I posted this in the spoiler topic, but I figured it would spark more discussion here.
Beat the game last night. Some thoughts:
-Presentation wise, the game was phenomenal. I was skeptical of the transition to 3D but I'm glad they did since the 3D models are simply stellar. The animated backgrounds provided a nice, lively sense to the investigations. And the soundtrack was simply amazing, easily my favorite OST of the whole series.
-Gameplay. I felt like it was rather lacking in this one compared to the older titles. Not being able to investigate every area was a plain step backwards, along with not having a health bar outside of Court. And while I liked how they used both Apollo's Bracelet and Wright's Magatama, I thought they hardly used them at all. The Magatama in particular was great in the old games since it forced you to keep track of your evidence and keep taps on Witnesses that needed further evidence to break their locks. It added some much needed depth to the investigations and having that entire element removed hurt the game as a whole. Along the same lines, not being able to inspect evidence in 3D was disappointing as well since the removal was completely unnecessary as it just reduced the amount of depth from the gameplay in the end.
-The Cases. Next to T&T, this easily had most amount of solid cases for a single game.
In the end, AA1/2/3/4's final cases top it for me, but it's still a extremely solid case all around.
-Returning Characters. Honestly, I felt like a lot of them were shoehorned and had little relevance to the plot.
Trucy really didn't have any importance to to plot, she just felt kinda "there."
-The voices. This is going to seem like a minor nitpicking, but I absolutely hated the most of the voicework. Wright sounded too young,
and Apollo's voice was so-so.
-I didn't like how barely any of the plot-lines from AJ were mentioned. I understand that it's been 5 years since AJ came out and how they wanted this to be a jumping-on point for new fans, but they
My overall opinion? A very solid entry in the series. It lacked a lot of the depth that the original games had, but it easily made up for that in it's cases and presentation.
AA3>AA1>AA5>AJ>AAI=AA2.
Beat the game last night. Some thoughts:
-Presentation wise, the game was phenomenal. I was skeptical of the transition to 3D but I'm glad they did since the 3D models are simply stellar. The animated backgrounds provided a nice, lively sense to the investigations. And the soundtrack was simply amazing, easily my favorite OST of the whole series.
-Gameplay. I felt like it was rather lacking in this one compared to the older titles. Not being able to investigate every area was a plain step backwards, along with not having a health bar outside of Court. And while I liked how they used both Apollo's Bracelet and Wright's Magatama, I thought they hardly used them at all. The Magatama in particular was great in the old games since it forced you to keep track of your evidence and keep taps on Witnesses that needed further evidence to break their locks. It added some much needed depth to the investigations and having that entire element removed hurt the game as a whole. Along the same lines, not being able to inspect evidence in 3D was disappointing as well since the removal was completely unnecessary as it just reduced the amount of depth from the gameplay in the end.
-The Cases. Next to T&T, this easily had most amount of solid cases for a single game.
Case 1 was a fantastic way to reintroduce Wright and is probably my favorite case of the whole game. Case 2 I thought was the weakest of the bunch, as outside of L'Belle I thought it was pretty bland. Case 3 was very solid overall with Athena finally getting some time to shine and it was nice to see some actual affects of "The Dark Age of the Law" on the world. Cases 4 and 5 really should have been one big final case. Regardless, the premise of having a Space-themed case was fairly interesting although it did seem a bit random. And of course, the twists in all the cases were mindblowning and I wouldn't have expected less from an Ace Attorney game.
-Returning Characters. Honestly, I felt like a lot of them were shoehorned and had little relevance to the plot.
Klavier in Case 3 was great, but I thought that he had appeared outside of that Case, perhaps helping out in Case 5 or something.
Even having her as a hostage didn't really mean anything. They could have followed along the exact same plotline with any other person being held hostage replacing her. Edgeworth was the only returning character I thought they did well. Him turning up to be the Chief Prosecutor was great and he actually had a role in the overall plot unlike Klavier and Trucy. I'll reserve judgment on Pearls since I think she has a role in the DLC Case.
-The Phantom. Let me say that it was an amazing twist that completely came out of the left field. Having the main detective of the game be the main villain was a great decision by the writers and something that I doubt anyone saw coming at all. My main complaint with him was that it never felt like had a masterplan like Von Karma, Kristoph, Gant, and Dahlia did before. And he certainly didn't command any of the power like the previous villains had. As for him getting shot at the end, it's a a very obvious plot pint that will need to be resolved in AA6 and it'll be interesting to see where they run with it.
-The voices. This is going to seem like a minor nitpicking, but I absolutely hated the most of the voicework. Wright sounded too young,
Edgeworth and Klavier sounded way too different from their original "Objection!" sound effects,
-I didn't like how barely any of the plot-lines from AJ were mentioned. I understand that it's been 5 years since AJ came out and how they wanted this to be a jumping-on point for new fans, but they
should have at least mentioned the Jurist System and tied that up. Even a line saying that it never took off would have sufficed. Though I get not mentioning Apollo and Trucy's relationship since they can easily save that for a later game.
My overall opinion? A very solid entry in the series. It lacked a lot of the depth that the original games had, but it easily made up for that in it's cases and presentation.
AA3>AA1>AA5>AJ>AAI=AA2.