999 SPOILERS Discussion Thread

One of the things that surprised me the most was
Clover's age. I guess she's just tiny. It certainly made some of the scenes less creepy, like when Santa wished Clover was with them in Door 6 so that he could look up her skirt or when Ace thought Junpei wanted to be alone with Clover to hit on her or something. The scene where their hands touch while looking for the book is cute regardless of her age though. Akane better watch out.
 
I spent the last three days going through all the endings, and while I love the concept of the game--telling a story that unfolds over multiple playthroughs--the logic behind the path to the safe ending (and to a lesser extent, the true ending) is bothering me.

Largely because I referenced a flow chart and didn't need to, I'm having a lot of trouble figuring out how one is supposed to logically arrive at the path to the safe ending without simply stumbling upon it. The way I hoped the game would play out is that if you diligently explore every set of rooms over three or four playthroughs (without traveling the path to the safe ending), you could see a clear, logical reason, to why the path to the safe ending is the path to the safe ending, but the best I can do is rationalize it in hindsight.

Hopefully someone here can set me straight, because I feel like it's important, as part of this game's approach to storytelling, that it is something you can figure out, and not just something that makes sense after having done it.
 
Well, out of story, the clues are in those short trailers/previews you get after every end - they'll tell you exactly which doors to go through (if you're paying attention). Each Bad End is linked to a specific next bad end, so there's a linear order that's intended to be conveyed.

In-story, I think it only really makes sense backwards - there's no possible way for the characters to know what's through any door (Morphogenetics aside) until they're already through them, and what the different characters encounter from path-to-path is incredibly important in setting up which ending you're going to arrive at.
 
Well, out of story, the clues are in those short trailers/previews you get after every end - they'll tell you exactly which doors to go through (if you're paying attention). Each Bad End is linked to a specific next bad end, so there's a linear order that's intended to be conveyed.

In-story, I think it only really makes sense backwards - there's no possible way for the characters to know what's through any door (Morphogenetics aside) until they're already through them, and what the different characters encounter from path-to-path is incredibly important in setting up which ending you're going to arrive at.

Interesting, I didn't notice the clues at all, I'll have to take a closer look.
 
Two questions.

Who placed the RED pieces back.

What number did fake Snake have? And why did he get a bracelet?
 
First of all, sorry for my English (feel free to correct me ;) ).

**OBVIOUSLY SPOILERS AHEAD

I've been thinking about the Akane paradox since finishing the game yesterday. I've read many theories along the web and everyone left me unsatisfied. I'll try to explain my theory.

1) We know from the game that Akane is near the best transmitter on morphogenetic field and also a good receptor.

2) Junpei has a special link with Akane because of their childhood relationship, making him a good transmitter and receiver for Akane.

3) Santa is suitable for the experiment because he is a good receiver for her sister.

My theory is based on a something-alike of Schrödinger approach, being the intense situation of Akane on the incinerator (remember she is overpowered in therms of treating morphogenetic field) the trigger of a time paradox only solvable through the second nonary games.

Let's assume that Akane is both alive and dead on the same timeline. In therms of the paradox, by the time the first games ends, the chances of going through all the process and acomplishing the true ending (with a poor runt like Aoi/Santa without the backup of a full organization and the money of stock market actions of Ace's chemical company) are almost 0%, so the Akane's dead ending is the "real one" and It's the one lived by Snake/Seven/Santa. But in my theory the Akane of the "Akane's alive" ending was still there, only in form of pure morphogenetic field force.

The "alive Akane" just starts to talk to Santa's mind through the morphogenetic field, enduring him to accomplish all the requisites to bring the second nonary game to reality, telling him all the things she saw, about Junpei, about her being saved through that games, etc. Being subtle at the beginning (remember de ~0%/~100% of chances of bringing her back to live at that time) making the voice and the presence of "alive Akane" more vivid through the efforts of Santa.

With all the info all of us can obtain from the games (and lived by Akane), Santa starts to build the Zero organization just to bring her sister back to life.

On the same form Akane fades away when the events diverge from the way the paradox should be driven to bring her to life, why don't look It on the other way? "Alive Akane" being materialised (first on poor condition and later bettering her condition) as far as Santa keep chasing the True Ending?

There's a strong image in my mind where Santa assembling a new Gigantic copy on Nevada desert and discovering inside an ill Akane, the first real sign that the voice on his head was real and tangible and the proof he's doing It right.

This theory explains why Seven and Snake doesn't remember rescuing Akane 9 years ago, or not until the paradox is finally destroyed when Junpei sends the Sudoku's code to young Akane.

The fades of Akane could be explained because, as the paradox endline aproaches, the margin of error is minimal, so any changes drives alive Akane to the reality where she was incinerated (confirmed by the author).
 
I beat this game today. I couldn't put it down, it's a fucking masterpiece. I did it in 6.5 hours between 2 days. I got one of the endings but clearly not the true one.

Mine was: Santa is a douche who takes June hostage and Clover and Ace are forced to leave with him. I couldn't find out Clover's true story, and it ended with the knocking on the coffin (it clearly is Snake cause added to Clover, Junpei, and Seven's numbers it gives a digital root of 9).

My problem though: I really don't wanna grind through another 6 hours to get the real ending. Should I just youtube it? Or the gameplay does matter to some extent? I'm definitely getting Virtue's Last Reward after this game.
 
I beat this game today. I couldn't put it down, it's a fucking masterpiece. I did it in 6.5 hours between 2 days. I got one of the endings but clearly not the true one.

Mine was: Santa is a douche who takes June hostage and Clover and Ace are forced to leave with him. I couldn't find out Clover's true story, and it ended with the knocking on the coffin (it clearly is Snake cause added to Clover, Junpei, and Seven's numbers it gives a digital root of 9).

