Raise the flame shield: Your "controversial" gaming opinion.

This is where we don't get judged... right?

Ah well, people will hate me for this but... GTA V is really boring. Amazing graphics, good story, and very nice world. Everything else, mission structure and most importantly gameplay are so dull. Better than GTA IV (Not hard), but inferior to Red Dead and pretty much every every GTA besides IV. Just my opinion.

Wouldn't dare make a thread about it since I'm sure I'd be crucified and my personal taste would be taken into account to negate my point somehow, but there it is. Has a place in this thread.

I mostly agree with this. The world is really impressive, and the main cast (along with a few others like Lamar) are pretty well done, but the gameplay is just... okay. Nothing really special. Drive somewhere, do a bunch of chores, lose the cops. The heist missions are legitimate standouts, though, but there are not many of those. Plus the humor overall is really, really bad.

I feel it's still an ok-to-good game, let's say 7/10 (on the 'inflated review score scale'), but not the easy GOTY I've heard others describe it as. The thing is, I can almost always see why people like/love a game I personally didn't enjoy, but with GTA V I really have trouble understanding what people see in it what I can't see.
 
Is there even a "controversial" opinion left? Wow.
Anyway, let me jump in this for a second.

-There are more than a few times when I seriously think that TMNT 3 for the NES is the best TMNT game ever created. This includes both arcade games.
-I can't regard Virtua Fighter 5 as anything other than "decent" because of what they did to Vanessa's skin. That's right, guys. Years of salt that has nothing to do with gameplay. Blah blah custom color I know.
-I'm not a big fan of Mother 3 due to it straying away, and pretty much preaching against what I loved about Mother 2/Earthbound.
-"Dudebros" might be close-minded when it comes to what they play, but they aren't half as obnoxious as those who hate them.
-Mark Cerny might be a genius, but he is creepy as all hell. I'd say more, but he's been outside my window for the past 18 hours, and I really don't want to make him angrier.
 
I would definitely give the nod to PC gaming as far as true racing simulation goes, but I think that the console 'sims' are accessible and packaged rather cleanly.

It's not just that - look at the car rosters.

There's no reason for 'sims' rather than sims either. I've been playing PC sims since the good old days of Payprus etc and Forza 4 has nothing to be ashamed of in such company.
 
From the top of my head:

1. All modern Legend of Zelda games are boring.

2. GTA IV was absolutely mediocre and a huge step back from San Andreas.

3. Killzone 2's weighted controls were great and made it stand out from the regular pool of console shooters, then 3 decided to be COD.

4. SMG > SMG2

5. If you hated RPG's the PS2's library became limited.

6. The KH games suck.

7. FF 7/8 sucked.
 
  • Kingdom Hearts is dull and doesn't have a direction to its story. They just write in conflict with no idea of a conclusion to build towards to keep it going.
  • Sandbox games that are about "emergent gameplay" feel really directionless and pointless. GTA is a series that I never could get into because there is never a point and I cant run over a ton of people and still think its entertaining more than once.
  • Fighting games need story and strong single player
  • Dynasty Warriors is a good fucking series that has evolved a lot in recent years. Parrots need to shut up, play, and remember that this isn't Devil May Cry its a damned evolution of the beat em up genre they so wish would come back and its cast is HUGE.
  • Rhythm games are dull. Like QTE dull. Slapping a cheesey toy instrument onto them or a lot of particle emissions onto the screen doesn't make them exciting. I dont like QTE so why should I give a damn about a whole genre of pattern recognition that functions like an expanded QTE? Hit x to win is pretty much hit green /red/ blue then green /blue to me. Dull.
  • Bullethell is amazing and people should play more shootem ups.
  • SNK is better than Capcom at making fighting games.
 
GTA games suck and require no player skill or difficult critical thinking, no wonder they're so popular.

Super Mario Sunshine is the best 3D Mario.
 
Golden Sun and Golden Sun 2 The Lost Age are terribly written and beyond mediocre games that easily trick you into thinking they're good because of high production values and a larger than life journey.

