2013 High-Res PC Screenshot Thread of Let the JPEG Die Already

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Bwaaa... I started a new page.

 
With all the Thief talk, i decided to install Deadly Shadows.

You are going to need the hack from here for panoramic resolutions:

http://www.wsgf.org/node/142

Very easy install.

The game holds up, people should check it out if they have interest for the franchise after the trailer of the new game.

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It's nice to know that when I bother to go back and finish Darksiders II for my backlog (it got ignored last summer in favor of Sleeping Dogs and then all the Fall games came out) it will look mind-blowing in 4K.
 
It's nice to know that when I bother to go back and finish Darksiders II for my backlog (it got ignored last summer in favor of Sleeping Dogs and then all the Fall games came out) it will look mind-blowing in 4K.

IT IS! But it runs pretty awful. I think its a poorly coded port. The art design is amazing, but it doesn't strike me as a game that should require a lot of power to play at 4K. I'm barely pulling it off with 2x 680s, and this aspect ratio = fewer pixels than 3840x2160.

Couple more.

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Darksiders looks better without ENB/SweetFX IMO. The colors look absurd in those shots.
Personally, I think everything looks better without it. They chose the art style for a reason, I find it mildly amusing that a gamer thinks they can do better than the developers. What it really boils down to is what the gamer wants the game to look like, and to hell with the developers' art style, like a little whiny bitch that didn't get what they wanted for Christmas. All of my Skyrim mods are just tweaks and high-res stuff, the game still looks, and more importantly, feels vanilla.
 
Personally, I think everything looks better without it. They chose the art style for a reason, I find it mildly amusing that a gamer thinks they can do better than the developers. What it really boils down to is what the gamer wants the game to look like, and to hell with the developers' art style, like a little whiny bitch that didn't get what they wanted for Christmas. All of my Skyrim mods are just tweaks and high-res stuff, the game still looks, and more importantly, feels vanilla.

Oh puh-lease...
 
Personally, I think everything looks better without it. They chose the art style for a reason, I find it mildly amusing that a gamer thinks they can do better than the developers. What it really boils down to is what the gamer wants the game to look like, and to hell with the developers' art style, like a little whiny bitch that didn't get what they wanted for Christmas. All of my Skyrim mods are just tweaks and high-res stuff, the game still looks, and more importantly, feels vanilla.
Some cases gamers do better others they don't. However, to some extent we agree in relation to Skyrim. ENB is only cool for screencaps, for playing not that much. Now, look what the community has done to games like Stalker, fantastic concepts with flawed execution turned close to master pieces by "the gamers".
Proves my point, squeezed there a .PNG but you didn't notice, guess those 10 times of bandwith requirements where wasted by your eyes. XD
The best Stalker mods are the ones that cleaning bugs and more fully realize the developer's ambitions that were lost in development and those strictly adhere to the original artistic vision.
I just know that GSC game world, whatever artistic visions they might had, put atrociously looking textures in the released game, for example, and some very dedicated fans did a better job than them. But i respect GSC for at least putting something outthere worthwhile with their obvious monetary restrictions.

I really think that ENB can greatly improve Skyrim visuals, some of the shots on the previous page were insane. The problem is that I have yet to see a configuration that is consistently impressive. Some look amazing inside, some work extremely well outside at noon, and some make for great sunsets. But each has weaknesses.
Very well put. That's why i said great for caps and not for playing the game. If all you do is pimp out Skyrom to take some shots, it might be great for you.
I'd rather have an occasionally impressive game with ENB than a consistently shitty looking vanilla. Skyrim's visual style is as much based around hardware constrained tech, assets and effects as it is around some artistic vision.
Nah... You exagerate here, vanilla is not sh!tty looking. I do agree that with MODs, with the right adjustment of ENB and in the correct places it can look a lot better.
 
Personally, I think everything looks better without it. They chose the art style for a reason, I find it mildly amusing that a gamer thinks they can do better than the developers. What it really boils down to is what the gamer wants the game to look like, and to hell with the developers' art style, like a little whiny bitch that didn't get what they wanted for Christmas. All of my Skyrim mods are just tweaks and high-res stuff, the game still looks, and more importantly, feels vanilla.