My problem though: I really don't wanna grind through another 6 hours to get the real ending. Should I just youtube it? Or the gameplay does matter to some extent? I'm definitely getting Virtue's Last Reward after this game.

Play them all. You can skip the text you've already read by holding the right arrow.

It's worth it in the end.
 
I beat this game today. I couldn't put it down, it's a fucking masterpiece. I did it in 6.5 hours between 2 days. I got one of the endings but clearly not the true one.

Mine was: Santa is a douche who takes June hostage and Clover and Ace are forced to leave with him. I couldn't find out Clover's true story, and it ended with the knocking on the coffin (it clearly is Snake cause added to Clover, Junpei, and Seven's numbers it gives a digital root of 9).

My problem though: I really don't wanna grind through another 6 hours to get the real ending. Should I just youtube it? Or the gameplay does matter to some extent? I'm definitely getting Virtue's Last Reward after this game.

You've barely scratch the surface, my friend. Use the flowchart that Feep posted, and get the true ending. Though, you have to get the safe ending first. Don't Youtube it either. This is my favorite DS game this generation.
 
Though, you have to get the safe ending first.
So I need two playthroughs to at least get it. Alright, I shall listen to you GAF-Hivemind. I will come back to it next week though cause I was supposed to do some stuff today and I clearly didn't get it done because of 999.

Coffin is the true ending but you didn't complete a pre-requisite other ending first
That makes me feel good. Like I made the right choices. Ah and also I guessed right on the dog picture. :P
 
Whatever you do, do NOT watch a YT video of it. This is one of the few games where I can say unequivocally that the impact will be dramatically lessened if you do not play it yourself.
 
I finished the game yesterday, it was great.
I might have some questions later but right now I'm reading the thread.

Just one thing: Anyone knows where I can see the picture mentioned in this post? It's supposed to be at the end of the novel version of 999.
Link doesn't work anymore :(

Thanks!
 
Just finished it a couple of hours ago. Loved the game and I've been reading up on all the theories etc.My only problem with it is that knowing June was a manipulating sadist at the end of it was a bit unnerving.

I initially believed that Akane had really died but I think it would make more sense if she didn't. I believe along with Santa and June, Snake and Seven were in on it too. They didn't tell Clover because they couldn't trust her to keep a secret(Snake confirms that she is a bit of a blabbermouth in the Library). The problem was June had no idea what were the circumstances that led Junpei to communicate with her so she took preemptive action and organised the game with Snake,Santa and Seven. At the same time they planned their revenge on Ace and his cronies.They had the perfect place in the now abandoned building Q They wanted Ace to suffer the same fear they did when playing the game.They also needed to make sure the illusion wasn't broken for Junpei as they needed him to be in danger in order to communicate with past Akane. So in addition to Ace, June, Snake, Santa, Seven, the 9th man and Junpei they needed two more players.I believe Clover and Lotus were chosen for two reasons. One, whomever was chosen had to know about the Nonary game being played years ago but not know that Akane survived. It appears both Clover and Lotus didn't know.Two, the Nonary game can drive the players to kill each other in order to survive. It must be easy to dissuade the two additional players from killing the other players. Snake could prevent Clover from being a murderer if it came down to it and Lotus was probably the best other candidate.Alternatively,Lotus was in on it all.So the game began and they had to let Junpei make his own choices.If Junpei made the right choices he would have chosen the same path Akane did 9 years prior thus he knew how to open the coffin. And eventually we get the true ending.

Are there any other games like this? In that you're placed in a sadistic game which you have to survive? Love stuff like that.
 
Bumping an old thread, but just beat it, so why not.


Wow this game. Before I jump into VLR, I did had some theories/questions I guess.


So Zero is Akane, or maybe Akane more in the future(maybe June since it's 9 years in the future). Seven has amnesia as an effect of time basically being somewhat distorted. I don't think he lied about finding a dead body necessarily, as his sudden headaches would make sense.


The biggest problem I have is why she was at that specific testing facility in the first place. It's interesting that it was flat out said she was supposed to be in the other based on what she was, so I cannot believe that was an accident. Moreover, Ace believes his job is done basically when he's able to get her and throw her back in the incinerator. In that way, the test was only a success if that one element was there if I had to guess. To that end, why not kill Seven? Why have a place Seven could escape in his cell, and have that lead to the incinerator in the first place? I have to believe that the outcome was supposed to happen in the first place, which is why Ace doesn't stop things(control of a major base, but can't stop the children? Doubt that.).


The only thing I'm really stuck on is June of the present test. She flat out disappears after Junpei is able to start communicating with the past one, which leads me to believe(based on the normal ending) that Santa's whole job was to get Junpei to this exact point with everyone still alive that was supposed to be(the innocents).


I have to say this was one of the most brilliant games I've ever played. That the game has multiple paths, and they actually work it into the overall storyline is just masterful. I am happy I was told to buy this and play it before VLR.
 
The ending strongly suggest Seven never had amnesia. Also June didn't "disappear", she just went through a vent or something when no one was looking IIRC.
 
The ending strongly suggest Seven never had amnesia. Also June didn't "disappear", she just went through a vent or something when no one was looking IIRC.

I always thought it was a combo of faking and not being sure, since he was likely in on the plan but at the same time he'd be "remembering" the times it went wrong in those timelines.
 
Sorry for resurrecting this thread but I just beat the game and saw all the endings I believe. I don't know if I missed something obvious but how come the final sudoku puzzle never appears the first time the nonary game was played and all the kids were at the incinerator room being saved by seven?
 
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