90% of the games puzzles are pushing blocks around and trying to get around the one square jump limit.

90% of the games dialogue is inconsequential, characters are literally retarded and constantly contradict themselves (1. Nearly everything Kraden or Babi says 2. Garet asking if Mia is an adept AFTER GOING THROUGH THE WHOLE MERCURY LIGHT HOUSE WITH HER AND FIGHTING OFF SATUROUS WITH HER HELP)

90% of the games battles can be finished by spamming A on attack and using cure / ply outside of battle

Even the super secret hard boss can be killed by alternating the use of granite and flint while spamming A and healing when needed. Which leaves us with an extremely shallow RPG experience.
 
My "controversial" opinion is that I don't see the problem with on disc dlc. It's content that was never meant to be free. I don't really care if it's on the disc or not, I'd be stuck paying for it anyway if I wanted it.
I'll give you this. That's definitely a "controversial" opinion.

I disagree with you, however. It's called downloadable content for a reason. If they can put it on the disc and it's part of the game, why charge extra for it? The idea is DLC should be content that is released later (even if later is a couple weeks) online. Otherwise, it's just a scheme by the publishers and/or devs to pick the pockets of those already buying sometimes overpriced games.
 
Is there even a "controversial" opinion left? Wow.
Anyway, let me jump in this for a second.

-There are more than a few times when I seriously think that TMNT 3 for the NES is the best TMNT game ever created. This includes both arcade games.
-I can't regard Virtua Fighter 5 as anything other than "decent" because of what they did to Vanessa's skin. That's right, guys. Years of salt that has nothing to do with gameplay. Blah blah custom color I know.
-I'm not a big fan of Mother 3 due to it straying away, and pretty much preaching against what I loved about Mother 2/Earthbound.
-"Dudebros" might be close-minded when it comes to what they play, but they aren't half as obnoxious as those who hate them.
-Mark Cerny might be a genius, but he is creepy as all hell. I'd say more, but he's been outside my window for the past 18 hours, and I really don't want to make him angrier.

Ever get any of those vibes from Reggie? Just curious.
 
Capcom is Capcom. I feel like they're doing a fine job with Monster Hunter (Although I wish it were available for more systems), but a lousy job with everything else in the pipeline. I don't even know what they were originally trying to accomplish with Dead Rising.

If they did collapse, it wouldn't be good for any of their IPs. Even formulaic ones like Monster Hunter still would be very different under new management like Nintendo.
No wonder why Monster Hunter and Dragon Dogma are successful; these are cases in which Capcom does things right. Outside of maybe Street Fighter as well, Capcom seems to misstep every two decisions if not more often. Monster Hunter and to a lesser extent, Street Fighter will help keep them afloat for a few years, but Capcom needs to improve management in others areas if they are going to survive this generation.

That said, I dread the thought of Capcom goes out of business. Even though I dislike what Capcom has become in recent years, seeing Capcom in such a bad financial situation concerns me. A lot of people don't seem to understand that many of Capcom's IP are at risk of dying off for good if Capcom goes bankrupt. The only ones I would say are guarantee to survive regardless of what happens to Capcom are Street Fighter, Resident Evil and Monster Hunter.
 
Metroid: Other M is a good game.

I had not played any other Metroid games beforehand, so I had no preconceived notions of who Samus was or what she "should" act like. Therefore, I had no problem with her characterization, and I had no problems with the gameplay.
 
Is there even a "controversial" opinion left? Wow.
Anyway, let me jump in this for a second.

-There are more than a few times when I seriously think that TMNT 3 for the NES is the best TMNT game ever created. This includes both arcade games.
-I can't regard Virtua Fighter 5 as anything other than "decent" because of what they did to Vanessa's skin. That's right, guys. Years of salt that has nothing to do with gameplay. Blah blah custom color I know.
-I'm not a big fan of Mother 3 due to it straying away, and pretty much preaching against what I loved about Mother 2/Earthbound.
-"Dudebros" might be close-minded when it comes to what they play, but they aren't half as obnoxious as those who hate them.
-Mark Cerny might be a genius, but he is creepy as all hell. I'd say more, but he's been outside my window for the past 18 hours, and I really don't want to make him angrier.

