Video game sequel from different developer that surpass original game ?

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Mass Effect 2 beats Mass Effect easily, in pretty much every aspect.
Mass Effect is rather bad game, gameplay-wise. Character progression, combat, minigames, exploration, menus (especially inventory), itemization... and of course, frame rate on 360... everything sucks. And these are bad enough they weaken the story/immersion.
EDIT and i find ME2 story to be much more interesting and better, along with the world's feel.
 
Red Dead Redemption and DmC. Who would have thought that in 2013 Platinum would have put out not one, but two disappointing character action games while Ninja Theory of all people would go on to create the best iteration of the Devil May Cry series? Craziness.

Edit: Far Cry 2, Fallout 3, F-Zero GX, Might & Magic: Clash of Heroes.
 
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Mass Effect 2 beats Mass Effect easily, in pretty much every aspect.
Mass Effect is rather bad game, gameplay-wise. Character progression, combat, minigames, exploration, menus (especially inventory), itemization... and of course, frame rate on 360... everything sucks. And these are bad enough they weaken the story/immersion.
EDIT and i find ME2 story to be much more interesting and better, along with the world's feel.

Video game sequel from different developer that surpass original game ?

:p
 
Geez this thread just reminds me that for the most part Sequels from other Developers just freaking suck most of the time. Only one I am really agreeing with in this thread is LBPVita. Since I know that wasn't the actual LBP team yet it surpassed them. Only other game I could give the nudge to even though I don't care about it is just in general. Treyarch has all but taken the COD franchise for themselves. They've been making the better games than IW ever since WAW.

None of what you say was in DR2, it was in DR1. That's why DR2 is better.

creative weapon crafting has now become the staple mechanic in Dead rising games, Photography while fun and hilarious served no purpose once you started creating combo weapons.

There was a lot of busted ass wonky ass shit in DR1, that was improved upon dramatically in DR2 and the downloadable games. Survivor AI and protection wasnt some busted ass chore and they were more competent and fun to have around at times.

Also...chuck greene is a better character.

I have to say I don't agree about DR2 better than DR1. Gameplay wise I can't really argue. Since it's indeed true they fixed a lot of the problems from the original. But story and character wise I still say DR1 holds the crown. Which for me is usually a bigger factor in my enjoyment of games. Though I know that's not the popular opinion.
 
Legitimately think DmC is a far better game than the predecessors.

Bt the bullet and bought it recently - haven't had this much fun with a game for a long time.
 
Guitar Hero 3 was better than 2 or 1 as far as gameplay is concerned. Along the same lines, Rockband is better than Guitar hero 3 but not really a sequel..
 
I love the new Shadow Warrior, but I'm not about to say it's as well-crafted a game as the original. It's nowhere near as good in terms of level design alone.

I wish these old school shooter remakes would realize that it wasnt just about gunning down waves of enemies in the doom clones.
 
Neverwinter Nights 2
Knights of the Old Republic 2
Fallout: New Vegas (if you see it as a sequel to FO3, and ignore the fact that many of the people working on it were original original Fallout devs)

All are great improvements over their predecessors, and all were made by Obsidian.
 
Don't be mad that 343 is the the better Halo dev ;D

truthfact.

Both Halo 4 and Halo Wars were really good, 4's campaign was by far much better than most of Bungie's and Halo Wars had a pretty good storyline as well. Much more fun to replay as well.

First of, 343i isn't a better Halo developer than Bungie. They did one game, which took the worst things in Halo and put them into an other. The only thing, that 343i did good are the graphics, but as soon as you sacrifice features and other stuff for graphics, it's not worth it.

Campaign was a boring love story, between the Masterchief (who basically is a robot already) and Cortana (an Artificial Intelligence). The missions were so boring and linear, that I didn't even play through it twice. It was pressing buttons, insert the Cortana chip into a console and defend an objective again and again. Not to say, that you need to read the books and watch terminals (which weren't in the game either) to completely understand what's going on.

The population numbers in Halo 4's multiplayer speak for themselves. If you are good at Halo, then it's not a question, if you are going to win the match, but it's with how many points/kills difference you will win (that's the case if you play Team Doubles with a friend or Team games in general with a decent Team).

All previous Halo games, were so much better than Halo 4, even Halo Wars and that's not even a FPS game, but an RTS game, which was made by Ensemble Studios btw.

I don't like anything Halo 4 introduced or re-introduced. Even the new art design of the Covenant is, in my opinion, a bad joke.
 
I'll never regard the Prime series above Super Metroid. Way too much of an emphasis on scanning and backtracking is a chore because of how slow Samus moves. Sure they did what they had to to make it work in 3D but in the process made the platforming less precise and shooting segments more involved than they should be. I'd like to see Retro take a stab at 2D Metroid for their next project.
 
I'll never regard the Prime series above Super Metroid. Way too much of an emphasis on scanning and backtracking is a chore because of how slow Samus moves. Sure they did what they had to to make it work in 3D but in the process made the platforming less precise and shooting segments more involved than they should be. I'd like to see Retro take a stab at 2D Metroid for their next project.

All of those changes were for the better IMO. The world in Prime is far more elaborate and complex, and atmospheric, so it makes sense to slow down the game to enhance these elements. In Super Metroid the world is just a scrolling background in comparison. And Retro working on a 2D Metroid instead of a new Prime would be a huge disappointment for me.
 
