tkscz
Member
I mean, with games costing $100 million or more to create now a days, we've reached that point where making a profit off software is becoming harder and harder. So yeah, taking a chance on a game that has a much higher chance of reaching profit overtime is the obvious choice even when it too is beginning to fail.
Really only Nintendo and Japanese third parties can get away with taking a chance on single player games. Choosing proprietary in house engines, less focus on pushing technology and keeping budgets down.
Really only Nintendo and Japanese third parties can get away with taking a chance on single player games. Choosing proprietary in house engines, less focus on pushing technology and keeping budgets down.