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Rise of the Tomb Raider || 5120 x 2880 || ReShade Framework || Hattiwatti's camera tool || SRWE
Lovvvvely
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Rise of the Tomb Raider || 5120 x 2880 || ReShade Framework || Hattiwatti's camera tool || SRWE
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Rise of the Tomb Raider || 5120 x 2880 || ReShade Framework || Hattiwatti's camera tool || SRWE
I'm in awe every time I play RotTR.
Meh, I thought that the graphics in the main two hubs were lacking quite a bit. Especially the later night landscape scenes with completely unrealistic and flat lighting. Plus I took several shots without Lara in them and they where all completely underwhelming. So cutscenes assets and Lara's model in general are top notch, no doubt, but the rest of the game and especially the main hubs where you spend the most of your playthrough are somewhat not very good in my opinion. Loads and loads of aliasing don't help either.
Also - two shots per post, three consecutive posts max.
Playing through Rise of the Tomb Raider is such a mixed bag. Many times it looks jaw dropping. Especially Lara. She is one of if not the best character models I have ever seen.
But the hub areas look so bland
Meh, I thought that the graphics in the main two hubs were lacking quite a bit. Especially the later night landscape scenes with completely unrealistic and flat lighting. Plus I took several shots without Lara in them and they where all completely underwhelming. So cutscenes assets and Lara's model in general are top notch, no doubt, but the rest of the game and especially the main hubs where you spend the most of your playthrough are somewhat not very good in my opinion. Loads and loads of aliasing don't help either.
Can anyone confirm that Hattiwatt1's freecam tool still works in the latest update? Every time I press inject now it crashes :/
Damn it, I shouldn't have updated :/Neither of our tools (CE table, Hatti freecam) would work in the latest patch.
May I ask, how did you guys get rid of the HUD in those The Division shots, at least this "Beta" with your name thing was on screen all of the time for me...
Damn it, I shouldn't have updated :/
http://abload.de/img/ak077hpra.png[IMG]
[IMG]http://abload.de/img/ak08voqpf.png
Not that I know of :/ sorry!Have Rocksteady published any papers on their implementation of film grain/DoF? Their use together just looks impeccable.
How do people like this? It's like a child used markers to color a black and white GTA IV pic.