Rez said:If you're finding the combat boring, I'd suggest turning the difficulty up (if you can).
I really enjoyed watching for and listening to enemy cues, and systematically dealing with large groups of varied enemies. Combat systems that are based around a dodge button just feel so satisfying to me.
I like timed elements in combat as well, but I'm afraid that turning the difficulty will make the encounters actually take longer. It might just be my present mood, but I think I might want to turn it to easy and just focus on walking around and looking at stuff.
And, I mean, it's the predictable thing to say, but the game really does have a ridiculous amount of variety as it moves on. There's a lot of jankiness(tm), but if you value a bit of imagination and ambition at the expense of super-duper polish, then chances are you'll enjoy it more as it goes on.
Jankiness is my middle name!