TheMoon
Member
finished. final time at the save point just before K Rool: 1:02.
damn. so close to under an hour.
The shit Cranky would give you for this. "I would've done it in under an hour, using one life and finding all the secrets!"
finished. final time at the save point just before K Rool: 1:02.
damn. so close to under an hour.
Is there any background info or interviews on that?
Are the DKC games back on Wii VC as well?
(I already own them on Wii, so I can't check for sure)
I don't think they'll put them back, I don't think any games that have been removed have ever been put back, have they?
Are the DKC games back on Wii VC as well?
(I already own them on Wii, so I can't check for sure)
I don't think they'll put them back, I don't think any games that have been removed have ever been put back, have they?
no
I refuse to play videogames on a emulator
Is that due to ethics or because you think it's inferior?
Well, five years ago I've decided to try DKC on a emulator for the first time. I beat the first boss and I lost interest quickly because I tried many other games like Contra III or Super Mario Kart for free. In my opinion videogames are meant to play in a official way to maintain their value. I'd also like to have the whole DKC trilogy on the same platform. Therefore I try to avoid the emulator solution as much as possible, but I have to admit...you grabbed my attention.
Now I'll go to bed and think about this, lol.
With all these 60hz versions flying around what the hell is the reason for giving us the 50hz DKC2? There must be one but I can't for the life of me figure it out.
Some men just want to watch the world burn.With all these 60hz versions flying around what the hell is the reason for giving us the 50hz DKC2? There must be one but I can't for the life of me figure it out.
Ask their customer services. They told me the PAL version of DKC2 was only in 50Hz (well duh) and insisted a majority of the VC was PAL versions (if you include the Wii shop that is true...but seemed to me like they didn't get the question asked as I was asking the content of the majority of the Wii U eShop and specifically why DKC2 had to be an exception).With all these 60hz versions flying around what the hell is the reason for giving us the 50hz DKC2? There must be one but I can't for the life of me figure it out.
Ok...''With regards to your query, we can confirm that there is no major difference between the versions.
''This is the European version of the game, which was optimised originally by the developer to offer gameplay and music speed similar to the US version. Demos and animations may run at PAL speed. The aspect ratio has been corrected for this release.''
This version was selected because it runs exactly as the European release. The difference is display ratio to correct the screen. The game play remains the same and we see no issue with the game.
So I contacted CS about DKC2 being PAL just for the heck of it and here's the reply I got.
Ok...
I sent a reply to correct them but I doubt it'll do any good.
Are all the mega man X titles on Wii U the 60hz versions? Can't find the answer and would like to be playing the games, but not at sucky 50hz.
Are all the mega man X titles on Wii U the 60hz versions? Can't find the answer and would like to be playing the games, but not at sucky 50hz.
Yep, they are in 60Hz. The game description page on the eShop should say if it's the US version or the European version.Are all the mega man X titles on Wii U the 60hz versions? Can't find the answer and would like to be playing the games, but not at sucky 50hz.
Probably should note that Rainbow Bell Adventures didn't come out in the Americas so there's no option but 50Hz unless they gave us the Japanese version (that actually has multiple endings)
We should probably be poking Eurogamer or C+VG or NintendoLife or something to put this issue to Nintendo. I did email a couple of sites aaaages ago about BalloonFightgate, and most of them did report on it at the time, but there doesn't seem to be much acknowledgement of this problem in the press these days.
Because a lot of people, including here on GAF, quite simply either don't care or don't understand.
Its a shame.
Wait so the only things were interest in buying are as follows?Well, looks like I won't be buying anything from the eShop on my Wii U. What a damn shame.
I somehow think you're just looking for excuse to not bother.For reference, the current list of 50Hz games on the Wii U VC is as follows:
NES
Balloon Fight*
Kirby's Adventure
Ufouria: The Saga
SNES
Donkey Kong Country 2
Harvest Moon
Legend of The Mystical Ninja
Legend of Zelda: A Link to the Past
Pop'n Twinbee
Pop'n Twinbee: Rainbow Bell Adventures
Super Metroid
* I don't know what we'd call this mess, but it ain't right.
Wait so the only things were interest in buying are as follows?
I somehow think you're just looking for excuse to not bother.
It's more the fact that I can't trust what I'm buying to work properly on my console. It's barely acceptable on PC but it's just ludicrous on a console with a controlled ecosystem. I don't want to give money to that kind of service.
And ALTTP and Super Metroid were definitely two of the games I was most interested in.
If you would simply read the store page description there'd be no problem. Also, everything works properly. Don't be silly.
Also, everything works properly. Don't be silly.
Sigh.
Properly != perfectly.
All the 50Hz games are completely playable in the form they are released. We've been through this. It's not perfect but it's also not a monstrosity. I say this as someone having finished two games on the system that way.
Because your opinion overrules everyone elses? Sorry, you arent that important.
Enough people have an issue with it to be a legitimate concern, as this thread proves. End of.
If you would simply read the store page description there'd be no problem. Also, everything works properly. Don't be silly.
Uforia THE SAGA doesn't say it's the EU version so you can't rely on descriptions alone. There being no US version doesn't mean Nintendo shouldn't warn people what they are about to buy.
Properly:
1. Correctly or satisfactorily
Nope, they most certainly don't work properly.
Well I'll be honest, I just know about Twinbee since it was a game I enjoyed playing around at a friend's house when I was younger. I wouldn't mind getting it again, but I'd rather wait for a solution to the 50Hz problem over a 60Hz signal. I'm not that desperate for the game after all.Isn't that also true of Ufouria?
They play satisfyingly for plenty of people, me being one of them. That a few hardcore enthusiasts who obsess over a tiny judder while scrolling or a doubled frame that most don't even notice doesn't invalidate this. You know in what camp you fall already. If these details bother you that much then don't buy it, if you've never noticed it and only learned about it here, you'll likely never really notice it or don't actually care. This is all I'm saying.
I wonder how many actually notice there's something off about the game but don't know how to articulate it.
And Balloon Fight and Super Metroid also have messed up music, so it's not just repeated frames.
They play satisfyingly for plenty of people, me being one of them. That a few hardcore enthusiasts who obsess over a tiny judder while scrolling or a doubled frame that most don't even notice doesn't invalidate this.
Lttp plays wonderfully and thats 50, right?
Properly != perfectly.
Did I say they were the same? I just listed them both as an example of games that have additional issues apart from the repeating frames.Super Metroid doesn't have "messed up music." At least not anywhere close to the same degree if you're referring to SM's sound bug in the Wrecked Ship that I hadn't even noticed while playing. Comparing that to Balloon Fight's completely ruined music is quite a thing to do...
So Super Metroid in the Masterpieces part of Smash Bros for Wii U is also the 50Hz one. Was a little worried it was going to be the 60Hz version but with just a 4 minute timer that would have been hell.