The post processing is one of the reasons this game performs so poorly. Take a look at the frames here (both shots captured at 3840x2160):
Post processing on (27 fps)
Post processing off (34 fps)
That is not a small difference....
Resident Evil 2
Downsampled from 1800p
This was taken with "r_skipglare 1" which removes the in-game post processing.
The post processing is one of the reasons this game performs so poorly. Take a look at the frames here (both shots captured at 3840x2160):
Post processing on (27 fps)
Post processing off (34 fps)
That is not a small difference....
RE2 has aged well, lol, what happened here?
If you don't mind me asking, what kind of perfomance are you getting? Also again if you don't mind letting us know the specs of your PC?
Thanks.(great shots)
Hawken
It's actually not that simple. A user on the 3D vision forums was working on trying to get proper 3D implemented into the game, and sort of stumbled upon the ridiculous implementation that TEW has.