Glass Shark
Banned
I don't think many (or any?) people here are saying that the press are paid off. They're trying to provide you with examples of shit that the press are saying about this situation that doesn't make any sense whatsoever. They either have very little knowledge of the technical side of things or they're just flatout lying to their readers.
The Cinemablend article this thread is about suggests that publications are trying to be nice to Microsoft, even to gloss over flaws about the Xbox One, in order to keep Microsoft ad dollars flowing and to maintain a good relationship so they can still get free games. That, to me, is what "on the take" means.
Edit: Ignoring solidsnakex and consistently responding with handwaving isn't gonna win an argument, just lengthen it needlessly. Clearly you have nothing to say beyond "games writers have no ulterior motives, because I have drinks with some of them sometimes."
If "handwaving" to you means that I have a different opinion than you do, I don't really know how to have a discussion with you about this. You believe that journalists have a shady relationship with publishers, I don't. I don't because the evidence doesn't support it. Because games get bad scores all the time. Because I listen to podcasts where critics and journalists completely ream games that deserve it. Because I've been given review assignments and I've been given complete autonomy to write whatever I truly feel about the game and have never been told, "this score isn't high enough, the publisher will be mad, please bump it up."
Game journalists aren't paid to give good scores, but they are in bed with the publishers and want to keep it that way, since otherwise they won't get exclusive screenshots/videos/unveilings/whatever and they lose hits. Pretty simple.
What do you think would have happened if for example IGN or Gamestop would have trashed a game like Skyrim? Do you think Bethesda would still send them exclusive material of their next game?
I dunno. Maybe, maybe not. But when critics rightfully destroyed MOH: Warfighter or any number of other terrible games, EA kept providing review copies. The people who work in PR for these companies try not to take anything personally. They know that the critics are just doing their jobs.
And what can a big gaming site do? Say no to their demands and miss out on early copies? They would only be able to get their reviews a day or two after the game's released. Most of the clicks would be gone by then. I don't see things getting better anytime soon.
No question it would be hard to pass up an exclusive like that. And it's hard to balance being optimistic about an upcoming game and being realistic. You always need to give the benefit of the doubt to the developer that they can fix problems and polish things up before the final game comes out. Games come down to the wire these days. A week or two of optimization during the final phases of development can make the difference between 15 FPS and 30+.