Killer Instinct for sure, although considering how old the original two games are it's not surprising. What is surprising is how a dev previously known for making fairly mediocre sequels and movie tie-ins managed to make such an excellent fighting game.
 
I knew someone would be as stupid to say Halo 4. Damn people wake up Halo 4 is a joke.

No. I love Halo 4. It's not better than Halo or Halo 3. It is better than Halo 2, though. Probably tied with Reach.
Better than Halo 2??? Wtf get out. HALO CE > Halo 2 > Halo Anniversary mp /Halo 3 >>>> vanilla Halo 4/ Reach aka shit tier
Certainly beats Halo Reach. And Halo CE, but then so do all Halo games but Halo Reach.
Beats Halo CE? Wtf. This thread is a mess.

Croatia drop dem truth bombs
First of, 343i isn't a better Halo developer than Bungie. They did one game, which took the worst things in Halo and put them into an other. The only thing, that 343i did good are the graphics, but as soon as you sacrifice features and other stuff for graphics, it's not worth it.

Campaign was a boring love story, between the Masterchief (who basically is a robot already) and Cortana (an Artificial Intelligence). The missions were so boring and linear, that I didn't even play through it twice. It was pressing buttons, insert the Cortana chip into a console and defend an objective again and again. Not to say, that you need to read the books and watch terminals (which weren't in the game either) to completely understand what's going on.

The population numbers in Halo 4's multiplayer speak for themselves. If you are good at Halo, then it's not a question, if you are going to win the match, but it's with how many points/kills difference you will win (that's the case if you play Team Doubles with a friend or Team games in general with a decent Team).

All previous Halo games, were so much better than Halo 4, even Halo Wars and that's not even a FPS game, but an RTS game, which was made by Ensemble Studios btw.

I don't like anything Halo 4 introduced or re-introduced. Even the new art design of the Covenant is, in my opinion, a bad joke.
Thanks for the truthbombs.
 
Halo 4, they improved everything.

I know that gaf hates this game but that was the only halo game i liked and I hated halo 3. If Halo 5 turns out like Halo 4 I will have to buy Xbone just for that game.

I'd honestly love to see you go more in depth about it. I kind of expect you to since you're willing to buy a console and a new game for something similar to Halo 4.
 
Nice to see no one's being patronizing and accusing those who pick DMC of being trolls. After all, it impossible to have opinions on Neogaf that don't correlate with the general view.

Mechanically, yes, I do think some of the original games are far superior. But there are other aspects that are important to people too, and some of those DmC excels at.

Rather than just mock or patronize others for having an unpopular view. Why not kindly ask them why they have that opinion? You know, have intelligent and interesting debates.


"Video game sequel from different developer that surpasses original game"

By your own admission DmC does not surpass the original games mechanically.

DMC is a series that lives and dies by its mechanics. Everything else is fluff.

Therefore DmC has not surpassed the original games except to the people who didn't care for them in the first place.

Its one thing to say you prefer DmC's approach, its another thing to say it has surpassed the original series, when it doesn't even do the basics right. Its a troll answer.

And its not a sequel. Its a preboot.
 
Not a straight example but 4 Heroes of Light to Bravely Default.

The developer switched from Matrix to Silicon Studio and BD pretty much perfects what they were going for with 4 Heroes of Light.
 
I love the new Shadow Warrior, but I'm not about to say it's as well-crafted a game as the original. It's nowhere near as good in terms of level design alone.

no, the level design is nothing on the original, but mechanically the original was a fairly standard duke3D rip off (if with a couple of neat innovations) whereas the new game feels unlike anything else around today.

i'd say it was close. the original is largely well regarded due to been a decent representation of its time, and the mid-late 90s was a very good time for FPS level design.
 
I dunno something about the combat felt off in Halo 4. I think the new enemies kinda sucked too, but it was a much more faithful transition than I expected. Then again I thought Halo 3 and Reach were also slightly disappointing...though I loved ODST.

No! Halo 4 is the correct answer. It has the best graphic on Xbox 360.
 
Skylanders Swap Force by Vicarious Visions is far superior to the original by Toys for Bob. I know it's somewhat maligned here on GAF, but the newest iteration is pretty good.
 
This,it had a nice SP.

Ahh I should have clarified, I was being sarcastic. Halo 4 is terrible in every aspect. Forgot there are such casual drive by Halo fans that know so very little about Halo.

The campaign is a linear dot to dot of button pushing to see the next cutscene and the battles between the dots are ten times less interesting than the previous Halo campaign battles. Not to mention every other FPS is doing action sequences better than Halo is now so if you don't have large open world battles anymore Halo has lost what made its campaigns great.

As for MP, the player retention speaks for itself.
 
Those saying Halo 4...I'm going to be sick. Apart from the gameplay reasons mentioned before as to why 343's 'vision' of Halo is not only inferior but verges on being 'Halo' in nothing but the name.

Anyway, they also butchered the enemy design, how do you go from this.

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To this.

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People saying Halo 4 make me sad.


Also, New Vegas is better than Fallout 3. And Minish Cap was better than Four Swords Adventures.
 
Splinter Cell Pandora Tomorrow outclasses Splinter Cell. However, Chaos Theory surpasses both Pandora and Original SC. It's a shame that the series didn't continue after Chaos Theory.
 
If people are just going to list names without explanation, post games by the original developers, or complain about other people's picks then I think we're done here.
 
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