Tribes of Trusty
Member
I want to play it, can I have advice as to how I can breeze through the game ? (which abilities should I develop, etc). I don't really want a challenge, just have fun while doing the game and see the multiple stories
I want to play it, can I have advice as to how I can breeze through the game ? (which abilities should I develop, etc). I don't really want a challenge, just have fun while doing the game and see the multiple stories
I agree, it's not gonna turn faces or anything but I like how it looks. Outside Saudi Arabia, the game gets a lot of color and colorful characters and locations and it's just pretty to look at.Edit: Oh, and the game looks beautiful to me.
Just started this after a fifth playthrough of Fallout New Vegas, and it's living up to all of the praise it's received on here and then some. Four hours in, two of the three SA missions complete, and I'm surprised by how much I love the game. It has a thirty minute adjustment period for sure (finding out the 360 controller is the best way to play ever, adjusting skills to make hacking easier, etc) but it's nearly perfect. Excellent blend of stealth and action, the RPG mechanics are focused and rewarding, and the writing is smooth as butter.
Couldn't ask for more, and I look forward to what it has to offer. Getting MGS3 flashbacks of greatness! Probably going to double feature it with Deus Ex HR.
Edit: Oh, and the game looks beautiful to me.
I agree, it's not gonna turn faces or anything but I like how it looks. Outside Saudi Arabia, the game gets a lot of color and colorful characters and locations and it's just pretty to look at.
The rest, it's a great game, but both the stealth and TPS gameplay are pretty weak (stealth is serviceable, though).
As someone who is on his 4th play-through, I always love hearing someone enjoying this game. If you're not already, a sociopath, asshole Thorton play-through is a must.
Yeah, I'm not looking at it from a graphics whore's point of view, but some things are really poor, like the animations.As I only play on PC, I'm looking through my Steam directory and I have only two other games that rely on Unreal Tech, so I know I'm not nearly as exposed to it as a lot of "gamers". For a reference point, I believe the Source engine in L4D2 and Portal 2 are perfection in terms of graphic practicality, fidelity, color, and design sooooo that's my grain of salt.
I'm getting frustrated with the Stealth, no matter how many points I invest on it I'm always detected like from two or three feet away. I have to use the 'silent running' perk at all times if I ever want to do stealth. :|
Nope, unfortunatelyAre there any must have patches needed for this game to help with some of the bugs?
1- What should I buy via my computer in the game?
2- How should I approach beating the game while focusing entirely on stealth?
Gracias, I thought those info dossiers were sidequests heh.1-Information Dossiers, you don't need any other weapon upgrades besides buying sleeping ammo.
2-Focus on pistols (because they break the game with chain shot) and stealth (so you can get the "invisible even while running so long as they don't see you" ability and you're golden.
Gracias, I thought those info dossiers were sidequests heh.
Neat, will focus all future points on Stealth then thanks.
Gracias, I thought those info dossiers were sidequests heh.
Neat, will focus all future points on Stealth then thanks.
Depends on your expectations.I'm thinking of giving this game a chance, I can get it for £4 haha, worth it?
Depends on your expectations.
Do you expect shooting people will be enjoyable?
No.
Do you expect stealth to be anything other than meagerly competent (but still kinda fun)?
Nope.
Do you expect the game to have a pretty good branching story well worth playing it over and over again?
Then FUCK YEAH.
Also buy this if you really like being an asshole to NPCs in Mass Effect. It's very good at it.
Cool, if you get it on PC, a controller is recommended for the minigames. I managed to beat the game without a controller but it's pretty bad.Sounds good, I'm interested in the dialog choices and the feeling of being a spy mostly.
Being an asshole is always great in second playthroughs too.
So looks like a buy.
Thanks.
Cool, if you get it on PC, a controller is recommended for the minigames. I managed to beat the game without a controller but it's pretty bad.
Another question, is this one of these modern games in terms of difficulty where "normal" is easy and "hard" is "less easy"?Uh, not much in the way of mods, I remember a couple of ini tweaks to do stuff like animation blending for changing directions (something I can't believe Obsidian didn't do) and a slightly less goofy crouch-walking animation. Some guy also found the way to force AA, but I think that's as far as they went. Most of the stuff is on the Obs forums: http://forums.obsidian.net/topic/55422-modding-alpha-protocol/
As for advice, well, if you're gonna go melee or non-lethal, make sure to still put a few points into Pistols so you can get chainshot, it'll make some very annoying bosses that much easier. Other than that, not much, if you have a controller handy to play the hacking minigames with, then all the better, but that's about it.
What does recruit does? I can't distribute talent points but will i'll be able to do so as the game progreses?
Good for a first time player? Question, why veteran does exactly the opposite? I dont get it.Start with 0 talent points. Able to gain a few during the tutorial stuff, but not as much as you normally start with.
Gives a few unique dialogue options.
After beating the game with recruit, you unlock Veteran, which allows you start with a ton of talents points.
They're like "modifiers", change up the game a bit. Start with neither of those enabled, then do your other playthroughs on veteran or recruit. They also have a few extra dialogue options.Good for a first time player? Question, why veteran does exactly the opposite? I dont get it.
Good for a first time player? Question, why veteran does exactly the opposite? I dont get it.
When I played my Recruit run I felt compelled to always pick the Recruit choices so I could see the extra flavor dialogue options.Why not Recruit? I did that with the highest difficulty on my first playthrough, though you'd want to go with powerful builds (like Grayman's suggestion above). Then you have Veteran unlocked right away to play god.
When I played my Recruit run I felt compelled to always pick the Recruit choices so I could see the extra flavor dialogue options.
If he starts with one of the regular "classes" he'll just choose according to whatever he feels like it with no extra "pressure", and he can leave that for subsequent playthroughs (which are a must).
I picked Recruit option like once or twice in the beginning of the game. I feel like they're "newbie" responses whereas Thorton is badass, so actually I feel compelled not to pick them.
Alpha Protocol's development was a mess. SEGA wanted a Mass Effect killer without spending as much, and Obsidian didn't know how to do an action game and had a lot of in-fighting to the point they changed directors like 3 times.
We're blessed it turned out as good as it did.
RPGs have numbers. I bet that is what sega said. sadly.Ironically, the one thing most people complain about, the slavishly devoted to numbers shooting, was a SEGA directive. Reports state that Obsidian wanted to make player aiming more important, but SEGA demanded that it be driven almost solely by stats.