Kotaku: NFS Rivals "indistinguishable" between PS4/PC, XB1 version not present

This. And ChillManiac, please don't argue that it should be 1.3. I attempted this stunt a while back and got lynched. ;)

Wouldn't it be the same for PS4 though? What would make the Xbox GPU crippled by the OS while the PS4 is not? I understand the PS4 OS is supposedly lighter than the XB1 but I trust MS when it comes to OS performance. I can't see both having such a big difference.

that pretty amazing. Enjoy the XB1

congrats man

Thanks!
 
1.3 vs 1.84 is not as big a difference as you think it's going to be. Maybe, just maybe you'll be able to crunch AI numbers slightly better and it's my understanding that the CPU and GPU of the X1 have recently been increased. So your looking at a difference of .30 or 40 teraflop calcs per second. When you factor in the cloud and the ability to be able to offload intensive operations like AI you free of a lot of computing for graphics. Cloud won't make the games look better, but it will free up the computing to allow games to look better. Either way, NFS is going to look amazing on both consoles.

commandowrong.gif
 
Wouldn't it be the same for PS4 though? What would make the Xbox GPU crippled by the OS while the PS4 is not? I understand the PS4 OS is supposedly lighter than the XB1 but I trust MS when it comes to OS performance. I can't see both having such a big difference.



Thanks!

PS4's OS doesn't use snap, its more like the Vita OS. If you want to use an app, the game freeze in the background while you use apps. On Xbox One games and app can run at the same time.
 
Tech Talk? Dude, I'm a Computer Science major with a minor in Sustainability. I live and breath tech talk. NeoGAF technobable is a language unto its self. I was being cautious because I don't know the exact numbers and like any smart person I held off from making assumptions.

Well then, you should understand that those recent increases for the XB1 were minor speed bumps, and the cloud talk you reference is pure speculation.
 
Wouldn't it be the same for PS4 though? What would make the Xbox GPU crippled by the OS while the PS4 is not? I understand the PS4 OS is supposedly lighter than the XB1 but I trust MS when it comes to OS performance. I can't see both having such a big difference.

Snap mode
 
1.3 vs 1.84 is not as big a difference as you think it's going to be. Maybe, just maybe you'll be able to crunch AI numbers slightly better and it's my understanding that the CPU and GPU of the X1 have recently been increased. So your looking at a difference of .30 or 40 teraflop calcs per second. When you factor in the cloud and the ability to be able to offload intensive operations like AI you free of a lot of computing for graphics. Cloud won't make the games look better, but it will free up the computing to allow games to look better. Either way, NFS is going to look amazing on both consoles.

You clearly have no idea what you are talking about.

The main job of a GPU is to process graphics, not AI.
Having a 40 odd % faster GPU means the PS4 is going to have a good amount more power for graphics (and thus better looking games)!
 
One of the best things about GAF.

I was mostly referring to you mentioning the cloud. You may be right about it, but it's definitely a point of contention.

Could Computing is newly emerging. I have faith in the technology and I think the X1 integrated it in knowing that in a few years from now its potential to augment our gaming experience was worth the investment out the gate. Though I believe Sony has the more powerful system currently, it's hard to know what the future has in store. This generation could last 10 or 15 years. These systems are built to be sustainable and evolve. They will be very different machines 5 years from now.
 
PS4's OS doesn't use snap, its more like the Vita OS. If you want to use an app, the game freeze in the background while you use apps. On Xbox One games and app can run at the same time.

Snap mode

Aaah gotcha. Yeah that makes sense... But most of the time there won't be any app snapped to the side so I hope this gets optimized in the future. Because quite frankly, reserving 10% of the GPU for such a small usage doesn't make sense at all.
 
You're really grasping at straws here. Lighting and shadows being marginally better or worse in either title won't be a huge factor. Driveclub is delayed, and Forza is ready at Launch. I still think Forza will be the king of detail this generation.

Why am I grasping at straws? Whatever the case that's my opinion
 
it has good art. I mean its a good looking game at the end of the day even if it is faking a lot of tech

I agree, but I wish they would have spent more resources on image quality.... The image quality practically ruins the look of the game unless you're sitting really far back.
 
