A bad movie that is better than the worst of the original trilogy? Not even close to the same thing."NSMBU is better than World" is the new "Revenge of the Sith is better than Return of the Jedi".
Your conclusion that SMB3 is the better game is correct, but you're too harshort on World.
- the Overworld Map in World doesn't have living, moving obstacles like 3 but it's far more dynamic. It winds and warps. It reaches above the clouds, far underground and into the depths of the forest. World doesn't have areas of distinct visual identity, but it still manages to portray a sense of progression.
- enemy variety is one thing the game has in spades. I don't even know where this criticism is coming from.
This is maybe one of the most tired debates in all of gaming.
Some prefer 3,some prefer World. I am a World guy, and played Mario before he was even Super. Most of your points are flimsy opinions, and a similar opinion list could be made of 3.
It's cool to prefer whichever, but yowza am I sick of the debate.
Look at all the colors! Look at all the weird domed pillars! Look at all the crap at weird angles that doesn't look like anything in particular! 16-bit!!busy for the sake of being busy? wat
A bad movie that is better than the worst of the original trilogy? Not even close to the same thing.
NSMBU is the best game in the worst sub-series of a major franchise.
*walks in, drops mic*
Super Mario World's artstyle is the NSMB artstyle of the 16 bit era. Bland pastel colors, ugly highlights, wonky looking sprites.
you're supposed to drop the mic after you say something you dummy
*walks in, drops mic*
Super Mario World's artstyle is the NSMB artstyle of the 16 bit era. Bland pastel colors, ugly highlights, wonky looking sprites.
*walks in, drops mic*
Super Mario World's artstyle is the NSMB artstyle of the 16 bit era. Bland pastel colors, ugly highlights, wonky looking sprites.
I'd bet if NSMBU had a unique art style and soundtrack it would be considered the best.
Using the New aesthetic really killed it for many. The level design is sublime.
I gave so much shit over the years to the people who said that some of the New Super Mario Bros. games (especially U, which I played for the first time earlier this year, and it's fantastic) were better than World. I sincerely apologize to all of you. You were right.
Yes, NSMBU is one of the best 2D Mario games ever made.
Fun fact: when Mario World came out, it really wasn't seen as this incredible perfect hit. People in another thread on here marveled that it "only" got 8s and 9s from Famitsu, and plenty of reviews and consumer comments at the time remarked that the graphics didn't look nearly as outstanding as they assumed a SNES game would (they were right), or that the game basically looked and felt like a souped up NES title rather than a generational leap.
Both Mario World and DKC suffered from being the 'tech demo' game.
Yoshi's Island and Donkey Kong Country 2 are some of the greatest games of all time.
I'd bet if NSMBU had a unique art style and soundtrack it would be considered the best.
Using the New aesthetic really killed it for many. The level design is sublime.
There are 96 exits, definitely not 96 levels... certain levels have two exits to find.OP says game has 70 levels, but the boxart he posted boasts 96 levels. Who's lying?
People are literally beating Odyssey levels in 5 minutes with the Cappy mid-jump, Mario 64 gives you so many options it's possible to skip whole levels just with long jump and wall jumps. But as I've said: no one skips entire levels with the cape, especially if you're playing the game for the first time or is searching for the secret exits (that were promoted a lot, so people know about them). This is a common arguement made by SMB3 fans that doesn't represent reality.
You're also ignoring that Mario World introduced Yoshi, better than most power ups in SMB3. In general I think Yoshi, items, colored blocks, cape, balloon > frog suit, boot and raccoon.
The only reason people rate SMW over other entries in the series is because it was probably their first one. You can't beat first Mario nostalgia.
People say it's the best mostly because it's the first Super Mario title they experienced, a first-kiss syndrome in a sense.
Why is the OP a "hot take"?What the fuck is wrong with you people. This is the worst hot take I have ever heard.
Somebody call Jeff Gerstman.