LOL at the contortions your putting the Hitman through when aiming!
LOL at the contortions your putting the Hitman through when aiming!
If you have an Nvidia card, you should try using some SGSSAA + Downsampling if you have the performance. I bet that would look fabulous. (0x000010C1 compatibility flag, and you need to have the AA fix enabled)
SGSSAA works wonders for the ridiculous amount of aliasing in this game.
Ex: https://mega.co.nz/#!7dxwjABA!BLTApxmLyD9Z1KPyvFbylEujhsRNjrPBZy97KI7TOrU
Good shots though. Keep'em comin
Thanks for the info
I've used that flag in Nvinspector before. I find too much of a performance hit with specific AA settings (I almost always play at the res I take screenshots in) and with default settings at 4K there is almost zero aliasing anyway. (The shot above with the graffiti and railing is a few weird shadows not visible jaggies)
It's a tough choice between 4K (downsampled) and 144hz (love my monitor). I think we'll be in for a treat when screens offer native 4K at 120/144. The movement is so smooth and almost surreal but the extra crispness some games get at higher resolutions, like Dead Island make screenshots better obviously
A few more I took today. I think the game is just as under appreciated as the visuals.
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It's a surprisingly pretty game, assuming you don't look at the skybox too closely. Did you miss the thread a few pages back where we were spamming Blur like crazy?
Lara didn't take the news too well...![]()
wait. that looks like the lighting was added back in. How did you do that?
Game's not an overall visual stunner but it can look decent in certain areas.
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Anyone know how to disable/hide the HUD?
Edit; Forgot to mention, was simply using 2040p driver downsampling in conjunction with in-game maxed out settings.
^That's the Unreal 4 Temple tech demo if am not mistaken, am expecting Ryse to look that good as well, hopefully even better.
A thousand thanks. Totally forgot to check that thread.May I direct you to:
Given there wasn't huge advertising, and the game seems to be a sleeper release almost, I think it looks pretty good. http://forums.guru3d.com/showpost.php?p=4892547&postcount=2255
Same I'd prefer real time, as well, those lovely bokeh effects too while in-game.I'll be happy as long as those supposed cutscenes that ran in real-time that were made into FMVs were back to being real-time. Fuck FMVs, what a waste of space.
I also hope they will include SMAA 4x/TXAA/etc.
Those shots from the Bureau are fantastic.
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Call of Duty: Black Ops (works great with Durante's tool for 4K + fxaa capture due to MSAA having white outline issues + hud disabled through ini for immersion)
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PostProcessing to add color might help those CoDs look really nice
High-resolution crotch zippers!