day, I see the same type of posts. "I can't play video games anymore, TLOU was just too good." "Was TLOU the best game of all time?" People make efforts to go into completely unrelated threads and post about TLOU.

I think I reached my breaking point while reading the thread about Ryan Davis' passing. Multiple people were lamenting that they'd never get to hear his opinion on the game. One person even had the fucking audacity to say something along the lines of, "I hope he got to experience TLOU before he died."

It was an above average third person shooter that would've made a better movie. It certainly isn't the best game ever made, and I wouldn't even consider it the best game of this generation.

Well said. After having digested TLOU myself, my opinion is about the same. The game was great, but nothing revolutionary. Emotionally it delivered, but the gunplay and those insta-death clickers were dull.
 
- Not every game needs voice acting. Metroid, Zelda, and many RPGs are far better without voiceacting.

- Bioshock is a really really mediocre game.

Well said. After having digested TLOU myself, my opinion is about the same. The game was great, but nothing revolutionary. Emotionally it delivered, but the gunplay and those insta-death clickers were dull.

I haven't played The Last of Us, but I did play some of Uncharted 2 during GAFs (BEST GAME OF ALL-TIME!) spurge. It was so boring.
 
Shadow of the Colossus is far from a masterpiece. The art direction is great, sure, and some of the colossi were fun to fight, but that's about it.

The game is too simple // Don't get me wrong; simple games can work. I don't see simplicity as an inherently bad thing, it's just that SotC is a bit too basic. You're fighting lots of colossi. That's it. Beyond the intro, a cutscene after defeating the 12th colossus and the ending, nothing happens in the story. There are no basic dungeons. There are no smaller enemy types. There is extremely little in the way of platforming outside of the colossi fights themselves. There are no collectibles (Oh, wait, there are collectibles, the game just never tells you about them and I had to look up what the collectibles were after seeing a trophy for getting all collectibles.). There is no basic lore. There is nothing to fight for beyond that initial 'you need to revive your girlfriend' motivation, and that just doesn't last long enough to keep things interesting. This game is nothing more than a collection of boss fights. It just throws the colossi at you without anything else to break it up, which makes it hard to get excited for them after a while. And most boss fights require you to just find this one specific way of getting onto the giant, with them offering very little resistance, and that's literally the entire boss fight. Despite this, some of the fights can be really fun, but...

Some of the fights are tedious or unclear // I'll just give two specific examples here;
#14 //
Oh, I pretty quickly figured out that I had to climb up the pillar, just not because I thought that would be a brilliant tactic, but because that was pretty much the only thing I could do. Colossus rams the pillar, pillar falls over. Great. Now I can... climb another pillar. And another one. And guess what?; more pillars! I don't know what this will lead to, but it's the only thing I can do, so I guess I'll just play along. Oh, now I'm in this smaller arena, where I need to get the colossus to... smash another pillar. Well, now he at least has no armour. Jumped on him, stabbed him a couple of times, done.
#13 //
You need to use the horse and your bow. That's easy to figure out. You need to shoot the giant weak-spots with your bow. No problem. Now comes the fun part; getting onto his wings. Ugh... First, you need to catch up to him on your horse, which can take quite some time, then you need to ride next to him and jump onto his wings. Horse goes too fast, I miss. Get back onto horse, catch up again, try and slow down, I miss again. Try again; horse bumps into rock coming at me from outside my field of view, stopping me in my tracks and having me play catch up with the colossus once again. I try again, finally get a hold of his wing. I get to the weak spot, stab it twice. I proceed to the next weak spot, but it closes up and I'm thrown off, forcing me to do everything I just did all over again. Very funny, game.
And don't get me started on the horribly tedious #16. And why do I see so much hate for #9? He had an annoying attack, but at least it was clear from the start what you had to do to knock him over.

The controls and mechanics are somewhat iffy and sometimes frustrating // The camera is annoying as hell. It sometimes moves without me doing anything, and if I want to move the camera, It only reacts after pushing the stick all the way out. The horse also doesn't control that well, and navigating him down a narrow path can be frustrating. Sometimes I want to get onto the horse, but the game just makes Wander furiously jump up and down. And though the stamina circle isn't much of a problem most of the time, some battles are more battles against the stamina bar than battles against a colossus.

I like the design of most of the colossi, the game is beautiful and it certainly has its moments, but that's not enough to make it a masterpiece.
 
I don't like most of the AAA third party games of 2012 and 2011 with rare exceptions, I do not like any first party game from microsoft and sony except the last of us.
I really don't see the point of halo/Gears of war/god of war, uncharted is boring.
 