Do you guys think EA is showing off the PS4 and PC versions of NFS side by side as a point of pride? Like "We made a game on console look as good as it does on PC, look at us we're so talented, buy our game"?


Fuck that gif is hilarious.

Could Computing is newly emerging. I have faith in the technology and I think the X1 integrated it in knowing that in a few years from now its potential to augment our gaming experience was worth the investment out the gate. Though I believe Sony has the more powerful system currently, it's hard to know what the future has in store. This generation could last 10 or 15 years. These systems are built to be sustainable and evolve. They will be very different machines 5 years from now.

Do you think the XB1 has cloud capabilites that aren't possible on the PS4?
 
You clearly have no idea what you are talking about.

The main job of a GPU is to process graphics, not AI.
That means the PS4 is going to have a good amount more graphical power!

Were did you get the idea that I was talking about the GPU or CPU in association with could computing? I was simply stating that you'll be able to offload some calculations to the cloud like AI. Forza is using cloud AI for bots that learn.
 
You clearly have no idea what you are talking about.

The main job of a GPU is to process graphics, not AI.
That means the PS4 is going to have a good amount more graphical power!

Please , you obviously don't have a background in Computer Science major with a minor in Sustainability
 
Wouldn't it be the same for PS4 though? What would make the Xbox GPU crippled by the OS while the PS4 is not? I understand the PS4 OS is supposedly lighter than the XB1 but I trust MS when it comes to OS performance. I can't see both having such a big difference.

You use windows I presume. Are you that happy about it's performance and reliability? I'm not!

And no, it wouldn't be the same for PS4. We don't know what it is, but it makes no sense to assume it would be same or close to the same when there is no precedent for it. Xbox One has snap mode and kinect. PS4 doesn't have kinect (not entirely sure about app switching. From what I know, it suspends everything like the Vita). So the argument falls into the same category of "Xbox one has DRM, wouldn't PS4 have it too?".
 
Were did you get the idea that I was talking about the GPU or CPU in association with could computing? I was simply stating that you'll be able to offload some calculations to the cloud like AI. Forza is using cloud AI for bots that learn.

umm Motorstorm RC had this same feature on Vita (according to people on neogaf)
 
For cloud computing to be relevant internet infrastructure will need to improve immensely and even then a lot of people don't have internet access to get to the cloud.

The cloud will not be a factor in this generation as ChiliManiac is claiming it will be, I do think that the cloud will bring other realistic features though.
 
Do you guys think EA is showing off the PS4 and PC versions of NFS side by side as a point of pride? Like "We made a game on console look as good as it does on PC, look at us we're so talented, buy our game"?

Probably a little bit of that, but they're also wanting to sell the PS4 owners on how great they made that version.
 
Were did you get the idea that I was talking about the GPU or CPU in association with could computing? I was simply stating that you'll be able to offload some calculations to the cloud like AI. Forza is using cloud AI for bots that learn.

I said nothing about "the cloud"!
You stated that having a more powerful GPU would "Maybe, just maybe" "be able to crunch AI numbers slightly better "!
 
Wouldn't it be the same for PS4 though? What would make the Xbox GPU crippled by the OS while the PS4 is not? I understand the PS4 OS is supposedly lighter than the XB1 but I trust MS when it comes to OS performance. I can't see both having such a big difference.

It is power reserved for snap features.

On the XB1 you can "snap" an app to the side of the screen, so a certain amount of GPU/CPU has to be reserved at all times in case Joe Blog wants to check Twitter while he plays COD.

On the PS4 you switch between apps, meaning it will not be running on screen at the same time therefore less GPU/CPU (if any) needs to be reserved.
 
Do you guys think EA is showing off the PS4 and PC versions of NFS side by side as a point of pride? Like "We made a game on console look as good as it does on PC, look at us we're so talented, buy our game"?



Fuck that gif is hilarious.



