A polite discourse amongst friends on the importance of MP-elements in No Man's Sky

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Users here are in no way above being disingenuous for an opportunity to be an asshole.

Agreed, which is why a user coming in and saying "who cares" when some people are discussing while others are overreacting without proper information doesn't help with the problem, rather it might even provoke it because this thread exists since people care about this issue that they believe would be possible when one instance thus far has proven that it doesn't work out the way we thought it would.
 
No evidence?! All I'm going on is how the game's creator and the media kept talking about how many planets there were, how the game would be different for each person, and the chances of two people coming across the exact same planet was unlikely. The quotes are out there in black and white, or on Youtube from the horses mouth. My evidence on how big the world was is concrete.

Yet here we are already. Yes nothing is impossible, I could get hit by lightning 3 times in one day, not likely but possible. The same way two people found themselves discovering the same planet.

Perhaps my "defense force" comment was inappropriate so I'll retract it.

I can understand the frustration from people though, and to be fair the backlash isn't that harsh, imagine if this was Ubisoft, Activision or EA?!

The no evdence was in reference to you insinuating there aren't as many planets as people have been told. Implying it was all smoke and mirrors.
 
The time of day differences in the stream indicate to me that time of day (and probably a lot of other things) are determined locally by an internal timer rather than controlled by a universal server. Therefore 2 players may be physically in the same location but seeing differences based on how things are changing for them locally. I imagine that because so much of the game is handled locally rather than server side it would make syncing up 2 players impossible.
 
The PSN Store page for the game says Single Player

That's all you really need to know. You are getting what is advertised.


The dev said yes when asked, can you play with your friends...how can you claim everyone is getting what they expected/advertised, the two streamer clearly dont feel that way.
 
Yeah I edited to reply to that. His tweet immediately after that swings wildly back the other way and implies multiplayer is possible-but-rare again.

Because the guy wants to be honest, but nobody wants to hear what he has to say.

In very particular circumstances it can happen. How do I know? But it's rare. And it isn't as easy as just showing up at the same place. This is consistent with every quote he's ever had about it, especially when he detailed why. This game never ever said the words "yes, you can meet up with your friends and go on an adventure. In fact, that's what it's designed for!" Those who thought otherwise were mislead by their own misinterpretations, not HG. They need to get over it.

There's also the fact that the servers have been down pretty much since launch.
 
Sorry for the mobile link, can't be helped. Tweet from two days ago.



Check the link above. Pretty fucking clear.

It's not clear, because he spent two years muddying the water and explaining the multiplayer system, and saying it was "possible but unlikely, so don't think about it as a multiplayer game, but it's possible." The tweet can be read both ways.


If it was so clear, why did so many people think it was in the game?
 
So is it impossible for players to meet each other, or is it only impossible unless the other player is on the same "server"?
 
So if there is no way to play with a friend in any way, then why would the dev say you can?
 
You are not getting what you were advertised when the "advertisement" changes just before release. Pointing out that Steam and PSN say Single Player and how Sean called it a Single Player game mere hours before release after claiming multiplayer functionality for years prior is not the mic drop answer that some in here seem to think it is.
 
So if there is no way to play with a friend in any way, then why would the dev say you can?

They never said you can play with Freinds, they have been consistent and said that meeting another player was a tiny chance, and the feeling should be the same as journey where there is no real interaction.
 
This is gonna go down two ways tomorrow. Sean wakes up and does the famous shrug emoji and goes sorry "server issues/bug" or he wakes up clarifying everything about"multiplayer" and what that means for this game if anything at all. Either way shit storm will still continue so it doesn't even matter at this point
 
Sorry but how does this make MP impossible?

Competitive MP, sure, but as far as seeing someone else in my game, or seeing them in mine it is irrelevant.

If I am the host and I pause my game, they will continue moving in their world and when I unpause it would presumably just update their character model in my world to its latest position. If they pause they would stop moving in my world. Where's the problem? (This is assuming weather/AI/time of day/etc are all non-syncrhonized between players, which is perfectly fine for the simplistic "oh hi there, you're on this planet too?" MP that was implied by the 2+ years of vague comments from the developers)

Time in this game has no meaning other than time of day. Who gives a shit if someone is in my game and it's noon for me, 4 AM for them?
But planets rotations would differ in both your worlds, as well as every other moving object in the game. The state of everyone's individual instance of the universe is a function of time - like the real world -, and therefore if more time had passed in one person's universe than another, the state of their universes would differ entirely.
Time of day in this game isn't simply a skylight which moves across the skybox.
 
Thank you for pointing things like this out. Thank you to anyone who looks at things objectively and allows legitimate discussion to facilitate on issues that may be important to some, not all, people. Now, before coming to conclusions we can wait and see what the devs response to this is. It happens with all games and with all devs. Some of my favorite series have been called out for less offensive crimes. This is why I come here, so I can find the critical stance on issues. I like to give creict where it's due and that's why I'm reserving judgment and any name calling until my conclusions are a matter of fact.

What I see is that Sean has been a very genuine, soft spoken, and caring individual so I give him the benefit of the doubt. However, I dont know him personally and would not blindly defend anyone just based on those criteria. Likewise, I won't say that they have been thoroughly clear and concise when describing the issue of interaction and many others have wondered in what case would you justify someone's constant answer of "it is unlikely" for simply yes or no questions. Why doesn't this come off as dodging the question?

Why is it a big deal? Because I, like some may have taken that elusive stance to imply some grand plan they had and didn't want spoiled. It's like when the question of airships came up for FFXV and people kept wondering "can we fly?" Even after being told yes all the way until reveal of flying. That's based on people's reluctance with taking things Square says at face value because of their experience with them. I have no experience with Hello Games and therefore can have an objective stance rather than a supportive or dismissive stance on this particular issue.

Just by going off of the big press demos on stages I remember the questions after were always it looks great but what is the objective. If he simply said, you're looking at it, it would be case closed but they did have this whole leading on philosophy where the silence to those questions was taken as oh they have something up there sleeve, rather than there's nothing more and they don't want to say it. People have been positive in the outlook during this silence the whole time but now it's crime to say wait a minute, why didn't you just say from the beginning that what were seeing is the basis of the game? You can't complain about the hype getting out of hand when no one was fanning the fire. None of this is a big deal or would stop me from buying it but it's still relevant and worth criticising.
 
So is it impossible for players to meet each other, or is it only impossible unless the other player is on the same "server"?

Sean.png
 
You are not getting what you were advertised when the "advertisement" changes just before release. Pointing out that Steam and PSN say Single Player and how Sean called it a Single Player game mere hours before release after claiming multiplayer functionality for years prior is not the mic drop answer that some in here seem to think it is.

Especially when HG's streamed for an hour on launch day and had plenty of time to address that tweet.
 
Because the guy wants to be honest, but nobody wants to hear what he has to say.

In very particular circumstances it can happen. How do I know? But it's rare. And it isn't as easy as just showing up at the same place. This is consistent with every quote he's ever had about it, especially when he detailed why. This game never ever said the words "yes, you can meet up with your friends and go on an adventure. In fact, that's what it's designed for!" Those who thought otherwise were mislead by their own misinterpretations, not HG. They need to get over it.

There's also the fact that the servers have been down pretty much since launch.

Ignored for pages now.

So two people try to meet up and failed. And now it's definitive proof that no multiplayer exist. Internet acts crazy, does what it always does in these situations. And you wonder why devs or anyone with status hates dealing with people online. People with no stake in the game come in here to shit on it. Disgusting that this is even allowed in the first place.
 
Unfortunately that isn't what they were saying before launch, but it sounds like a great narrative now.

It was posted in this thread before. He stated it two years ago.

http://www.gameinformer.com/b/featu...ng-of-no-man-s-sky-as-a-multiplayer-game.aspx

It seems like it's a lot of work to incorporate multiplayer with a high chance that it won't even happen.
The only answer that I can think of for this is a really technical one. If we were to make a game where we synchronized every player, what they were doing with every other player, then that would be impossible and no one has ever done that. What we can do is, like many games that you have at the moment, where you are flying around with an open lobby. People are coming into that lobby and leaving it – like if you play Watch Dogs or something like that. Effectively, we have players joining your discrete space. We're not trying to make an MMO where you can play with literally 60,000 people on screen. We handle the case like where other people can fly past in your game or that you can bump into other players in the game.

But that's okay for us because it will never happen. I guess the whole of the entire community could organize to go to one specific spot and then they would find that they weren't all there at the same time. That would be ridiculous.

How many people could be there theoretically?
The lobby that you carry around with you now can, it's almost like I don't wanna say because people will just test it, it can carry a few people. More than what you will see during the normal course of the game.

Will your friends take priority?
No. Just to be really clear, the reason that I'm saying this is we just want to be really clear with people that it is not an MMO. All of those questions are leading toward that. There are loads of MMOs out there. People can play those. We want people to be able to get a sense of playing with other people and to see other people and feel like this is a real, live universe.

If you're thinking, “Okay, okay, I understand all of that, Sean, but let's say all my friends want to go and play together.” That's not what this is about. You've seen the galactic map. I don't want to disappoint people. I don't want to answer your question and then they will think, “Yeah, yeah, he's saying it's difficult, but I'll do it. And then we will play Destiny together, effectively. We will all run around the planets.”

No. If you want to play a first-person-shooter-sci-fi-run-around-on-a-planet game, play Destiny. It’s a really good game. Go play that. We're not trying to do that.

Like Journey multiplayer, that was a huge part of the game for me, but they did a good job in not describing it as a multiplayer game. Journey would have been really disappointing if you entered into it thinking it was a multiplayer game. It's not. Dark Souls I think of as a single-player experience, but I'm really glad of the elements that they have in there.

If another human player flies past you, will their username pop up or will you not even know that it was another player?
At the moment it doesn't, and I would like to keep it that way.
 
Ignored for pages now.

So two people try to meet up and failed. And now it's definitive proof that no multiplayer exist. Internet acts crazy, does what it always does in these situations. And you wonder why devs or anyone with status hates dealing with people online. People with no stake in the game come in here to shit on it. Disgusting that this is even allowed in the first place.
It's okay, the game's feelings aren't hurt.

Plus the store says Single Player so...?
 
I think that at some point they wanted you to randomly see other players in this game. This was years ago, probably in 2014.

Then they seemed to go with the whole Dark Souls angle, "It's mysterious, you will see remnants of players." Basically you will see planet names. This isn't multiplayer but they still for some reason held up that there was this "slight chance" because the universe was so huge.

Then at the last moment they tried to toss it all aside and say, "Uh hey guys, please don't think of this as multiplayer at all because it's completely single player."

Just really confusing.

https://www.reddit.com/r/NoMansSkyTheGame/comments/4x01gb/sean_interview_stating_no_instanced_mp_march_2016/Guys
 
Because the guy wants to be honest, but nobody wants to hear what he has to say.

In very particular circumstances it can happen. How do I know? But it's rare. And it isn't as easy as just showing up at the same place. This is consistent with every quote he's ever had about it, especially when he detailed why. This game never ever said the words "yes, you can meet up with your friends and go on an adventure. In fact, that's what it's designed for!" Those who thought otherwise were mislead by their own misinterpretations, not HG. They need to get over it.

There's also the fact that the servers have been down pretty much since launch.

Something tells me you haven't actually watched the video that people keep linking.

https://www.youtube.com/watch?v=AE0nuW-mQ8A

No one said the words "yes, you can meet up with your friends and go on an adventure. In fact, that's what it's designed for!"

But someone said the words "Will you be able to play with your friends?" "Yeah." "Can you grief other players?" "Heh, a little bit."

Call it "designed for that" or not, these are probably the only actual definitive statements made about online multi. Actual "yes," not "oh, mumble mumble, maybe but not really."

It's kind of shameful that you would try to twist the messaging and claim that it's been consistent the whole time when actual evidence like this exists.

Again, this isn't about whether or not it was ever a "focus." It's about the difference between "yes but it'd be incredibly rare" and "no we didn't code in those features at all."
 
Ignored for pages now.

So two people try to meet up and failed. And now it's definitive proof that no multiplayer exist. Internet acts crazy, does what it always does in these situations. And you wonder why devs or anyone with status hates dealing with people online. People with no stake in the game come in here to shit on it. Disgusting that this is even allowed in the first place.

The fact that no one is 100% sure how this game works multiplayer wise is on the devs.
 
There appear to be two seperate defense forces now. One saying that it is a single player game, and one saying that the servers are just down.

I continue to be blown away that the game has already been released and still nobody can say definitively whether or not it is single player or multiplayer. Any way you look at it this is a total failure in terms of managing people's expectations.
 
I think that at some point they wanted you to randomly see other players in this game. This was years ago, probably in 2014.

Then they seemed to go with the whole Dark Souls angle, "It's mysterious, you will see remnants of players." Basically you will see planet names. This isn't multiplayer but they still for some reason held up that there was this "slight chance" because the universe was so huge.

Then at the last moment they tried to toss it all aside and say, "Uh hey guys, please don't think of this as multiplayer at all because it's completely single player."

Just really confusing.

It definitely reeks of being a feature they kept scaling back and then finally realizing it won't make release and so they make a point of "clarifying" it as a single player game mere hours before release to cover themselves.
 
There appear to be two seperate defense forces now. One saying that it is a single player game, and one saying that the servers are just down.

I continue to be blown away that the game has already been released and still nobody can say definitively whether or not it is single player or multiplayer. Any way you look at it this is a total failure in terms of managing people's expectations.

I mean, the dude that created the game tweeted the other day that this is not a multiplayer game. That's as definitive as you get.
 
It definitely reeks of being a feature they kept scaling back and then finally realizing it won't make release and so they make a point of "clarifying" it as a single player game to cover themselves.
This is the feeling I'm getting too - which is fine (to me) - just own it and say so. Others will be more upset but the idea that you MIGHT bump into someone is really attractive to me and a lot of others because it's special, and not having it is a shame.
 
There appear to be two seperate defense forces now. One saying that it is a single player game, and one saying that the servers are just down.

I continue to be blown away that the game has already been released and still nobody can say definitively whether or not it is single player or multiplayer. Any way you look at it this is a total failure in terms of managing people's expectations.

Well how do you play with others online if the ONLINE servers are down. Not that hard to comprehend.
 
There appear to be two seperate defense forces now. One saying that it is a single player game, and one saying that the servers are just down.

I continue to be blown away that the game has already been released and still nobody can say definitively whether or not it is single player or multiplayer. Any way you look at it this is a total failure in terms of managing people's expectations.

Or you can read my post above which quoted his response from two years ago. He has constantly said this is not an MMO and it is not a multiplayer game. Can you see other players in your instance? Yes. Is it possible for you to encounter a friend? yes. Is the game designed on facilitating that as a core mechanic? NO. Using Journey is a perfect example. It is a similar idea in which it is a single player game yet you can encounter other players.
 
There appear to be two seperate defense forces now. One saying that it is a single player game, and one saying that the servers are just down.

I continue to be blown away that the game has already been released and still nobody can say definitively whether or not it is single player or multiplayer. Any way you look at it this is a total failure in terms of managing people's expectations.

Its clearly a single player focused game. A lot of what I see is people failing to manage their own expectations, which has been happening since day one for this game.
 
I mean, the dude that created the game tweeted the other day that this is not a multiplayer game. That's as definitive as you get.

And then immediately after said "your chance of meeting someone else is pretty much zero" instead of simply saying "our network engineers didn't code that feature in."

He ruined what might have been a definitive statement by going back to implications and hinting instead of being like "dudes. We did not program it in as part of the game at this time."
 
I'm not buying the game and wasn't really planning to because it seemed to overhyped to be true. Still, when redditors manage to meet the conditions for multiplayer within HOURS of release I find your claims of 'extremely unlikely' to be frankly laughable. What are you trying to prove here? That it's ok they lied about a feature that millions of gamers consider core to their experience? Don't tell me how to manage my expectations, my hype for this game has been zero all along. I'm merely commenting on the situation.

Does your game have multiplayer? If yes then say yes. If not, don't tell people that it does. This isn't rocket science and you aren't going to justify it by telling me what types of games I should/shouldn't play or how to manage my expectations. Don't be absurd.

Buying a game for multiplayer that says it's single player on the box and doesn't require PS+ because the online components are so minimal is absurd. The black/white 'does it have multiplayer' mindset is why there's still much confusion about the game. In all the interviews people are pointing to Sean is saying 'yeah, technically you could run into someone but you probably never will and this is by no means a multiplayer game' and people took that to mean that the game has multiplayer components.

So far we have two streamers who showed up at the same place and couldn't see each other. That doesn't. definitively mean it's impossible. It could mean, like Sean has been saying all along, that seeing another human is super rare to the point where you'll probably never experience it.
 
Hope they learn from this and hire a PR team. If they hadn't made so many open-worded statements with potential for misinterpretation in previous interviews over the years this shitstorm wouldn't exist.
 
This is the feeling I'm getting too - which is fine (to me) - just own it and say so. Others will be more upset but the idea that you MIGHT bump into someone is really attractive to me and a lot of others because it's special, and not having it is a shame.

I agree, a simple "We couldn't finish it in time and so it will be in a future patch" would have gone over far better.
 
Hope they learn from this and hire a PR team. If they hadn't made so many open-worded statements with potential for misinterpretation in previous interviews over the years this shitstorm wouldn't exist.
God no plz no pr team. By all means get better at explaining but I like tge non or feel of it all. Just learn and get better
 
And then immediately after said "your chance of meeting someone else is pretty much zero" instead of simply saying "our network engineers didn't code that feature in."

He ruined what might have been a definitive statement by going back to implications and hinting instead of being like "dudes. We did not program it in as part of the game at this time."

Hey man can you pick me up from the airport? "Uhhh, pretty sure I can."

Using "pretty" as a prefix for anything is just bad news.
 
And then immediately after said "your chance of meeting someone else is pretty much zero" instead of simply saying "our network engineers didn't code that feature in."

He ruined what might have been a definitive statement by going back to implications and hinting instead of being like "dudes. We did not program it in as part of the game at this time."

Why are still many people assuming this is a lie when it would be so provably false? Isn't it more likely that, like the developers have always maintained, is incredibly rare to meet someone? Like, actually incredibly rare to the point where 'non zero' is as generous as you can be? We have one data point right now.
 
Buying a game for multiplayer that says it's single player on the box and doesn't require PS+ because the online components are so minimal is absurd. The black/white 'does it have multiplayer' mindset is why there's still much confusion about the game. In all the interviews people are pointing to Sean is saying 'yeah, technically you could run into someone but you probably never will and this is by no means a multiplayer game' and people took that to mean that the game has multiplayer components.

So far we have two streamers who showed up at the same place and couldn't see each other. That doesn't. definitively mean it's impossible. It could mean, like Sean has been saying all along, that seeing another human is super rare to the point where you'll probably never experience it.

Super rare, except this one time within a day or release?

that's.. you're kidding, right?
 
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