kriskrosbbk
Member
What's the point in saying something like that without going into detail? You're obviously trolling.
No I am not ,few people confirmed already that playing offline keeps your save file safe.Sign out of PSN when playing single.
What's the point in saying something like that without going into detail? You're obviously trolling.
I lost my damned campaign progress and I'm pretty damned furious that things like that can even happen on a full priced retail game!
No I am not ,few people confirmed already that playing offline keeps your save file safe.Sign out of PSN when playing single.
Christ. They really should be offering refunds on this shit, or at the very least incentives for the users who put up with this.That would work if you never once go online until the entire single player campaign is done.
If you go offline, play single player, and then at any point go online to play multiplayer there is a good chance it's going to corrupt your save game.
So, yeah, I suppose if you dedicated yourself to never play a single round of online until you've finished single player it might work.
However, the single player game can crash offline and corrupt your save as well... which is what happened to me.
Basically, any time BF4 crashes, during single player or online, there is a 90% chance that your single player save is going to be corrupted or deleted.
They're in the middle of updating the store right now, it might not be up yet. Give it a few more hours, they're usually done around 2:00 PST.I have premium on PS4, and I cannot download China Rising. There is no option, it is not on the store...
They're in the middle of updating the store right now, it might not be up yet. Give it a few more hours, they're usually done around 2:00 PST.
Have they even responded to this issue? Happening all the time on both PS4 and X1. How this was not caught... is beyond amazing. Actually I am guessing it was caught and they simply did not fix it.
Multi has been pretty damn good so far, but after losing all my single player data I'm too scared to play online anymore in case that gets reset too.
It's more about potentially losing my unlockables, that some have gone through, that worries me.
Christ. They really should be offering refunds on this shit, or at the very least incentives for the users who put up with this.
Not sure if you can get the same crash and corrupted save from playing SP or not.
PS4 Game Update Dec 5
We are now rolling out the new PS4 game update. You might be booted from ongoing games before you can reconnect to the new server versions that are rolling out at the same time. Change notes below.
NOTE: This small patch was pushed live as quickly as possible to deal primarily with the "one-hit kill" bug. We are already working on the next PS4 update that will contain more fixes and have a bigger focus on game stability. Stay tuned.
Dec 5 PS4 Game Update Notes
- Fixed the "one-hit kill" bug where damage from a single bullet sometimes was applied multiple times. This could lead to firefights where normal rifles sometimes dealt one-shot kills, which is not as designed.
- Fixed a crash that could occur when having a very large amounts of Friends
- Enabled audio in PS4 video captures
One-hit Kill Bug Explained
We are seeing reports from people that this is still present, with descriptions such as "I came around the edge of a building and died instantly". It is important to understand that this is not the One-hit Kill Bug, that is another issue that we are working on addressing. For this, it is important to understand how some of the interpretations made by the game happen so that you can understand the difference.
We saw an issue where a bullet travelling towards an opponent would cause damage in one frame, and then again in the next frame. Therefore bullets would cause 2x damage if they hit the target between these two frames. This issue has been addressed.
The issue of dying before you saw who shot you is a different beast. We use a term called Interpolation in reference to where you are in the game world. There are instances where the death camera is initiated before the correct internet packets have arrived to be interpolated by your camera. This gives the impression that you were killed by "one shot" as someone came around the corner of a building. We have identified this issue and will address it in upcoming updates.