Do you think the XB1 has cloud capabilities that aren't possible on the PS4?
I don't know, but using the cloud to augment complex graphical simulations or data crunching to get faster results is something we do in Computer Science. Systems like BOINC can run calculations at nearly supercomputer speeds based on the extra power each individual CPU gives them. I think Microsoft views this eventually as having all CPU's in one cloud helping to crunch data on all platforms. Such as the FBI computers use their idle processing power to preform research. I'm not sure if Sony has shown the same initiative but I believe they are a cable of doing so.
 
You use windows I presume. Are you that happy about it's performance and reliability?

And no, it wouldn't be the same for PS4. We don't know what it is, but it makes no sense to assume it would be same or close to the same when there is no precedent for it. That argument falls into the same category of "Xbox one has DRM, wouldn't PS4 have it too?". It's not a valid argument.

Agree with your last point, but I love Windows. I would trust Windows with my life
hyperbole
and have never had a problem with it's reliability or performance. Microsoft knows how to make an OS.

umm Motorstorm RC had this same feature on Vita (according to people on neogaf)

lol the most trustworthy source there is!
 
1.3 vs 1.84 is not as big a difference as you think it's going to be. Maybe, just maybe you'll be able to crunch AI numbers slightly better and it's my understanding that the CPU and GPU of the X1 have recently been increased. So your looking at a difference of .30 or 40 teraflop calcs per second. When you factor in the cloud and the ability to be able to offload intensive operations like AI you free of a lot of computing for graphics. Cloud won't make the games look better, but it will free up the computing to allow games to look better. Either way, NFS is going to look amazing on both consoles.

I+find+it+hard+to+believe+you+re+not+a+virgin+_ce25672cced7ebbc014b87c3eba4394b.gif
 
really?
How about those info graphic videos by gametrailers that showed them?

Ok. For a moment, let's assume that it is 1.3 vs 1.84 as you quoted from the GT videos (Note to GAF: please don't get your pitchforks out on me again, I'm playing along!). Could you please tell me what is 1.84 - 1.3 = ?
 
40% more powerful doesn't mean the experience is better or that much different, I never was trying to argue against that point but of course you seemed very gleeful and proud to make that point.

You used a false comparison with current gen. The power difference between PS3 and 360 was certainly not 40-50%, let alone that PS3 is a more difficult architecture. Thus the reason the games might look similar is indeed because the power difference is small.

With a bigger power difference then, with PS3 and 360 as guiding examples, the difference will be more noticeable between the PS4 and xbone.
 
The games are near and soon the 40% debate will end , I am pretty sure PS4 games will look better than Xbone (specially from FPD like ND). NFS rivals just give us a little idea of what we can expect.

The "Infinite power of the cloud" debate has no sence in current generation , maybe in later ones but current state of "the cloud" ( or whatever is called ) do not gives you enough power to improve dramatically a console´s performance.
 
I dunno what to make of this article if there aren't any PC specs to compare.

Plus it's NFS, the kind of multiplatform game I wouldn't expect to be impressed by graphics.
 
Agree with your last point, but I love Windows. I would trust Windows with my life
hyperbole
and have never had a problem with it's reliability or performance. Microsoft knows how to make an OS.

Oh! Well, you are one lucky person! I can tell you that! :D
 
Were did you get the idea that I was talking about the GPU or CPU in association with could computing? I was simply stating that you'll be able to offload some calculations to the cloud like AI. Forza is using cloud AI for bots that learn.

I can not fucking wait until these consoles release and you'll find out this is bullshit.


Your OWN MACHINE will be calculating your decisions and then will upload a single file (your Drivatar) to the matchmaking servers.

The cloud isn't watching you play and calculating your decisions.
 
Could Computing is newly emerging. I have faith in the technology and I think the X1 integrated it in knowing that in a few years from now its potential to augment our gaming experience was worth the investment out the gate. Though I believe Sony has the more powerful system currently, it's hard to know what the future has in store. This generation could last 10 or 15 years. These systems are built to be sustainable and evolve. They will be very different machines 5 years from now.

"Cloud technology" is not newly emerging, it is a god damn fucking marketing term. WTF do they teach in comp science these days. For fucks sake. I was using "cloud technology" when I was playing games on BBS's in the 80's.
 
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