Bioshock Infinity has very good and satisfying gameplay and it is much better than Bioshock in every way.
system Shock 2 is better than both though
 
From a dev perspective off the top of my head:

You reminded me of another few about developers.

- The expectation of a developer to be a quality 10/10 AAA dev from Day one is fucking stupid beyond belief that gamers and publishers need to snap the hell out of. Aiming high is good, but they should be reasonable.

- Contrary to everyone's belief, a studio can improve and go from shovelware to being something great. Software Creations were an absolute rank shovelware developer hammering out licensed products and in 1993 released Plok. A game even Miyamoto admired. Turnarounds can happen at any time and judging developers on a back catalog is idiotic.

- There are no infinite budgets and infinite dev time for developers to fix things for you.
 
judging developers on a back catalog is idiotic.

Definitely disagree with this part specifically. Yes, anyone can turn around sure. Of course. That doesn't mean we should always go into it EXPECTING that they did. A studios back catalog is basically all we have to judge by and realistically, if the last 5 significant releases from a studio were bad, it's not unrealistic to expect the 6th not to be great.
 
- Super Mario 64 is just okay.
- God of War sucks. All of them. I could not care less about God of War.
- Bioshock Infinite is the worst Bioshock game.
- Classic Resident Evil games have aged like fine wine. There is nothing wrong with them.
- Final Fantasy IV is not a very good game. It was fine for its time but that doesn't mean anything when within the next three years (and the same console generation) Final Fantasy V and Final Fantasy VI were released and were pretty much hundreds of times better.
- The first Metroid is virtually unplayable today. I say this as someone who considers Super Metroid the best game ever made.
- Metal Gear Solid 2 is the best Metal Gear Solid game, and has one of the finest narratives in the medium.
 
- God of War 3 is the most overrated game of the PS3 : it's just dumb as hell and seems written by a 13 years old retard.

- Crysis 2 is way better than Crysis 1

- Xbone > PS4
 
X360 controller > DS3

I've been playing Bioshock Infinite on PS3 (my neighbor lent it to me), and while I'm enjoying the game, the controller does take away a bit of my enjoyment. It's just not as comfortable as the X360 controller. It has only reinforced my decision to main the X360 this gen.

Fortunately, it seems that Sony finally corrected their ancient design with DS4, as I'll most likely be maining the PS4 next gen.


GAF super fans of The Last of Us are retroactively making me dislike the game. I enjoyed the game, it was a decent time. But I definitely didn't get into the fervor that some people have here. Even now, day after day after day, I see the same type of posts. "I can't play video games anymore, TLOU was just too good." "Was TLOU the best game of all time?" People make efforts to go into completely unrelated threads and post about TLOU.

I think I reached my breaking point while reading the thread about Ryan Davis' passing. Multiple people were lamenting that they'd never get to hear his opinion on the game. One person even had the fucking audacity to say something along the lines of, "I hope he got to experience TLOU before he died."

It was an above average third person shooter that would've made a better movie. It certainly isn't the best game ever made, and I wouldn't even consider it the best game of this generation.

eh, it's standard procedure for a high-profile/highly rated Sony exclusive on GAF.
 
Video games as whole stopped evolving after the PS2/GCN/XBOX gen. Every game from this gen can be made on the PS2 or the Xbox, just with worse graphics.
 
- God of War 3 is the most overrated game of the PS3 : it's just dumb as hell and seems written by a 13 years old retard.
I love the GoW games but I going to agree with you in the sense the whole game just seemed like really badly written fan fiction. He swats gods like flies. There seems like very little threat and something about the ending is just so off.

I did, however, love how they added all these touches when you did kill the gods like plagues, drought, etc. It was very epic in a biblical sort of way. It's too bad the rest came off so ridiculous and stupid. Don't even get me started about the Chronos fight.... One poster described it so well calling him a "mentally challenged giant" or something like that.
 
- Motion and Voice controlls are needed

- "MOAAAAAAAAAR POWAAA" is not the way to go for gaming to stay fun

- Kinect and the Nintendo Gamepad are the best things that can happen to games.

- The WiiU is a much better platform than anyone gives it credit for

- Videogamers hate change and despite the complaints about Fifa/Madden/Cod/DudeBro Games those are the games that sell, as "core gamers" do not want anything to change.

- Assassin's Creed is one of the best series of the last generation.

- The Halo series is the best non-Nintendo IP in todays gaming market.

- Amy Henning is wasting her talent with Naughty Dog

- Capcom action games were universally bad since the release of Dear Rising 1 and Lost Planet 1.

- God or War, Gran Tourism and Killzone are uninspired games that are generic and boring

- Games should be less reaction and coorination tests and focus more on strategy and tactic.

