Been playing this game for 3 hours now and I'm not quite sure how I feel about it.
Pro
- The game with 3D on is gorgeous. Especially when you get to higher ground.
- Plays very smooth
- The art direction and graphics are much better than I anticipated. Looking at screens here on GAF made me doubtful, but it looks very nice on my XL.
- I really like how they implemented the painting mechanic into their puzzles.
Con
- The first 3 dungeons are short... really short. I've breezed through it and sometimes was shocked that I already got to the boss. Can't remember if this was already the case in aLttP.
- The rental system is a nice experiment, but I don't want to see it again in future Zelda games. I'm just at the beginning of the game and already bought more than half of the inventory. Even if you just rent them and die, you can easily rent them back because Rupees are everywhere and the renting price is really low.
- Having your full inventory from the start, it takes away the joy to explore areas later in the game when you normally obtain an item that gives you access to that area. Like bombing walls when you obtain the Bomb bag.
- Caves and chests are not very useful because all you find are Rupees, and I already have enough of them.
I'm enjoying the game, but I'm not having a blast with it.
I feel the game itself doesn't know if it wants to be a remake or a completely new game. They should've made a whole new world instead. But we all know their original plan was to remake aLttP.