XANDER CAGE
Member
holy SHIT hacking is bad on PC
Yep. XB360 controllers work and map correctly (including triggers for the lockpicking segments).SteveO409 said:Does this game have gamepad support?
BigJiantRobut said:holy SHIT hacking is bad on PC
Nice, thanks, man.Sinatar said:If you want the path of least resistance go with Stealth + Pistols. Just about anything is viable though as long as you have some kind of combat tree for the bosses.
Snuggler said:The hacking confused me so much that it caused me to shelve the game for several months. Maybe there were certain external factors that made it difficult at the time, but I could not wrap my mind around that shit.
Switching to gamepad controls helped alot, since I could use the triggers to select the correct phrases and the analog stick to navigate. It's tricky, but I eventually got the hang of it and they were fairly effortless for most of the game. From what I've read on the internet, most agree that the hacking minigame doesn't work nearly as well with KB/M controls.
It's kind of a pain, but it might make things easier if you switch to pad controls in the options whenever you have to hack. I played with a gamepad but I had to switch to KB/M every time I picked a lock since it was nearly impossible to do it with the PS3 pad's triggers.
Hopefully you can get past it, there's is a lot of awesome beyond the confusing hacking minigame.
BigJiantRobut said:holy SHIT hacking is bad on PC
It's spacebar for the left code and left-click for the right one (smart, huh?). And the mouse control movement for the right-hand code really is just that horribly laggy and awful.AngryChinchilla said:Posted this in the Steam thread but didn't get any help:
It really does get a lot better once you get out of that first tutorial stage and into the game itself.BigJiantRobut said:I... I dunno man. I'm on the first hacking tutorial and this shit feels just as busted as it did on Xbox back when it was released.
Eurocult said:Picked it up for $2.
I've noticed we have similar tastes. *high five*jim-jam bongs said:It's worth it. Play it or I keel you.
Hehe, yeah. Impulse purchase.Eurocult said:Picked it up for $2. Just seemed wrong not to.
BigJiantRobut said:I... I dunno man. I'm on the first hacking tutorial and this shit feels just as busted as it did on Xbox back when it was released. The AI is garbage, the voice acting is ludicrous, the animation is laughable (they didn't even bother to smooth out the WASD motions on Mike, and he just pops from direction to direction) and I'm really really really frustrated by this hacking bullshit. To cap it off, there's no quicksaving, and I can't press ESC to load a checkpoint until the game is done showing me tooltips or subtitles. I don't feel like I should have to swap to a different control scheme just to make vital pieces of the game function. I keep hearing about this amazing classic RPG buried under all this madness but I'm starting to question if it's even worth it.
I'll keep at it for a little more tonight but good lord in heaven, even at 2 dollars this is giving me buyer's remorse.
BigJiantRobut said:Thorton's delivery reminds me of those people in college who say things in the middle of lectures and expect everyone to laugh but really everyone hates him
I don't know if they intentionally made all of his "witty" banter terrible on purpose but I'm on board.
BigJiantRobut said:the animation is laughable (they didn't even bother to smooth out the WASD motions on Mike, and he just pops from direction to direction)
Probably doesn't matter to you anymore, but there's a guy that modded in direction transition blending.Wallach said:I felt the same way. The bolded in particular is kind of a peeve of mine and TW2 does the same shit. I mean, really. Your whole game is in third-person, at least try.
irakmata on the Obs forums said:Change these valors in APGame.ini (My Documents)
InteractDistance=250
CoverWalkSpeed=75.f
CoverRunSpeed=125.f
PlayerRotationSpeed=80000.0f
MoveSpeedNormal=240
MoveSpeedScoped=80
SprintSpeed=320
zkylon said:Probably doesn't matter to you anymore, but there's a guy that modded in direction transition blending.
Snuggler said:Ok, this thread inspired me to start playthrough 2. So did anyone try scanning the cell-phone code thingy on Mike's shirt in the intro?
Snuggler said:I'm going agressive, and I was responsible for 25 orphans in just the first mission. Damn. It's fun to play as an ass and disconnect on my handlers as soon as they get ahold of me.
This game is so much fun.
why are all the guards single parents?Snuggler said:I'm going agressive, and I was responsible for 25 orphans in just the first mission. Damn. It's fun to play as an ass and disconnect on my handlers as soon as they get ahold of me.
This game is so much fun.
Grayman said:why are all the guards single parents?
BigJiantRobut said:The lack of quick saving is ruining the stealthy approach, thanks to wonky ass KB+M controls.
Snuggler said:Do you not own a gamepad? I'm typically a KB/M advocate but this game is much better with a pad.
