New Zelda Wind Waker HD videos

This looks amazing. Hard to believe that the base game is from the GameCube. Definitely buying this, though I dunno when I'll buy a Wii U to play it on.
 
That's a seriously good looking game. Undoubtedly the best looking HD remaster yet.

Heh, "Final Fantasy X & X-2" as well as "KH Final Mix" on both "Kingdom Hearts HD 1.5 ReMIX" & "Final Fantasy X / X-2 HD Remaster" looks way better than that.

Wind Waker HD is an improvement from earlier, overall, but still, the annoying bloom...
 
Well there are multiple tendrils to the discussion, part of it being a discussion of how accurate the bloom is to real life (seems we agree on there), another part of it being whether this 'stylized' bloom fits in with the original game's wickedly original art style.

This third discussion started by you is about the original game having a weird vaseline DOF filter (true) and thinking the bloom is superior. I am not sure why the trade off would be one ugly thing for another ugly thing, but I prefer the original because it allows the full range of the primary colors to come through and doesn't have that washed out look.

Once this HD remaster goes indoors or the game is at night, of course, all meaningful comparisons very well end: this HD Remaster obviously massacres the original from that point on.

As per my edited post, I was responding to the bit where you said the game is best viewed on a clear canvas, and I was just highlighting how ridiculous it is to infer that the HD remake isn't anything other than a MUCH cleared canvas.

Could it be even clearer without bloom? But of course. But if we're rating this on clarity, the HD version is much much cleaner and sharper.

My point is, like the bloom or not, it does much less to harm the image quality than the DOF effect. To say they are both bad is to say being punched and being murdered are both bad. Sure... but they aren't remotely equivalent.
 
Heh, "Final Fantasy X & X-2" as well as "KH Final Mix" on both "Kingdom Hearts HD 1.5 ReMIX" & "Final Fantasy X / X-2 HD Remaster" looks way better than that.

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i have played through the wind waker twice: when it first came out in march 2003, and a year later.

it's been so long that i think i will have forgotten most of the puzzle solutions, but this time i want to tackle things i never did in the original like the cave of ordeals, and explore new islands. that was one of my favorite things when i went from the definitive version of twilight princess to the gamecube one, going back to villages and talking to npcs at different points during the quest. felt like an older snes rpg in a good way.
 
Wow. Well, sorry, they totally bastardized the appeal of the original art style. I'm still getting it, but this is definitely not the way it should look.

I dont see anything wrong with it but this is gaf i guess, so this post doesnt surprise at all.....
 
I like it. The GC version is like a Warner Bros cartoon. This new one looks like an anime feature. Just a slightly different take on it. Wouldn't mind playing if again like that.
 
As per my edited post, I was responding to the bit where you said the game is best viewed on a clear canvas, and I was just highlighting how ridiculous it is to infer that the HD remake isn't anything other than a MUCH cleared canvas.

Could it be even clearer without bloom? But of course. But if we're rating this on clarity, the HD version is much much cleaner and sharper.

My point is, like the bloom or not, it does much less to harm the image quality than the DOF effect. To say they are both bad is to say being punched and being murdered are both bad. Sure... but they aren't remotely equivalent.

Aha, that makes everything in this conversation make a lot more sense.

As I clarified in the post you quoted, I prefer the colors to not look washed out in the outdoors, which is what the excessive bloom does. It's obviously a matter of opinion, but I think it really does harm the art style a lot to look that washed out.

I dont see anything wrong with it but this is gaf i guess, so this post doesnt surprise at all.....

I am sure ALL of NeoGAF will be pissed off you just grouped them with my own opinions.
 
Native 1080p, apparently. Still 30 fps, though -- probably because the animations were synced accordingly. No biggie, though -- will look hella crisp, all uncompressed on an HDTV.


Ah, OK. :)

We'll that's pretty fantastic.

I guess the Wii U is more powerful than the current gen after all.
 
Aha, that makes everything in this conversation make a lot more sense.

As I clarified in the post you quoted, I prefer the colors to not look washed out in the outdoors, which is what the excessive bloom does. It's obviously a matter of opinion, but I think it really does harm the art style a lot to look that washed out.



I am sure ALL of NeoGAF will be pissed off you just grouped them with my own opinions.

Listen, I believe that you and I concur on this being the best Zelda of all. I don't really care which version you prefer. That's the only opinion that really matters.
 
Listen, I believe that you and I concur on this being the best Zelda of all. I don't really care which version you prefer. That's the only opinion that really matters.

whoa whoa there

this isn't Link's Awakening OR Minish Cap OR Majora's Mask OR Link to the Past

but after that sure :D

Edit: I do believe this could have been the greatest Zelda if the difficult was toned up just a tad and it never lost those two or three extra dungeons
 
damn, that new dynamic illumination looks great.

Funnily enough, the new lighting model (as evident by the lamp) is also representative of the change in art style. Can't say I'm overly hot on it, and definitely prefer the older look, but whatever.

Running at 1080p is a big boon for me. Looking forward to giving the HD build a run when I can spare some dosh.
 
I laugh everytime I see a post trying to justify the bloom by saying it looks like warm & sunny weather. FYI, warm & sunny weather doesn't make the world look irradiated. If you're trying to go for that bright and sunny look then implement some HDR lighting. Bloom is so last gen that it hurts to see it so prominently in 2013.
 
I laugh everytime I see a post trying to justify the bloom by saying it looks like warm & sunny weather. FYI, warm & sunny weather doesn't make the world look irradiated. If you're trying to go for that bright and sunny look then implement some HDR lighting. Bloom is so last gen that it hurts to see it so prominently in 2013.
Yeah, that's what's most jarring about it. This art direction has a distinctly 2005, late PS2 through early 360-era vibe to it that it makes this game feel dated before release. Like some kind of Blue Dragon retread.
 
Remember when the GC version came out and no one liked how it looked? Now everyone loves it. It looks like that situation might play out again with this game.
 
This particular shot looks good... I've seen worse shots, but overall the game looks really pretty.

I also just noticed there are no black bars on cutscenes anymore. :D Huzzah

I guess beauty is in the eye of the beholder, but smearing a jar of vaseline over neon blue skies doesn't look "good" to me.
 
Heh, "Final Fantasy X & X-2" as well as "KH Final Mix" on both "Kingdom Hearts HD 1.5 ReMIX" & "Final Fantasy X / X-2 HD Remaster" looks way better than that.

Wind Waker HD is an improvement from earlier, overall, but still, the annoying bloom...

Wind Waker has an eternally enduring art style, those games do not. :P WWHD just looks great by today's standards. Those other games look okay considering they're PS2 games in HD.
 
You gotta love how the Zelda game that tore apart the fanbase with its new look at Spaceworld back in the day is now dividing Zelda fans again with its bloomin' makeover.

Oh, Windu Wakka. Edgier than a pineapple!
 
I definitely think the original is more timeless, but the new one is fine in its own way too. It's just that 10 years from now I think the original will still hold up better.
 
Funnily enough, the new lighting model (as evident by the lamp) is also representative of the change in art style. Can't say I'm overly hot on it, and definitely prefer the older look, but whatever.

Running at 1080p is a big boon for me. Looking forward to giving the HD build a run when I can spare some dosh.

That's true; however, the old one was much too primitive. They could have kept the rings instead of a diffused light that they went with, but they definitely would've had to change it around a bit.

This runs at 60fps, right? (please...)
 
This is why I dont like the new look. The Wii U version doesnt even look like a cartoon anymore.
HD version is an improvement, imo. Looks like claymation, albeit with super-silky animation. It's the way everything is lit, all nice and rounded.
 
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