They have, pretty much all previews in the last month say it has been improved.What I want to know is if they improved the combat lag from earlier demos.
It's like every action you took in combat felt like it didn't happen at the button press, but rather a little bit .....*after*.
It was maddening and many other players felt it too.
I can see it now "LEAVE THE HINTERLANDS"Wow he spent 6 hours playing only chapter 1. He must've explored every nook and cranny of Leide if it took him that long.
Quite impressive actually.
Square Enix has a lot riding on this game, and despite all odds, FFXV just might be able to shoulder those impossible expectations.
...the desert that comprises FFXV's opening houds feels like, well, a desert. Leide consists of vast tracts of nothing, with only the occasional resource-gathering point popping in from time to time to keep the map from looking completely empty.
And, incidentally, I could have finished the game's first chapter in far fewer than six hours. But FFXV really sets you loose once the introduction has rolled, and I've spent most of my time wandering the wastes in search of hidden quests (there are a few!), secret fishing spots (I found a doozy tucked away in some ruins), completing monster hunts (and there are still quite a few in this region that are well beyond my team's current capabilities), and generally just seeing where I can go (basically anywhere that isn't walled off).
Destructoid:
Folks who dig the meandering nature of the pair of Xenoblade games will fit right in."
Yeah. Considering my wife and I just passed 300 hours playing XCX (and broke 100 in the first game), this sounds like an appropriate follow-up.this is what I wanted to hear.
I'm still trying to motivate myself and i see those long unbearable messy fights... I can't just play that game with those battles...
Most hypest moment before actually having it in my handsWhen the news breaks the game is gold....almost there!
Yeah. Considering my wife and I just passed 300 hours playing XCX (and broke 100 in the first game), this sounds like an appropriate follow-up.
Is this from watching the Polygon vid? Other videos did this too I guess. Red enemy level means "not recommended". And I guess some will just be long and messy no matter what if they suck at the game.I'm still trying to motivate myself and i see those long unbearable messy fights... I can't just play that game with those battles...
What's going on here?
Aw let them have their opinionsThat gif will never not be funny.
Reminds me so much of Mark Wahlberg's "what.... no" from the happening XD
I also hope that the same people calling this game's combat boring aren't the same people who praise ff12. I will call you out on that!
It then contradicts itself a bit though?
The final quote is hype.
It also points out that Leide is truly desolate, which I hope it's not entirely true for all of Eos.
It then contradicts itself a bit though?
Man these guys are quick to the punch with responding to criticisms I'll give them that.『Inaba Resident』;220710533 said:Apparently the day one patch is gonna help improve the camera
https://twitter.com/Fotmhero1030/status/788803927194107905
『Inaba Resident』;220710533 said:Apparently the day one patch is gonna help improve the camera
https://twitter.com/Fotmhero1030/status/788803927194107905
『Inaba Resident』;220710533 said:Apparently the day one patch is gonna help improve the camera
https://twitter.com/Fotmhero1030/status/788803927194107905
Or any FF since FFIV at least, honestly^^ Just started replaying FFVII. Few hours in and outside of boss battles I'm still not doing anything but attack, attack, attack, attack, heal, attack, attack... Calling FFXV's combat boring in comparison is silly.I also hope that the same people calling this game's combat boring aren't the same people who praise ff12. I will call you out on that!
I'm still trying to motivate myself and i see those long unbearable messy fights... I can't just play that game with those battles...
I also hope that the same people calling this game's combat boring aren't the same people who praise ff12. I will call you out on that!
Green garulo, brown garulas
what's the difference?
The colors.
Unlike the battle systems from previous Final Fantasy games, FFXV take cues from action games like Devil May Cry and Bayonetta, by allowing you to switch weapons mid-combo, giving you the ability to string together custom combos. Each weapon type you can brandish is distinct, providing its own special attack animations. While not as technical as a hardcore action game, the complexity of combat still feels satisfying and refined.
The colors.
What's going on here?