Mossybrew
Gold Member
And the game needs to be more clear about certain things, like the stats of the weapons before you buy them, previews of the cosmetic stuff and letting us know the level of the zealots without having to be chased by one of them.
Honestly its baffling and feels amateur hour. By design you find world events (or are they "mysteries" as the game seems to have two names for the same thing) that are bosses well above your level, yet hovering over that discovered icon on the map gives you zero info about the encounter for later. Buying a weapon or cosmetic item at a Trader? Good luck because you cant see any detailed info before you spend silver. This is just poor design and Im surprised these things slipped through.