“Anthem”, “Crucible”, “Concord”, “Marathon”…see a pattern yet?

Rush2112

Gold Member
Yes, you do see a pattern:

-abstract, one word titles with "gravitas"

-meant to sound important, epic or philosophical

-Sound "cool" and "modern" in trailers

-names never describe gameplay, tone or genre



Hows the gameplay: generic, forgettable, lacks identity. just like the title of the games.

Why? The names are meant to trick the consumers into thinking that these games have depth. Branding first, soul never.
 
Do titles really matter if it's a good enough game? Plenty of good games have bad titles. I reckon Clair Obscur: Expedition 33 doesn't hook anyone from the title.
 
grace helbig content GIF by This Might Get
 
Pithy, but that one actually does describe a key element of the game. It's kind of the one distinguishing element of its sci-fi universe and the exigence for most of the series' plotlines.
Anthem referred to a tool(Anthem of Creation) used by gods to create the world in the Anthem universe.
 
Yes, you do see a pattern:

-abstract, one word titles with "gravitas"

-meant to sound important, epic or philosophical

-Sound "cool" and "modern" in trailers

-names never describe gameplay, tone or genre



Hows the gameplay: generic, forgettable, lacks identity. just like the title of the games.

Why? The names are meant to trick the consumers into thinking that these games have depth. Branding first, soul never.
V9FA4Zb.gif
 
I though of famous PS1 titles after I read this.

Metal-Gear
Silent-Hill
Tek-Ken
Bandi-Coot
Spy-Ro
Sui-Koden

See the pattern yet?
 
What's the alternative? Japanese youth novel style titles?
"I was just a regular Space Marine on Mars, but the forces of hell spilled over and now I have to rip and tear the monsters to protect earth and my pet bunny."
 
What's the alternative? Japanese youth novel style titles?
"I was just a regular Space Marine on Mars, but the forces of hell spilled over and now I have to rip and tear the monsters to protect earth and my pet bunny."
Or this style:

maxresdefault.jpg


As long as a confident announcer says it in an exciting tone, all is forgiven.
 
Yes, you do see a pattern:

-abstract, one word titles with "gravitas"

-meant to sound important, epic or philosophical

-Sound "cool" and "modern" in trailers

-names never describe gameplay, tone or genre



Hows the gameplay: generic, forgettable, lacks identity. just like the title of the games.

Why? The names are meant to trick the consumers into thinking that these games have depth. Branding first, soul never.
The dumbest shit I've read in Gaf today..... And that's not hard to do here.....
 
Yes, you do see a pattern:

-abstract, one word titles with "gravitas"

-meant to sound important, epic or philosophical

-Sound "cool" and "modern" in trailers

-names never describe gameplay, tone or genre

Going by your pattern... Oni is next in line to receive a live-service extraction shooter treatment?
 
Last edited:
Pretty sure it has to do with them being half baked GAAS games, which 3 of the 4 actually expected people to purchase instead of being F2P even though many F2P GAAS games were better.
 
There is a hierarchy of characteristics that might be considered soulful or soulless, but it's subjective, and I wouldn't be able to reliably predict which characteristics a game's title is signaling, anyway.
 
Marathon was Halo's ancestor back then. We can blame them for using that title for a bad f2p that has nothing to do with it though.
 
I think this is the third thread of acidic diarrhea I've walked into by OP that makes my threads look incredible.

Truly the local Turd Ferguson of contribution.
 
OP getting creamed. Quick make another stupid thread please.

We will have to wait until next Thursday unfortunately, seems to be a weekly occurance for him.

Edit: I tell a lie, it was him who did the doom thread, had him confused with some other low effort thread creator, which is easy to do.
 
Last edited:
Look, for what it's worth... I actually didn't mind Anthem. If it had a real development cycle and given actual, proper support, it probably could've actually become something decent. The flying around and blowing up shit was legitimately pretty great - the loot game, story, and live service aspects were garbage.
 
Anthem deserved better.

If it was a complete RPG with soft co-op instead of trying to be a Destiny-esc game I bet it would have been received better and maybe word of mouth leads to sales and by now we would be playing Anthem 2.

anthem_KpgkKC8.jpg
 
Top Bottom