- Valve and Steam is overrated and no other company would get that much goodwill

- Every single 3d Zelda since OoT surpassed it.

- Legacy of Kain and Soul Reaver are minus LoK2 the best told series in gaming.

- Mass Effect 2 is a masterpiece

- There needs to be more well written games

- There needs to be much less violence in games

- There needs to be much more romance in games

- Ridge Racer and Wipe Out on the Vita are two of the best iterations of their respective series.
 
Console gamers are bigger graphics snobs than PC gamers. PC gamers tend to care about IQ, but console gamers will recoil from anything that isn't immaculately expensive to make and heavily art directed. PC gamers are much more willing to give something a shot that doesn't give a first impression of having a top tier art team behind it with millions of dollars invested in art and assets. As a result, PC gamers are more exposed to low-risk, high-variety kinds of games.
 
- Graphics are overrated and there is too much of an emphasis on them by the gaming community. As we continue to get to the point of diminishing returns, I would rather see a studio be bold and make a game that is fun to play or has an attractive story. The MOAR POWA mindset may be what ultimately kills the traditional console industry as devs focus on this aspect of the game rather than the fun and replayability aspect of a game. See the mobile market.

- I'm more excited for the ancillary aspects of the Xbox One and PS4 than the leap in graphics.

- The Xbox One and PS4 are cheap in comparison to prior generations. Inflation is a real thing despite GAFs position that it isn't.

- Sony and Microsoft don't care about gamers they care about making money. They will cater to where they will profit and they don't really care about many of our wishes.

- $60 games are underpriced for the amount of time that goes into playing them. You can see a movie that is 2 hrs long and you are in for at least $20. Skyrim cost $60 and I've spent 100 hrs there. Bioshock Infinite took 10 hrs and was worth every penny. When you break it down on an hourly basis, all games are a steal and I would pay more for them. If only the rest of the community would realize this we may see some more unique IPs rather than sequels trying to squeeze money from the same IP.
 
Video games as whole stopped evolving after the PS2/GCN/XBOX gen. Every game from this gen can be made on the PS2 or the Xbox, just with worse graphics.

You're completely ignoring the motion controller innovations of this generation that had a HUGE impact on the industry.

You couldn't effectively do dance central on the last gen consoles or any other games that heavily utilize motion controls.
 
No current gen rockstar game could be done with worse graphics and the euphoria physics engine. Last gen.

Last gen GTA was amazing but the hit reactions there were none, Also only one death animation.
 
I find Ocarina of Time to be one of the most boring games ever. Mass Effect 2 is not near as good as its predecessor or sequel. Final Fantasy VIII and Digital Devil Saga 2 are two of the best games of all time. Uncharted 2 got me pregnant.
 
(Link should have voice) Agreed.

michael-scott-no.gif


NO! It's so charmingly old school, please keep it. Also, whoever right above me said OoT is boring can go to hell :P
 
Console gamers are bigger graphics snobs than PC gamers. PC gamers tend to care about IQ, but console gamers will recoil from anything that isn't immaculately expensive to make and heavily art directed. PC gamers are much more willing to give something a shot that doesn't give a first impression of having a top tier art team behind it with millions of dollars invested in art and assets. As a result, PC gamers are more exposed to low-risk, high-variety kinds of games.

This may be one of the biggest truths in this thread IMO. Over the last generation consoles became the go-to place for expensive games focused on presentation and production - but they were already headed that way in the PS2 era. The goal seemed to be satisfying people who wanted video games to have comparable presentation to other mediums such as motion pictures. As a result, the most common yardstick for measuring technology and graphics on consoles seems to be "does it look like Blackhawk Down / Toy Story yet?"

The PC platform has always been host to a eclectic variety of games, being less gated than consoles. PC audiences care a great deal about quality of experience aspects - such as framerate, resolution, and image quality which equates clarity. But PC users are also very enthusiastic about east block games such as The Witcher 1, which had modest production values but interesting execution and ideas.
 
Grand Theft Auto: San Andreas is one of the best open-world games ever made and the greatest GTA game of all time. No other currently released GTA title even comes close.
 
I don't care if your games have realistic graphics that put real life to shame, if your game plays like shit it is shit and dead to me.
Gameplay>Story>Graphics

Also Resident Evil 1(remake)/2 are far far greater than RE4
 
I believe that the 3DS is the greatest video game console ever. Definitely the best handheld. It's literally got everything you could want, besides FPS, and it's got a lot more on the way.
 
GAF super fans of The Last of Us are retroactively making me dislike the game. I enjoyed the game, it was a decent time. But I definitely didn't get into the fervor that some people have here. Even now, day after day after day, I see the same type of posts. "I can't play video games anymore, TLOU was just too good." "Was TLOU the best game of all time?" People make efforts to go into completely unrelated threads and post about TLOU.

