IGN's impressions of PS4 Remote Play with KNACK on Vita [beautifull image, no lag]

DAT OLE-.... i mean dat (yellow) LCD - UGH!

thumbs up for remote play though - so stoked

also just a Question - so you can use the vita as a controller for ps4 i guess right?
 
That moment when when Knack jumps from balcony to the road below. There is a instant camera change, and I think both TV and Vita switched at the exact same time.

I will try to GIF it...
 
That moment when when Knack jumps from balcony to the road below. There is a instant camera change, and I think both TV and Vita switched at the exact same time.

I will try to GIF it...

There's another gif that shows 2 frames difference so depending on the framerate like 67ms. Completely fine for all but probably fighting games.
 
If that's how it'll really work on my mediocre internet then I will be very satisfied that I kept my Vita. I'm just very reluctant to believe it will work like that.
 
There's another gif that shows 2 frames difference so depending on the framerate like 67ms. Completely fine for all but probably fighting games.

Yeah I know. I can gif it with GifCam, but that can record only in 33fps, which is bad. GIF itself creates more identical frames by recording 30fps video. And for this kind of measurement, we don't want artificially created identical frames.
 
i gotta say I really wasn't expecting much of Vita PS4 Remote Play, but the positive impressions coming out of TGS are making me a believer.
 
If that's how it'll really work on my mediocre internet then I will be very satisfied that I kept my Vita. I'm just very reluctant to believe it will work like that.

This is my concern as well. Sure it works just fine in the demo environment, but what about out in the real world?

Otherwise, looks great. Glad I have a Vita.

Also, who is writing these descriptions for IGN? lol

Marty Sliva plays the upcoming, high octane, action video game Knack.
 
Do we know which model that TV is? We need to also add the TV input lag on to that figure to get the total.

Apparently it some very fast Sony TV, currently they go to as low as 14-16ms of display lag. This one says:

lFM2DlH.jpg

"低遅延 0.1フレーム" = "low lag 0.1 frame"
 
I don't get it, why is PS4 remote play so much better then PS3 remote play.

PS3 encoded video by taking some CPU power back from games. It was not fast, and developers did not want to give that power to feature that few would use. Also, PS3 had 802.11g WiFi module, which adds some latency.

On the other hand, both Vita and PS4 were built from the ground up for remote play. PS4 has dedicated hardware for fast video encoding, vita has dedicated hardware for fast video decoding, and both have fast 802.11n WiFi modules. For best performance, PS4 and Vita need to talk directly, without use of home router.
 
Yeah I know. I can gif it with GifCam, but that can record only in 33fps, which is bad. GIF itself creates more identical frame by recording 30fps video. And for this kind of measurement, we don't want artificially created identical frames.

Doesn't YouTube cap at 30 fps anyway?
 
If that's how it'll really work on my mediocre internet then I will be very satisfied that I kept my Vita. I'm just very reluctant to believe it will work like that.

That's how it will work on your home router. It probably won't work like that over the internet no matter how good your internet is.
 
PS3 encoded video by taking some CPU power back from games. It was not fast, and developers did not want to give that power to feature that few would use. Also, PS3 had 802.11g WiFi module, which adds some latency.

On the other hand, both Vita and PS4 were built from the ground up for remote play. PS4 has dedicated hardware for fast video decoding, vita has dedicated hardware for fast video encoding, and both have fast 802.11n WiFi modules. For best performance, PS4 and Vita need to talk directly, without use of home router.

Yep I'm starting to get really excited for remote play when someone else wants to use the tv

It really looks to be a great feature
 
PS3 encoded video by taking some CPU power back from games. It was not fast, and developers did not want to give that power to feature that few would use. Also, PS3 had 802.11g WiFi module, which adds some latency.

On the other hand, both Vita and PS4 were built from the ground up for remote play. PS4 has dedicated hardware for fast video decoding, vita has dedicated hardware for fast video encoding, and both have fast 802.11n WiFi modules. For best performance, PS4 and Vita need to talk directly, without use of home router.
It's the other way around.
 
If that's how it'll really work on my mediocre internet then I will be very satisfied that I kept my Vita. I'm just very reluctant to believe it will work like that.

You don't have to use the internet though. If you're close enough you can just connect directly to the PS4.
 
Apparently it some very fast Sony TV, currently they go to as low as 14-16ms of display lag. This one says:

lFM2DlH.jpg

"低遅延 0.1フレーム" = "low lag 0.1 frame"

Interesting. Maybe a wiiU level performance then, where remote play may actually be more responsive than some people's TVs.

I'd like Sony to comment - this is the kind of thing where they might break it down technically for us.
 
If that's how it'll really work on my mediocre internet then I will be very satisfied that I kept my Vita. I'm just very reluctant to believe it will work like that.

I don't expect it'll be that flawless over the internet (at best it'll be as good as OnLive or Gaikai, which had noticeable lag). They are 99% certainly playing on a LAN there. Though I do expect that kind of performance on a home network, for sure.

my TV has quite noticable input lag, so if i stream to vita = less input lag?
Yes, quite possibly. People noticed the same thing with the Wii U GamePad, so I expect remote play may have similar results. Obviously it depends on the TV, though.
 
If that's how it'll really work on my mediocre internet then I will be very satisfied that I kept my Vita. I'm just very reluctant to believe it will work like that.

You HAVE to give them some credit.

With all the signals and shit going on on that show floor, to run that smoothly is definitely amazing.
 
Guys, stop with the yellow tint on the Vita screen. It could just be a different white balance than the TV. That's all it takes to slightly shift the hue.
 
PS3 encoded video by taking some CPU power back from games. It was not fast, and developers did not want to give that power to feature that few would use. Also, PS3 had 802.11g WiFi module, which adds some latency.

On the other hand, both Vita and PS4 were built from the ground up for remote play. PS4 has dedicated hardware for fast video encoding, vita has dedicated hardware for fast video decoding, and both have fast 802.11n WiFi modules. For best performance, PS4 and Vita need to talk directly, without use of home router.

Yea, looks like you're Remote Play OT will need to come up soon plus the great gifs of course. The closer we get to launch the more questions will pop up.
 
If that's how it'll really work on my mediocre internet then I will be very satisfied that I kept my Vita. I'm just very reluctant to believe it will work like that.

Ditto.


There was already lag in that video (a couple frames at most).and who knows what LAN setup they got going.

I'm skeptical, but hopeful. Especially after that hands on.
 
That moment when when Knack jumps from balcony to the road below. There is a instant camera change, and I think both TV and Vita switched at the exact same time.

I will try to GIF it...

It's not instant, there is a VERY tiny difference at this exact moment (very hard to notice while playing, 1~2 frames at most):

GGJ6w0n.png


And apparently the TV being used has very low display lag? If so, the experience most of us will have at home should be pretty much near-perfect, if this demo is in fact indicative of the at-home experience.

Sony appears to have a fantastic feature right here, but I'd reserve final judgement for when we can personally try it on retail consoles.
 
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