Just buy a console.
Is this game built on some custom platinum engine or use Unreal or something easy tweakable?
For serious. I'm definitely not running a Titan yet I've been using 1600p for years.
So I can't play this at 4K downsampled to 1080p?
Fuck that. Pre-order cancelled. I don't want to just play at 1080p.
The whole ''i have a gaming pc aswell and i'm fine with it'' argument is so fucking used to death.
A PC port is now shit if it doesn't allow for resolutions above 1080p? That's new.
Hyperbole is fun.
Which makes no sense because this won't even need a D3D9 injector in the first place. If it's not in the .ini, first one to find the hex address for the resolution gets a cookie. Which I'm gonna try if that's the case!
Why fix your game when you can let other do it for you, subscribing to the Bethesda way of doing business.
I have a suggestion: how about you guys - who have the game's source code and are being paid - fix it?
While I think it's very cool for Durante to be recognized like that, it is a bit sickening that devs are now basically asking him to fix their games... for free.
I love you JP, but that's embarrassing.
.@imdurante If you do anything cool to MGR PC, I owe you a beer. And I will make it happen.
I don't think JP worked on Rising, so I would take that as just a personal tweet.
Here's your advocate:Yes. Exactly 100% this.
I'm basically saying that the >1080p needs an advocate in Japan and I volunteer.![]()
While I think it's very cool for Durante to be recognized like that, it is a bit sickening that devs are now basically asking him to fix their games... for free.
And as far as I can tell Durante has done these things as a hobby, it's almost becoming a job. He may feel some unwanted pressure now and that sucks.
But this doesn't make any sense... it's easier to implement proper support and there's no need for D3D9 injectors in this case either. At worst we just do a bunch of hex-edits on release.
There is absolutely 0 need for surveys, QA, and testing. You request the display list to D3D, you put those instead of your own "resolution" list, and you're done.
If what they say is right, they spent far more work on this than they actually needed to.
Exactly, say goodbye to ultra smooth 120hz.
It's almost becoming a trend when you have some developer be all ''we care about pc gaming, we got the 1080p and 60fps'' and in the end you know exactly how good the port is because the numbers they use will be what the framerate and resolution are capped at.
Did From or the devs from Deadly Premonition acknowledge Durante's work? I really hope it doesn't scare japanese devs releasing PC versions of their games and they start paying more attention to what PC gamers expect.
I see 2 situations:This is very strange, why impose the arbitrary limit?
"hey random guy, do our job and we'll thank you"
so does Japanese devs just gave up completely on putting any kind of effort for PC ports at this point?
1080p is low standards. It is not a hyperbole. I can understand if someone said 4K is low, but 1080p has been the standard for video and PC gaming for almost a decade now.![]()
My 780 will be here today. I am not super rich top end but i could play almost everything on high/ultra pre this card and now with this card. Low standards? 1080p is low standards now? hyberbollllllleeeeeeeeeeeeeeeeeeeee
Basically this dev is just saying "Durante pls fix"Why fix your game when you can let other do it for you, subscribing to the Bethesda way of doing business.
Utterly disgusting this, fuck this developer.
Wow you guys are overreacting to that tweet. Kellams only meant that in good fun, c'mon!
Yes. Exactly 100% this.
I'm basically saying that the >1080p needs an advocate in Japan and I volunteer.![]()
"IF I CAN'T PLAY THIS GAME AT 120 FRAMES PER SECOND AT NEEDLESSLY LARGE RESOLUTIONS THEN EVERYONE AT PLATINUM CAN GO TO HELL!"Wow you guys are overreacting to that tweet. Kellams only meant that in good fun, c'mon!