Robin64
Member
What about Balloon Fight?
60Hz. Smooth and perfect music.
What about Balloon Fight?
So it's false advertising. At least they are being honest with Super Metroid.60Hz. Smooth and perfect music.
Could we update the OP with a list of 'optimised 50Hz games', 60Hz games and games that remain at 50Hz on the Wii U eShop. It would really help.
For reference, the current list of 50Hz games on the Wii U VC is as follows:
NES
Balloon Fight*
Kirby's Adventure
Ufouria: The Saga
SNES
Donkey Kong Country 2
Harvest Moon
Legend of The Mystical Ninja
Legend of Zelda: A Link to the Past
Pop'n Twinbee
Pop'n Twinbee: Rainbow Bell Adventures
Super Metroid
* I don't know what we'd call this mess, but it ain't right.
this hasn't changed:
everything else is NTSC
DKC2 is optimised 50Hz. The rest are either not or some weird bastard in between state like Kirby's Adventure where Kirby was sped up but everything is else is still slow.Are these 50Hz or optimised 50Hz? And all the rest are definitely the NTSC versions?
And all the rest are definitely the NTSC versions?
Are these 50Hz or optimised 50Hz? And all the rest are definitely the NTSC versions?
Yes ... you need only look at the eShop page. It always says whether it's the US/EU/JP version.
Wii U can't (currently?) output at 50Hz so it doesn't matter if a game was PAL optimised.
For the record, DKC2 is the only one out those that was optimised.
DKC2 is optimised 50Hz. The rest are either not or some weird bastard in between state like Kirby's Adventure where Kirby was sped up but everything is else is still slow.
Are these 50Hz or optimised 50Hz? And all the rest are definitely the NTSC versions?
Thanks guys/gals. It might be a good idea to create a new thread to put more pressure on NOE on this. Three big release games in this state is unacceptable.
NOE doesn't care about some random GAF thread with the same 10 people posting in it.
I'd rather try then do nothing about it.
Write email to them or call. That way they actually notice the complaints exist. Whereas this is just an echo chamber that nobody will notice outside of those of us who have a problem with it already.
Normally people would be complaining about the length of this bump but it feels positively new compared to some of the necrobumps today.Could we update the OP with a list of 'optimised 50Hz games', 60Hz games and games that remain at 50Hz on the Wii U eShop. It would really help.
Slightly depressed that we have to update the list at this late juncture, but here we are.
N64
Donkey Kong 64
Are you certain?
DKC didn't specify which version it was on the eShop initially (although it does now), but it was clearly the NTSC version.
I'm guessing someone knows DK64 well enough to be able to tell the difference.
Well what does the game say when you boot it up? I haven't brought it yet.
Anyway, it still plays very smooth. Considering this is an N64 game. An N64 game from Rare.
That's being extremely generous.
Anyway, it still plays very smooth. Considering this is an N64 game. An N64 game from Rare.
I remember it being much worse. I'll plop in my PAL cartridge tomorrow to compare. So far I see nothing wrong with this version aside from it being Fucking DK64.^^
Unless you compare it to a NTSC cart on a NTSC console, you're not doing a lot of comparing, I'm afraid.
How do you find the Wii U handling a 50Hz N64 game compared to a 50Hz SNES game? Do you still notice that judder?
So here's a real kick in the teeth...
amiibo Touch and Play comes out in Europe this week.
Every games on there is the 60Hz version. This includes Super Metroid, Kirby's Adventure, and A Link to the Past.
My face is not a good face right now.
So here's a real kick in the teeth...
amiibo Touch and Play comes out in Europe this week.
Every games on there is the 60Hz version. This includes Super Metroid, Kirby's Adventure, and A Link to the Past.
My face is not a good face right now.
So here's a real kick in the teeth...
amiibo Touch and Play comes out in Europe this week.
Every games on there is the 60Hz version. This includes Super Metroid, Kirby's Adventure, and A Link to the Past.
My face is not a good face right now.
Oh come on Nintendo, this is just FUBAR!
Why is this bad?
Why is this bad?
But also completely logical. They developed this as one game, like NES Remix, and they're not gonna change it for other regions. It was pretty clear this was how it's gonna be from the get-go. Now the one thing they should've/could've done is let you export the full game if you either already bought it or make it unlock within this amiibo tap app if you purchased it. Maybe with an added artwork frame to give people a reason to use this elsewhere.
Logical or not, if you are tempted to buy a game thanks to tap tap stuff you are getting the inferior version, with no indication (unless they add a info that this is a US version, the one you buy is EU).
One thing I don't get is that if you take a PAL SNES game and play it on an NTSC console, it plays at the correct speed and aspect ratio right? So why is this even a problem? It's not the ROMs that were the wrong speed, it was the hardware.
Every game on the eShop already says which version you're getting.
One thing I don't get is that if you take a PAL SNES game and play it on an NTSC console, it plays at the correct speed and aspect ratio right? So why is this even a problem? It's not the ROMs that were the wrong speed, it was the hardware.
Do what I do. e-mail the customer services every time a 50Hz game comes out and yeah and complaint posts on Miiverse. I don't know if they do forward to an appropriate department (probably not as after several years they keep doing this shit as the miiverse mutiny and subsequent media coverage was the only thing that made it change). Speaking of which I need to do that for "street gangs" (which as the 3DS shows works fine at 60Hz).I wish we couId restart the 60hz campaign to make Nintendo aware of the situation we have to deaI with.