The whole ending and story is a bit strange.Are we supposed to be on the mafia's side? I guess so. It's just a weird subject for a game like this.
That ending bit where Hat Girl throws everyone off her ship is strange too!
During the Mafia Boss fight, I got stuck in the giant ball of Mafia guys lol.
Steam workshop support coming out soon. This game will probably beat Mario Odyssey for me because of that.
Obviously Odyssey is going to be the more complete/polished package, but if there's an active modding community then Hat in Time is going to have much more potential for replay-ability and exciting mechanics/levels. I don't think there is any other 3d platformer with mod support. Closest thing we have is SM64 hacks.
This is the kind of stuff people can do with modding (posted by the devs):
https://media.discordapp.net/attachments/329732604779560960/367357062767837194/unknown.png
Hope they post some videos documenting the tools, in written form would be nice too, but probably more time consuming.This is the kind of stuff people can do with modding (posted by the devs):
https://media.discordapp.net/attachments/329732604779560960/367357062767837194/unknown.png
Bought today, game it's kinda janky but having fun so far!
Seems like it worked out for the best. No point in paying Grant for more songs if you are not going to use them, since he himself admitted the style didn't fit. Using that funding for the remaining project is a good idea.
They could have informed people sooner, sure, but it probably wasn't until 2015 they really went forward with that choice.
It worked out great for everyone except the people that paid them $100,000 in advance for music that was never made, sure.
Considering the absurdly high quality of the music in the final product vs music that the very creator of the music said didn't fit the project at all... i'd say that yes, it worked out great for everyone.
Ends justify means. Got it.
Actually the "means" would literally be worse otherwise, so... yes? Why the hell would I want bad music? What do you think they should have done?
It worked out great for everyone except the people that paid them $100,000 in advance for music that was never made, sure.
If you do not trust them to relocate funds, when it becomes clear that there is no point in spending money for Grant Kirkhope, when he himself says, it's a dumb idea, if you want a quarterly feedback, then you shouldn't back anyone on Kickstarter. You are not an investor, backing is pretty much just a donation, and your rewards a thank you note.If I had my druthers, they've worked out a concrete plan with Kirkhope in 2013 and then, in 2014, when word came out that he wasn't making all the music originally announced, Gears for Breakfast would've explained the situation immediately, instead of ignoring the problem until the administrators with Kickstarter told them they couldn't just ignore backers. I definitely wouldn't have had them lie about how much money was raised and claim they were ripped off by backers.
Wasn't there a WiiU version in the original kickstarter? I haven't kept up with it, what happened to that version? Ditched, or Switched?
It worked out great for everyone except the people that paid them $100,000 in advance for music that was never made, sure.
Wasn't there a WiiU version in the original kickstarter? I haven't kept up with it, what happened to that version? Ditched, or Switched?
Which people ? The devs or the backers ?
This has to be the only thread on NeoGAF where misleading people to get $100,000 isn't seen as a bad thing.
That's a hilarious re-imagining of what happened, but sure.
This has to be the only thread on NeoGAF where misleading people to get $100,000 isn't seen as a bad thing.
They backpeddled on that immediately, said they couldn't afford the UE3 licence, then said Nintendo wouldn't contact them, then said they never promised you anything. Typical move from the Gears for Breakfast playbook.
That would be the backers who were told to keep giving money. The campaign ends, the cheques clear and all of a sudden that money's getting spent on who knows what.
That would be the backers who were told to keep giving money. The campaign ends, the cheques clear and all of a sudden that money's getting spent on who knows what.
Hope they post some videos documenting the tools, in written form would be nice too, but probably more time consuming.
Sherlock, I think I might have found on what they spent the money. It took me years to track it down, countless shady criminals I had to "convince", but finally, I found this:That would be the backers who were told to keep giving money. The campaign ends, the cheques clear and all of a sudden that money's getting spent on who knows what.
I have a question, does picking up every yarn from hats i already have counts toward 100%?
100% is just all time pieces.
Oh, i thought at least relics counted toward that too, so is there no point in collecting yarn balls of hats you already have then?
Backers gave money to back the game and to get the game.
Also, I followed the campaign closely, they never promised a Wii U version or made it a stretch goal. They said they wanted to make it happen and were upfront that they needed a publisher for that because they were using UDK and needed a licence for console publishing.
What are you implying here? That they took the money and pocketed it?
You do realize that very little of the last 100k was going to go towards paying Kirkhope, right? That's how kickstarter stretch goals work. They encourage people to donate more to help create a better overall game, not add on the exact amount it would cost to fund whatever addition the stretch goal promises. The vast majority of that money would have gone towards developing the game anyway.
That would be the backers who were told to keep giving money. The campaign ends, the cheques clear and all of a sudden that money's getting spent on who knows what.
A Hat in Time Kickstarter said:(Please note that not all the money in the Music Madness goes to Mr. Kirkhope; in fact, he's being very generous!! With each new tune, we'll having enough funding to be able to add one or two more enemies, more power pins (attack abilities) as well as NPCs!)
The campaign stated, plain as day, that for every $15,000 beyond the last stretch goal there would be one song from Grant Kirkhope. People saw this and contributed more money under the guise of that money facilitating new content.
And in case you missed it, the game found a publisher.
They misled people, they got something like $100,000. Doesn't seem hilarious to me but I might be missing something.
Me three..Happened to me too.
I've finished 4 time pieces in Mafia Town and I'm a bit confused. What's the best way to just explore a stage? Can I just jump into any 'act', start exploring and collecting stuff, and just leave? Do the stages change drastically in between acts?
It feels a bit Super Mario 64 in that each stage seems to change a bit depending on which 'star' you select to pursue, but with collectables a la Banjo-Kazooie. Not a criticism, just trying to wrap my head around this.
Also the photo mode is amazing and has taken up so much of my time, but why is it tied to a badge and not just a default function!
Absolutely agree with this and i hope they'll eventually make them permanent or at least as a single botton press without permanent upgrades and badges.And yeah, the camera being a badge is weird. There's another item you'll run into later on which also feels like it should just be a permanent upgrade yet is relegated to a badge.
For the most part, you can just jump into any act and explore at your leisure, but in some cases there will be drastic changes to a level which may make exploration difficult or impossible. It should be pretty obvious when this is the case though.
And yeah, the camera being a badge is weird. There's another item you'll run into later on which also feels like it should just be a permanent upgrade yet is relegated to a badge.
Not looking forward to that badge thing!
Are there collectables that disappear or appear from act to act? Is there any way of knowing whether I've found everything?