I think I reached my breaking point while reading the thread about Ryan Davis' passing. Multiple people were lamenting that they'd never get to hear his opinion on the game. One person even had the fucking audacity to say something along the lines of, "I hope he got to experience TLOU before he died."

It was an above average third person shooter that would've made a better movie. It certainly isn't the best game ever made, and I wouldn't even consider it the best game of this generation.

are you me? seriously Last Of Us was a good game, but calm the fuck down it had many flaws and it wasn't perfect, move on people

also : I prefered Persona 4 over Persona 3 on every aspect including the story
 
I like the Bioshock games (aside from Bioshock 2) more than System Shock 2.

SS2 really does feel like a "you had to be there" type of game.
 
I like the Bioshock games (aside from Bioshock 2) more than System Shock 2.

SS2 really does feel like a "you had to be there" type of game.

I love, and I mean love, System Shock 2, but it's nowhere near as perfect and deep as people make it out to be. They also forget that the controls are clunky, the game is often merely difficult in execution, you are often reduced to hitting endlessly re spawning zombies over and over again with a wrench (how is that for repetitive), and the game is so damn unbalanced that it borderlines on cheap, with the Cargo Bay section being one of the most annoying sequences I've ever played in a game. Compare to Table Top RPG games, SS2 RPG system is pretty shallow as well. The fact that SS2 fan boys look down on others as being drooling morons is outright ridiculous.
 
Model 1 American SNES is superior to the European/Japanese SNES systems, but they're all better than the crappy Model 2 American SNES.
 
- Vanillaware games have good gameplay. Muramasa had great gameplay as it was a 16-bit slasher reborn. Grimgrimoire had good gameplay. Even Odin Sphere, a game people rip apart for some reason, had good gameplay. Sure they have repeating backgrounds and enemies but its not like most of our beloved games from the heydays didn't have constant repeating enemies we'd fight over and over again. I do admit the background shit they do tends to be annoying but its not to the point of making their games unplayable.

- Zelda is NOT a RPG. Dark Souls is NOT like Zelda. Have you people seriously even played the games you talk about? Zelda is an action-adventure game or exploration game or whatever they hell those types of games are called. And the only non-Nintendo game thats like Zelda that I can think of is Okami or Darksiders.

- Speaking of Dark Souls the game is boring as shit. Yeah I guess its "difficult". I mean all you really have to do is spam and collect souls and level up and its no longer as difficult. But I don't get the appeal. I also feel that having the game non-linear was a poor design choice. I don't even know where to go sometimes and end up wandering way to far until I meet a boss who is not only way more powerful than it should be but has to be killed by a weapon I have not yet obtained. Its probably just not for me but I find it odd that the series is so popular. It just seems way too niche to gain this much of a cult following to me. I also don't get the jacking off to its difficulty, I mean yeah its hard but its not like there aren't plenty of games that are of the same level of difficulty. Especially if you play older games.

Compare to Table Top RPG games, SS2 RPG system is pretty shallow as well. The fact that SS2 fan boys look down on others as being drooling morons is outright ridiculous.
System Shock 2 is a RPG?
 
GAF super fans of The Last of Us are retroactively making me dislike the game. I enjoyed the game, it was a decent time. But I definitely didn't get into the fervor that some people have here. Even now, day after day after day, I see the same type of posts. "I can't play video games anymore, TLOU was just too good." "Was TLOU the best game of all time?" People make efforts to go into completely unrelated threads and post about TLOU.

I think I reached my breaking point while reading the thread about Ryan Davis' passing. Multiple people were lamenting that they'd never get to hear his opinion on the game. One person even had the fucking audacity to say something along the lines of, "I hope he got to experience TLOU before he died."

It was an above average third person shooter that would've made a better movie. It certainly isn't the best game ever made, and I wouldn't even consider it the best game of this generation.
Backlash incoming.

Meh. I loved it. Best game ever? Nope. I've never hated a game I liked because other people liked it more and made hyperbolic claims. That's just silly.
 
Open world games suck.

I'll agree that it was really cool to play one for the first time back when GTA3 came out, and enjoy the novelty of driving around a city and pissing around. But really, after over a decade of them, the novelty has worn off. An 'open world' is just a bunch of empty filler content developers make you traverse for 10 minutes or whatever before you can get to a mission, and play the actual game. I just want to select 'level 3' from the menu and get right to the good stuff.

Nthing the thoughts on Last of Us, too. It's an above average TPS with a good story - a great game, but not generation defining. I wouldn't even call it the best Naughty Dog game, I preferred Uncharted 2.
 
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