I'm curious about the Vanessa skin point. I don't know anything about that, though I don't follow VF too closely.
 
My "controversial" opinion is that I don't see the problem with on disc dlc. It's content that was never meant to be free. I don't really care if it's on the disc or not, I'd be stuck paying for it anyway if I wanted it.

Yeah, I agree with this. I don't get the 'it's on the disk so it should be free' argument. It's content that is designed for sale as DLC, regardless of where the data is stored initially. It's just easier for publishers/developers to put it on the disk immediately.
 
Yeah, I agree with this. I don't get the 'it's on the disk so it should be free' argument. It's content that is designed for sale as DLC, it doesn't really matter where the data is stored initially. It's just easier to put it on the disk immediately.

. <----- the point You guys --------------->

:P
 
I don't like quicksaving in games at all, and would rather they be done away with completely to force developers to actually do checkpoints properly. Demons' and Dark Souls did it right, whilst although the checkpoints were punishing, they were very deliberate. Many games have loads of boring filler, or worse, unskippable cutscenes after their checkpoints, but in general I prefer them over quicksaving. I hate quicksaving and all the save scumming that goes with it. And don't say "just don't use it", I'd rather games be developed without that crutch in mind thanks.
 
Yeah, I agree with this. I don't get the 'it's on the disk so it should be free' argument. It's content that is designed for sale as DLC, regardless of where the data is stored initially. It's just easier for publishers/developers to put it on the disk immediately.

I see it as a similar situation to Windows and Microsoft Office: All the versions of the software comes on the same disk, but you pay for different licenses. Are people up in arms about that as well?

I don't like quicksaving in games at all, and would rather they be done away with completely to force developers to actually do checkpoints properly. Demons' and Dark Souls did it right, whilst although the checkpoints were punishing, they were very deliberate. Many games have loads of boring filler, or worse, unskippable cutscenes after their checkpoints, but in general I prefer them over quicksaving. I hate quicksaving and all the save scumming that goes with it. And don't say "just don't use it", I'd rather games be developed without that crutch in mind thanks.

It works well for a few very specific types of games like Deus Ex and Half-Life, but in general I disagree with the assertion that any particular save system should be the gold standard.
 
In general it's hard for me to get upset at stuff like on-disc DLC, DRM, and so on. I don't like having, say, always-online DRM, but if I'm interested in the game itself in the first place, stuff like that is not at all big enough to turn me away. So I'll import games at crazy Japanese prices that have significant first-run exclusive DLC or on-disc DLC, I'll buy Nintendo eShop games when they're the only form available, etc.

Thinking about it, though, this probably isn't very controversial. I think a lot of enthusiasts tolerate this stuff despite how vocal some of those heavily against it are.
 
I just don't get the hype and fever for HL3.

I also don't get the godlike following Valve get as game makers.


3. Killzone 2's weighted controls were great and made it stand out from the regular pool of console shooters, then 3 decided to be COD.

so much this....
 
FFVI is just as garbage as FFVII. I guess 90%
maybe overexaggerated
of people who claims superiority because they like FFVI over VII is because of nostalgia reasons.

Also, FF13 was a beautiful experience. It was too tight and linear for its own good, but the game was just beautiful to walk through and look at.
 
Video games should no longer be called "video games". The term is outdated and causes confusion when people try to lump together completely different products. What we call "video games" today should be renamed interactive media. Within the umbrella of interactive media, you can have different groups: Heavy Rain/LA Noire = interactive stories, COD/Halo/SmashBros = e-Sports, Mario/GTA/Fez = electronic games. If we replaced the term video games, we could avoid a lot of pointless semantic arguments about what a "video game" really is.
 
Sleeping Dogs is a better game than GTAV.

Better animations
Better driving
Better story
Better Setting
Better artstyle
Better TA-CKLA! BE THERE RIGHT AWAY
Better side missions (quality vs quantity)
Better shooting
Better combat
Better Pork Buns.
 
I think GTA V is almost unplayable due to the frame rate.

