Vampire On Titus
Member
Errr hes actually pretty much right. The combat is alright but its very repetitive and the platforming is nothing special. The fact of the matter is that the game is just far too long - almost half the game felt like it was filler. Chapter 2 almost made me give up it went for so long.
The art is simply incredible and I especially loved the chapter transitioning that took place in old England. Don't forget about the best hair physics of all time.
I disagree strongly, the jumping controls are great, you have an incredible amount of control over your trajectory with the float and twirl mechanics. The game has a ton of different enemy's that it throws at you in various different combinations that switch up the combat puzzle. Up until the last levels its, introducing new dudes to fight. The sense of weight and contact to the fighting is superb because of how good the animation is. It also looks great and there's a variety of various interesting styles to look at, even within a single chapter.
The game isn't without fault, but it's by and large a great game. I had a ton of fun with it, especially going back to play it through nightmare. People regard the chapters as if they're single levels meant to be beaten in one sitting, it's a little odd. None of them are terribly long. The game is 6 chapters and lasts about 10 or so hours if I recall correctly.
I played ti'll I was content, closed it then later played it some more, looked great, great controls, really cool levels, great combat, tons of collectibles, had a blast with it. I don't feel like going into super detail about how much I like the game again, 20 pages later, but yeah I had a great time with it.
I mean if you disagree fair enough, right? But my main point was that most people in the thread thought the game was really good anyways.