BlazeHedgehog
Member
I could be wrong, but I feel like I was reading the main dude's development blog about (what turned into) this game 8 years ago.
No, you're pretty much right. I remember this being featured on the Moddb front page about that long ago. (a quick google reveals these posts, which seem to be from a very early alpha)
But, I mean, I think there's only two or three people working on the game. They designed their own engine tech from scratch, designed what looks like a really awesome set of modding tools, etc. This is why the credits for Ubisoft games are like, 45 minutes long, because it takes a lot more than three people to make something like this in any reasonable length of time.
That's part of the reason why I still follow this; I didn't actually like their previous game (Lugaru) all that much, but watching Overgrowth change and evolve has been fascinating all by itself. Hopefully by the end there's more to the game than what we've seen so far, but I know that's probably asking a bit much (the modding tools seem designed get the community to help with that, too).