Yeah, the "optimisation" was done back in the day on those sprites. Kirby and Samus both move at 6/5 speed in the PAL versions on SNES (where the rest of the enemies do not)
So are there any changes to the WiiU version at all?
Yep. Two ROMs.
Which really begs the question, why wasn't the English/French version the 60Hz one?
Aspect ratio.
No. DKC trilogy on PAl snes didnt have borders. Unless you mean the 16:9 correctionon the Wii U.
I'm trying but I can't see this frame doubling issue. Maybe my eyes are just busted...
Australian download if that helps.
I'm trying but I can't see this frame doubling issue. Maybe my eyes are just busted...
Australian download if that helps.
Run fast across the stage and watch how the whole screen moves.
If you can't see it, then you are extremely lucky.
I'm trying but I can't see this frame doubling issue. Maybe my eyes are just busted...
Australian download if that helps.
Just tried at the start of the second stage and can't see it. Guess I'm just lucky.Run fast across the stage and watch how the whole screen moves.
If you can't see it, then you are extremely lucky.
Do they even know what a majority is?As we have previously stated, as Europe is a PAL region, the majority of Virtual Console titles are released in the PAL version and the only PAL version of this game is in 50 Hz. We apologise for any inconvenience that this has caused to you.
You've outdone yourselves customer services:
Do they even know what a majority is?
Are they not aware that PAL roms sucked or something?
they gave us the french/english 50hz release even though the 60hz release has french/english too!
No one can defend this. NO ONE.
I'm not having a go at anyone who bought it but
this is why Nintendo will continue to screw us over. sigh. I don't even care anymore. I'm obviously one of the very few who actually care enough to outright refuse to support their practices.
Huh?...I was going to post in the DKC2 community to bitch about 50hz, but it seems you can now only post in the communities where you own the game.
The conspiracy theorist in me wonders if NoE nerfed my account because of 'excessive' 50hz critique lol.
Nintendo couldn't restore my Wii purchase history to my Wii U because something weird happened and everything bought before Virtua Fighter 2 for Mega Drive was lost. I just gave up after a while it was so awful.
You can post without owning the game. Just go to All Posts rather than the default Player Posts.
Okay, so I ended up buying it after all to test it out and add another opinion (please don't judge me! >_<).
I have to admit though, it's not that bad so far. The only thing that's really noticeable is that the scrolling is slightly jerky when running quickly across the screen (I tried as well with Rambi's super-charged sprint), but it doesn't distract from the gameplay. Still, wish it was the 60 Hz version. :/
But that probably isn't a change in the ROM of the game itself, but a setting for the emulator.Aspect ratio.
Yeah it was.His question was about Super Metroid, though.
If they are referring to the whole VC sereis in Europe they are correct I think.Do they even know what a majority is?
Do you think there is dropped input?I can see the scrolling screen not being as smooth. Definitely noticeable if you're running around. Still very playable so far.
Wii U (and PAL-progressive on Wii) issues aside, PAL ROMs sucking is just an opinion.Are they not aware that PAL roms sucked or something?
It's not like you're running without stopping all the time anyway.
but...that's how you're supposed to play through DKC2. It's designed so you can fly through it as quickly as possible. I've been playing it that way for about 15 years now.
It's great either way, but yeah, I need to knuckle down and get good at flying through that hot air balloon level.
lol
Red Hot Ride and Bramble Blast are the only levels where I have to slow down
but...that's how you're supposed to play through DKC2. It's designed so you can fly through it as quickly as possible. I've been playing it that way for about 15 years now.
I was hoping you'd say otherwise. I only revisit the game once a year but that hot air one is getting on my nerves.
richisawesome do you have any speedrun videos up?
This is pretty much exactly my assessment/opinion. It's not as perfect as it should be but it's still absolutely playable. It's not like you're running without stopping all the time anyway.
If this is someone's only option of experiencing or reexperiencing this classic and the only alternative is not getting to play it, then I see nothing wrong with jumping on this regardless.
I've finished the first world without encountering any problems (and truthfully I'm already used to the scrolling issue), so yeah, playability is definitely no concern.
I can understand people still not wanting to get the game simply on principle though.
Virtual Console on Wii U is such a fuck-up. I gave up on the service a long time ago. And I'm not in Europe, but I empathize with your specific situation... Maybe we'll have better luck with VC on their next systems? But for that to happen they'd have to re-do everything from scratch again as well. sigh
What do you mean? All they'll have to do is pack in the 60hz version with releases that were previously 50hz only. Most of the VC titles on the European eShop are already 60hz.
It depends on if their next systems can actually run the Wii U VC games natively, first of all. Then there are other quality issues with Wii U VC games like the aggressive blur filter on NES games and the lack of any filtering besides nearest neighbor on SNES games.
Then of course the constant issue with darkened colors on NES games.
GBA emulation seems to be the best, but that's not even by Nintendo. M2 develops the GBA VC games on Wii U.
GBA emulation seems to be the best on Wii U, but that's not even by Nintendo. M2 develops the GBA VC games on Wii U.
just took a break. I'm at krazy kremland now.
So how are the GBA ports? I'll probably want to play DKC2 eventually and that seems like the easiest option.
I've been goggling for a while and so far the only noteworthy differences seem to be the downgraded graphics and sound, some minor changes in the levels, and the GBA releases having some extra stuff. I don't really mind the audio-visual downgrade if the gameplay (controls, hit detection, physics...) is still the same or better.