Yeah, I stick to the same methods. I'm fine with dev art choices and I'm not going to pretend I'm some artistic master myself or shit up the visuals further. I find the SweetFX screens to be on par with the Cinematic Mod for HL2 screens.

Some cases gamers do better others they don't. However, to some extent we agree in relation to Skyrim. ENB is only cool for screencaps, for playing not that much. Now, look what the community has done to games like Stalker, fantastic concepts with flawed execution turned close to master pieces by "the gamers".

The best Stalker mods are the ones that cleaning bugs and more fully realize the developer's ambitions that were lost in development and those strictly adhere to the original artistic vision.
 
I really think that ENB can greatly improve Skyrim visuals, some of the shots on the previous page were insane. The problem is that I have yet to see a configuration that is consistently impressive. Some look amazing inside, some work extremely well outside at noon, and some make for great sunsets. But each has weaknesses.
 
I really think that ENB can greatly improve Skyrim visuals, some of the shots on the previous page were insane. The problem is that I have yet to see a configuration that is consistently impressive. Some look amazing inside, some work extremely well outside at noon, and some make for great sunsets. But each has weaknesses.

I'd rather have an occasionally impressive game with ENB than a consistently shitty looking vanilla. Skyrim's visual style is as much based around hardware constrained tech, assets and effects as it is around some artistic vision.
 
The Skyrim ENBs would be so amazing if it wasn't for that fact that every single one has way too much vaseline action going on or some grainy fest.

To this day I still haven't seen a crisp looking preset that doesn't make you wanna squint.
 
Personally, I think everything looks better without it. They chose the art style for a reason, I find it mildly amusing that a gamer thinks they can do better than the developers.

Oh lord. You really took my screenshots there personally. I'm just screwing around with it. I think the game looks great without any mods. But I threw this on to see what it would be like and I thought it looked kinda cool. So I left it. I'l likely switch back to vanilla here soon.

But holy crap, you guys started a shit storm of a discussion out of nothing at all :)
 

Perfect example of the great results you can get by tweaking a games visuals. I don't see how the sanctity of FO3's original blandybland engine in any way negates the awesomeness of this image.

I've never understood the proposed concepts of quality here. It seems more a debate between images of what fancy computers can run at max and images of artistic efforts. Games are not made for screenshotting, so where could rules come from? We should revel in this little niche time where getting nice video game pictures is still a craft, not a commodity!
 
I really think that ENB can greatly improve Skyrim visuals, some of the shots on the previous page were insane. The problem is that I have yet to see a configuration that is consistently impressive. Some look amazing inside, some work extremely well outside at noon, and some make for great sunsets. But each has weaknesses.

Unfortunately 99% Skyrim ENB settings are unplayable imho. They look amazing with DoF focused on single thing, but when You try to see something far away they look atrocious and blurred. They destroy whole IQ and contrast and in some lighting situations look so ugly, like You would set up brightness to 300% ;\

Thats why i'm really glad that Climates of Tamriel and Realistic Lighting mods exists, they dont look fucking awesome on screens, but they are consistent.
If only there were cheap dynamic DoF mod eh, game is unplayable for me in lower than 50fps, it needs motion blur to badly to hide stuttering.
 
I really think that ENB can greatly improve Skyrim visuals, some of the shots on the previous page were insane. The problem is that I have yet to see a configuration that is consistently impressive. Some look amazing inside, some work extremely well outside at noon, and some make for great sunsets. But each has weaknesses.
This is precisely why I can't deal with Skyrim for a very long period of time. I'll use an ENB I like... but after a while I'll get frustrated that it doesn't look quite right in all scenarios. I'll switch... enjoy it... then get frustrated again. Which is weird, because in any of those scenarios, it still looks better than toggling it off and looking at vanilla Skyrim for a sec.
 
Damn I know I said I would stop posting FO3 shots for today, but for some reason I find my config badass looking today. I'm in the mood I guess.

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