Could you share how you got HBAO+ to work?
You could use it only for debanding, but debanding sadly isn't a very cheap effect.Amazing. Almost looks like concept art. If I didn't know better I'd call it a bullshot haha.
In the OT someone suggested I use Gedosato to remove the banding (he made some tweak to it which he posted on his github), which does annoy me somewhat.... but I'm struggling to keep 60 fps even with medium draw distance and FXAA. Do you know if I could use Gedosato only for debanding with minimal performance impact?
The game actually does have higher quality textures than the console versions, and entirely new control additions (hotkeys). And it has far larger draw distances and higher quality shadows. It also supports arbitrary frame rates up to 150 FPS. I'd put it into the upper echelon of ports comparatively.A decent port is a game that works as it's supposed to. Asking for new textures, controls, anything really, that's asking for an enhanced edition or something. I'm quite appreciative of the fact that they ported it without much issue. That AR thing is a pity which I wish they would've addressed though. They did add some features not present in the console version by the way. Gameplay-wise as well as visual.
The game actually does have higher quality textures than the console versions, and entirely new control additions (hotkeys). And it has far larger draw distances and higher quality shadows. It also supports arbitrary frame rates up to 150 FPS. I'd put it into the upper echelon of ports comparatively.
What in god's name is going on with those textures on the buildings in the background ?
LOD. The Witcher 3's visual Achilles heel. This is why I don't take screenshots of Novigrad. Ever.
Can't the LOD be upped through ini? I remember tinkering with it after the geforce guide came out but performance was already averaging at 45fps and tweaking it dropped to 20 so I reverted to vanilla ultra.
I'm really enjoying seeing these DS1 shots. Are you planning on doing shots for DS2 in a similar manner?
I was thinking yes, then I realised I don't have it in my library (only the PS3 version) and after looking for it on Steam, it's either blocked in my region or it is simply not available on it. Maybe it's an Origin exclusive, in that case I'm not going to replay it anytime soon, if at all.
You should if you're just slathering it on, yeah. My shots use quite heavy AO as well (ENBseries SSAO and SSIL that is) but I hope it isn't as jarring as in those last two shots. You're having a bit of fun there, right? If not, maybe use a larger sampling range.
What in god's name is going on with those textures on the buildings in the background ?
That would be the Witcher 3's crappy ass LOD. He made the mistake of not covering it with excessive fog or DOF like some people do.
What's with the face texture? Looks a bit more artificial and less natural and smooth than "my" Triss.
Risen 3 has some neat lookin water here. Way better than in The Witcher; water—and texture LoD— is really its Achilles' like jim2point0 said.
Me neither. "This product is not available in your country at the moment."
What's with the face texture? Looks a bit more artificial and less natural and smooth than "my" Triss.
Risen 3 has some neat lookin water here. Way better than in The Witcher; waterand texture LoD is really its Achilles' like jim2point0 said.
http://imageshack.com/a/img910/2868/5Q3Btg.jpg[img]
[img]http://imageshack.com/a/img633/959/1btlfj.jpg[img]
[img]http://imageshack.com/a/img905/8220/Cxw0pl.jpg[img][/QUOTE]
Please go review all of the thread rules.
sorted
Awful minimap. I don't usually disable HUDs with hacks as I feel that the HUD is an integral part of the game and if a dev didn't think about providing the option then that's their vision. But FC3 actively pushes me to use something to remove that overblown blob from the corner.
File size still seems a bit small. Are these 98%+ quality jpegs?
Risen 3 has some neat lookin water here. Way better than in The Witcher; water—and texture LoD— is really its Achilles' like jim2point0 said.
Yeah, I saw this one but alas I'm playing in DX11 and for DX11 there's only a DLL hex edit which removes all the HUD forever - obviously not a great option if you're actually playing the game. Anyway, I'm done with FC3. A much better game than FC2.If you're playing in DX9 you could try this HUD toggle
http://www.nexusmods.com/farcry3/mods/169/?
Maybe this is not the right thread to ask this, maybe it's exactly the right thread.
When you have a game that overrides your k-board controls so it's completely unusuable, nothing is accepted so all shortcuts to other programs you normally use don't go through, no screenshots via external application and no toggles in ReShade. The only thing working are the controls for the game or the controller inputs.
How do you force shortcuts despite the game overriding them?
Anyone know a solution to this problem?
I've never had such problem. What game is it?
It really depends on what the game is doing. Do GeDoSaTo shortcuts work (if the game is DX9)? It would be really hard for a game to break those. Oh, and in GeDoSaTo you can bind screenshots to controller buttons. If you have a spare one that is.Maybe this is not the right thread to ask this, maybe it's exactly the right thread.
When you have a game that overrides your k-board controls so it's completely unusuable, nothing is accepted so all shortcuts to other programs you normally use don't go through, no screenshots via external application and no toggles in ReShade. The only thing working are the controls for the game or the controller inputs.
How do you force shortcuts despite the game overriding them?
Anyone know a solution to this problem?
you what they say:This page has both DDA screenshots I consider oversharpened and ones I consider overblurred -- and I'm sure that for each of them there are people out there who would classify my own shots as such. The old adage about opinions and assholes clearly holds true
![]()
Looks like the game swallows any WM_* messages coming into the process regarding key press and therefore none of them are being passed along to injected processes. Auto hotkey is simply listening to keypress related WM_* messages delivered by windows to the process and acts accordingly.It's Oddworld Strangers Wrath HD, it let's you chose between two methods of controls, controller or m&k.
Whatever I chose, the other get's disabled completely and m&k only allows for specified buttons used in the game, all the other keys do nothing. I thought about Autohotkey or something like that but I don't really know how to use that and/or if this actually would solve the problem. Maybe someone here has experience with this?