Little experiment: I desaturated some shots by about 40 (Photoshop value) and took out 10 in lightness in two out of those four pics to bring them closer to Rime's color palette and saturation levels. It's obviously not perfect but it shows that the the bloom is completely irrelevant. It's entirely an issue of people not getting over how aggressively vibrant these colors are in Wind Waker HD. The game is still made to look alive, cartoony, bright and happy. Rime, with its muted color saturation, has a way more serious, earthy, grounded look that probably complements the game's theme (I have no clue what the game is about since all I know about it is the trailer).
Let's have a look:
Let's have a look: