It is, really disappointed in GAF.I agree. It's getting ridiculous. Sad, really.
BUT iT ALLOWS this genius to work
https://youtu.be/0t0uCWjQ6Og
It is, really disappointed in GAF.I agree. It's getting ridiculous. Sad, really.
All I see are dank memes.All of most people's questions can be answered on pages 87-94. Should be in the OP honestly.
Do you own the game?
Oh, so that where we are at now? "It's a lie, but it was just a white lie. It wasn't thaaaaat bad".
Something else to consider is that meeting people would have been much more common close to the center of the galaxy. The star systems right next to the center will be a much smaller number and much easier to run into people.
Some people have reached acceptance, but theres still a huge chunk in the bargaining/depression stages.Oh, so that where we are at now? "It's a lie, but it was just a white lie. It wasn't thaaaaat bad".
I actually checked Journey's PSN page and it does say it's singleplayer - however it does say it can have 2 players on Network and needs PS+.
I'm splitting hairs here, anyway. Might as well wait and see how all this pans out.
It's such a confusing situation.
theres still a huge chunk in the bargaining/depression stages.
Do you own the game?
I cannot believe my luck FFS
I am about 5 hours in and loving it. Only issue is I started on a planet which had already been discovered and I am basically following the same path as this other dude.
I figure he is taking the same story path and therefor the same systems as me!!
I cannot believe my luck FFS
I am about 5 hours in and loving it. Only issue is I started on a planet which had already been discovered and I am basically following the same path as this other dude.
I figure he is taking the same story path and therefor the same systems as me!!
I cannot believe my luck FFS
I am about 5 hours in and loving it. Only issue is I started on a planet which had already been discovered and I am basically following the same path as this other dude.
I figure he is taking the same story path and therefor the same systems as me!!
Since they won't see each other, there's no point.You should send him/her a message and meet up.
Since they won't see each other, there's no point.
Out of all the damn people in the world to ask that to. LOLDo you own the game?
Out of all the damn people in the world to ask that to. LOL
I think it was stupid to expect that Hello Games would build in code for synchronous multiplayer in a game where there's probably a 1 in a million chance that you would ever encounter another player. Anybody that follows game development knows that adding in network co-op increases your budget twofold. There's no way they would go through all the development and testing of full-on multiplayer just on the off-chance that two people happen to be in exactly the same place at exactly the same moment.
At the same time, it was incredibly shitty of Hello Games to pretend like player-on-player interactions were possible, when they very well knew they weren't building a backend or server infrastructure that could support that sort of play.
This is pretty much why people are doubting an indie team of 15 people can buy the server requirements for a game that supports millions of people.
I think another huge clue is that the game just streams the graphics in as it comes to view. My guess is that nothing is simulated outside of what's going on the screen. If that's the case everything in the universe is static until you actually get there. Terrain deformation wouldn't show up in other people's games, not sure if that's been confirmed?
Terrain deformation wouldn't show up in other people's games, not sure if that's been confirmed?
Can I leave my mark on the planets I visit?
In some ways you can. If you discover a planet or a creature, you can name it and add it to the galactic index. It will bear that name forever (or at least until the universe ends) and other players coming across it will know that you discovered it first.
You won't really be able to leave a physical mark on the game, however, at least not on the universe at large. As you travel to new planets, they are generated around you, and when you leave them, they degenerate. So, if you use a mining tool to blast a section of a planet, perhaps to draw a giant penis on the ground (I will just assume that is what you will do), once you leave that planet and fly away, the game will once again disassemble the planet behind you.
These types of changes (digging caves, drawing dongs) will not be visible to other players if they happen to visit that planet. As Murray told Game Zone:
“Changes the player makes are saved locally,” Murray explained. “So if you start destructing the terrain, that’s saved on your own machine. And if you try and make -- what we would consider -- really significant [changes], some of those [changes] are stored on the server, along with the discoveries that you make. But in general, a lot of what you’re doing is considered insignificant. If you kill a creature, we scratch that, we save that that’s happened, but we don’t feel the need to like, kill that creature for everybody.”
So it sounds like you'll be able revisit and view the dongs you've drawn, even if no one else can see them.
Why is this the case? If two players being in the same region of space is such an unlikely occurence because the universe is soo large, then wouldnt being on the same planet as anothe player essentially guarantee that the two would be instanced together since they are the only two players in that particular region of space? In other words, if two people being close to eachother is so rare, why arnt those two people guaranteed to be instanced together when they are close to eachother and nobody else?When you warp between world's it is rather long. Sure it could be per distance away, but I suspect the game may matchmake you with another player in the same region of space. So 2 players in the same planetary region of space. Would still make for rare encounters and require luck to cross paths.
Someone already made it to center of the universe? This game...Well apparently a guy already made it there. So I guess it doesn't even take that long to get there. Spoiler:It just takes you to another galaxy.
You should send him/her a message and meet up.
You gotta catch up to that guy/girl asap, does it tell you their psn id? Can you just msg him an ask to meet up, would be awesome if more people then expected were able to find eachother.
Someone already made it to celebrate terms of the universe? This game...
It has:
Granted, what constitutes a "significant" act isn't clear, but he categorically rules out alterations to terrain.
Terrain deformation wouldn't show up in other people's games
Does that even show up in your own game once you leave the planet?
1) Land on a planet
2) Terraform
3) Leave the planet
4) Land again
5) Are there traces of step 2?
If the answer is yes, same question but with a landing on another planet between steps 3 and 4.
You can definitely make a hole, leave the planet and then go back to it. The Twitch streamers (one of them anyway) did it and it was still there when they left and tried to go back again to try connecting. No idea about leaving the system and going back but I'd assume it would.
All of most people's questions can be answered on pages 87-94. Should be in the OP honestly.
The PC version releases tomorrow. More people will poke and packet capture because it's easier on PC. I can say for sure for me, on PS4, there is no packets during movement in space or on planet. And the game world and time definitely pauses in Options menu, and is different for each player (planets are literally in different locations for everybody due to rotation).
This is not a slam and I really like the game.
Alright, it has to be stored somehow then, I assume locally. This means than on PC, people should be able to terraform planets by modifying save files. I hope we will see some modding tools and not just cheat engines.
It has:
Granted, what constitutes a "significant" act isn't clear, but he categorically rules out alterations to terrain.
I think it was stupid to expect [...]
At the same time, it was incredibly shitty of Hello Games to pretend
This is absolutely not on the consumer. It is good to have doubts - especially when you know a bit about the technical background and know what an enormous effort it would take to have actual MP in this kind of generated, expansive world. It ultimately doesn't matter though when the developer confirms these features several times in various interviews. Many people were flabbergasted that a 15-person-team was able to make a game of this scale in the first place, why would they suddenly doubt the announced MP feature? Not all gamers are tech geeks either and they had to rely on Murray's words.I think it was stupid to expect that Hello Games would build in code for synchronous multiplayer in a game where there's probably a 1 in a million chance that you would ever encounter another player. Anybody that follows game development knows that adding in network co-op increases your budget twofold. There's no way they would go through all the development and testing of full-on multiplayer just on the off-chance that two people happen to be in exactly the same place at exactly the same moment.
At the same time, it was incredibly shitty of Hello Games to pretend like player-on-player interactions were possible, when they very well knew they weren't building a backend or server infrastructure that could support that sort of play.
I don't think the lack of this feature will matter that much for the gameplay and enjoyment. But it was certainly cool that you could try to meet up with friends somehow, even if it took a lot of effort. Or that you could maybe see a ship or other player somewhere and have that be a big moment for the community.I think for many people it was part of the appeal, knowing that several thousand players are in the game at the same time but you are still alone for most of the time.
Now you are just alone, at this point it doesn't even matter if the named planets are done by other players or a name generator.
Welp I take that this game is not worth the 60$. My dad would have bought it if there would have been the chance to meet someone. He is a bit disappointed that they didn't do that at all. It feels like Spore with crafting and a bit cool traveling, but it looks beautiful here and there.