Anyone else feel that way? I almost get a little sick playing the game.
 
Ocarina of Time is the worst 3D Zelda. I haven't played Skyward Sword yet, but I will soon, and I'll update yall accordingly.
 
I think GTA V is almost unplayable due to the frame rate.

Anyone else feel that way? I almost get a little sick playing the game.

I do tend to get a headache after playing it for a while. Other games don't do that. I think it's probably the frame rate, or more likely the continued change in framerate.
 
I haven't enjoyed any video game story outside of visual novels and point and click adventure games
yes I played TLOU
 
It works well for a few very specific types of games like Deus Ex and Half-Life, but in general I disagree with the assertion that any particular save system should be the gold standard.

I can sort of agree with that. Save-anytime can be a boon to games where experimenting is fun, I'm just pretty fed up with so many people always knocking a lack of quicksaving as an automatic flaw, when it's a design decision. I was being a tad hyperbolic perhaps, but I also do think far too many games have quicksaving that shouldn't. Deus Ex I can agree with for instance, but I don't like it in Half life 2.
 
I also don't get the godlike following Valve get as game makers.

Valve runs one hell of a service. Everything about Steam is great, just about. I think people often throw that into the mix when praising them. Strictly as a game developer, though, I think they've been more good than great in the past six or so years.
 
The save system in the original Tomb Raider was great - where reaching save points was a gameplay element.

But I doubt I'd like it now - with a wife and three kids the ability to just save and quite at any point in a game is a huge bonus.
 
I think GTA V is almost unplayable due to the frame rate.

Anyone else feel that way? I almost get a little sick playing the game.

I'm generally immune to framerate issues (played Far Cry 3 on my 2008 (old model) Xbox 360 without ever noticing anything), but I've noticed a low framerate in GTA V pretty often when I drive through crowded streets.

It doesn't bother me at all, personally, but if I of all people notice framerate issues in a game they're probably pretty annoying for people who do care about that stuff.
 
Love cinematic games as long as they tell good stories and think it is the future of gaming. Uncharted and TLoU solidified my opinion. I love big budget muliplayer games (battlefield, COD) and like playing them instead of hating on them... I think PC is great but prefer console because it makes it easy for me to play and communicate with all my friends, couldn't stand GTA games up until GTAV.
 
heh, all of mines probably revolve around the previous Xbox One stuff.

I think it's a bit hypocritical to be against Xbox One's previous DRM plans from a "moral", "they're violating our consumer rights!" perspective, yet be perfectly fine with Steam or iOS game DRM because "games there are less than $5".

It's like the old joke about someone who would not sleep with someone for $100 because they're not a whore, but they would sleep with someone for a million dollars. We've already established you would sleep with someone for money, now we're just haggling over the price :P

Same thing with DRM. Customers have shown their fine with DRM in lots of situations with gaming, and have no "moral" issue with it. Companies and consumers are just haggling over the details. So I totally get people who were against the Xbox One because they felt it would lead to less value for their money, or they didn't like specific DRM details. That's understandable. But I've always found the "it's a violation of consumer rights, they're trying to rape us!" criticisms odd, unless they consider all DRM a "violation of consumer rights" (which, to be fair, some do. I think these are the only folks who aren't hypocrites, lol).

I also found the "it would lead to MS having a monopoly over Xbox digital game pricing, and get a cut of every sale!" criticism silly as well. First of all, an inherent part of console gaming in the first place is the console owner gets a cut of each new sale, so if that was someone's concern, they wouldn't play consoles in the first place. Second thing is that the previous DRM plans would have removed the monopoly on digital game pricing. Before, I could buy a digital game from Amazon, Best Buy, Target, Gamestop, Xbox Live, a dude on my friends list, etc. Now, I can only buy digital games from Xbox Live (unless they happen to go through the trouble of manufacturing a separate "digital code SKU" and send that to retailers). It would've removed "choice" for people who like selling used discs on ebay, but it would have added "choice" for people who like to buy digital games but not need discs to play them.