Quick saving would be nice but during my stealth run I would just reload the mission when I sent off an alarm.
also: I made a GIF
BigJiantRobut said:I'm a little confused, too - I totally didn't kill anyone in the Nasri mission, but Nasri insulted me for killing his guards. Are stealth knockouts actually kills?
Snuggler said:Hmmm...
Knockouts are most certainly not kills, since you can do lethal takedowns by tapping A instead of B. Not sure what could have happened there.
BigJiantRobut said:What about head tranqs? I dispatched a couple of the guards outside his room with headshots, but I was using darts.
BigJiantRobut said:I do own a gamepad, but given that I have the Xbox version in my living room, it's a little disappointing that the game feels like such a port. I'm reluctant to plug one in, but I guess with all the minigames requiring analog stick controls I might have to.
I'm a little confused, too - I totally didn't kill anyone in the Nasri mission, but Nasri insulted me for killing his guards. Are stealth knockouts actually kills?
I actually like the lack of quicksave in this game. Helps build up tension, since i usually just quickload whenever i'm spotted. It also forces you to stick with any decisions you make. In any other game, i'd hate it, but since AP's easy to sprint through if you know your way around the missions in 2nd or 3rd playthroughs, i don't mind.BigJiantRobut said:The lack of quick saving is ruining the stealthy approach, thanks to wonky ass KB+M controls.
I think there's an ini fix (as far as fixes can go, so it's nothing oddwordly) for that too in the link i posted earlier. I know someone was trying to crack that.TaroYamada said:Grabbed this today and played for a bit, the crouching animation is terrible but gameplay wise I very much like how it feels.
I really want to help you with it, but the game is like that at the beginning. Your skills suck, the Saudi Arabia missions are the most uninspired in the game and the clunkyness sure doesn't help. It's just that when it starts branching out (just after the Saudi Arabia segment) and you start meeting interesting characters and see what all the little differences you produce with your choices Alpha Protocol gets awesome. Also, your skills get a lot better (specially if you're a tech spec/stealth character) and you get things like invisibility to circle around the retarded AI.BigJiantRobut said:This game feels busted
I want to love it so bad, I love spy stuff and I love old RPGs but this just feels broken and stupid and just not fun at the moment. I'm only at Al Samad airfield and I'm facing a truly keyboard-smashing situation.
The game checkpoints before I hack the security system, so I have to play the stupid hacking game every time I reload. Once I hack the system I exit a hangar into a courtyard with two dudes in it, and one dude in a turret at the end of the yard. I can dispatch the two guys on the ground, but the guy on the turret is apparently an omniscient being who cannot be distracted. I can use the sound generator thing and make him turn away, but the instant I get out of cover he pops around 180 degrees and smokes me with his stupid turret. I'm not making any noise, I'm not in line of sight - he just knows that I'm there and then I have to reload and play the stupid goddamn hacking game again. Popping a bullet between his eyes is a no go because I don't have any silenced weapons, and my pistol skill isn't high enough to tranq him from the ground. If he sees me, I die, plain and simple.
What's more, for whatever reason my cover mechanics seem to work about 50% of the time. Sometimes it'll give me the icon to do a "run between cover" thing and the other 50% of the time it acts like that isn't even a feature. This can happen in the exact same place between the same two pieces of cover.
I WANT TO BE A SPY
zkylon said:I really want to help you with it, but the game is like that at the beginning. Your skills suck, the Saudi Arabia missions are the most uninspired in the game and the clunkyness sure doesn't help. It's just that when it starts branching out (just after the Saudi Arabia segment) and you start meeting interesting characters and see what all the little differences you produce with your choices Alpha Protocol gets awesome. Also, your skills get a lot better (specially if you're a tech spec/stealth character) and you get things like invisibility to circle around the retarded AI.
BigJiantRobut said:Am I screwing myself over or setting myself up for disappointment if I just shoot him in the head to get past this?
jim-jam bongs said:Out of curiosity have you tried sneaking past him without using a noisemaker first? If I recall, noisemakers put guards into their alter state which means they'll develop super senses. In their idle state they have the narrowest vision cone in gaming history.
BigJiantRobut said:He has a view of the entire yard, so not using the noisemaker makes it even more likely for me to become swiss cheese.
BigJiantRobut said:Am I screwing myself over or setting myself up for disappointment if I just shoot him in the head to get past this?
KnightAttack said:I'm trying to remember this clearly....Isn't there a zip line or something that goes above him that you can use and completely avoid him? or am I getting that confused with something else.
It seems to me there are multiple ways to enter that building, and you're trying the wrong one.