The other funny thing is hearing people complain about 50GB downloads for Killzone, and that's why they won't go digital, when that's precisely the situation Microsoft's previous plans would have addressed. You could buy a disc, install it without touching your data caps, but still have the benefits of instant switching, remote play, and whatever other feature that works better with digital games.

Again, there are other valid reasons to be against the previous plans (for example, like the 24hr check being too restrictive, even though I see the reason for it), but some of the criticisms were often pretty silly and not based in any sort of reality. But it seemed to be difficult to have a more, well, nuanced discussion about the pros/cons. I would've liked to see the original plans happen, just to see how it performs in the real world, and not in all of our theoretical heads. If it turned out to be shitty, it's not like other gaming platforms instantly cease to exist, so I never understood why there was such a huge worry over it killing gaming or whatever.

does this post now make me a "fucking shill"?
 
I'm generally immune to framerate issues (played Far Cry 3 on my 2008 (old model) Xbox 360 without ever noticing anything), but I've noticed a low framerate in GTA V pretty often when I drive through crowded streets.

It doesn't bother me at all, personally, but if I of all people notice framerate issues in a game they're probably pretty annoying for people who do care about that stuff.

It doesn't bother me in gameplay terms. I understand the compromises and I think it's an amazing looking game. But it does give me a headache - which is annoying.
 
I have mixed opinions on Valve games. I like watching DOTA2, but I prefer playing League. I have no interest in Half Life or Team Fortress. Portal was great, and I really liked the Left 4 Dead series and Portal 2, but I felt like they were a little too expensive at launch for the amount of content the base games have.

I still think Blizzard games are easily some of the best in the business. The combat in Diablo III feels significantly better than the combat in Torchlight II and Path of Exile. Mists of Pandaria is really, really, really good. The art is great, the music is great. My only complaint is how many dailies their are, but I'd rather have too much to do than too little. I don't play too much Starcraft II multiplayer (I always preferred Ensembles way of doing RTS games), but I liked the campaign in Wings of Liberty and Heart of the Swarm.

I don't know if it's a controversial opinion or not, but Skyward Sword was the only 3D Zelda I didn't finish. Fi was unbearably annoying and it felt really linear. Skyloft was a pretty boring hub. I really liked the art direction though.

I haven't played a Call of Duty game since Modern Warfare 2, but I have absolutely no problem with the series being as successful as it is. I don't think casual should be synonymous with "bad".

I think local multiplayer (even if it's just in the sense that you're playing an MMO or something with a friend while said friend is in the room) is always better than the alternative.
 
Xbox 360 is the most overrated console of all time. Both the PS3 and the Wii had much better games when it comes to exclusives. The 360 only got away with it because of its online service, and while it was slightly better than the PS3's, it should never have priority over actual games.

Come at me, bros.
 
Don't listen to fans. They don't know what they want, have no cohesive opinion on anything, are impossible to please and are there to consume your vision, not inject their own. Let creators create.
 
- I hate 90% of all console competitive multiplayer games.
- I think Nintendo is still the best gaming company around, and they've suffered recently because of a lack of marketing, poor messaging, and game development wanting to grow up too fast.
- I like MGS4. It wasn't the best, but I liked it.
- Bioshock Infinite was pretty great.
- The Last of Us is over-rated (but still pretty great)
- I want a realistic war simulation, where you get shot and get floored, instead of idiots jumping around everywhere.
- I disliked Heavy Rain and thought the writing was pretty awful.
- I don't like autosaving.
- I don't like DLC, even if it's free.
- I generally dislike graphical realism, unless the game decides to make everything realistic. There'a huge disconnect for me between looking real and behaving real, that eliminates all sense of immersion and connection.
- I love game story-telling but hate "story-games" where all you do is walk around and have a story told.
 
Counter-Strike is, was, and has always been shit. Not only is it the biggest piece of garbage to ever come out of the mod community, it is single handedly responsible for destroying the multiplayer fps genre. Every single popular shooter since is basically a graphical iteration on CS that keeps the same basic core gameplay of overpowered weapons with a wide spray that you could train a monkey to get kills with.
 
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