Kenpachii
Member
Hairworks implementation was too computationally expensive for the result it was producing.
Nobody stopped AMD from:
1) updating there drives to enforce lower tesselation for witcher 3.
2) go out to developers to implement a slider for tesselation
3) implement stressfx in the game and talk with the developer.
But what did amd do? bad bad nvidia. And the end result is AMD users have ot tinker with there settings wait forever for meaningful driver updates and with nvidia it just works.
So what are people going to buy shit that just works the end.
This is why i stated ealier in some AMD topic that AMD needs to go out and start talking with developers for meaningful games that are coming out. Nobody gives 2 flying shits about dirt 5 or some shitty godfall hack and slash game, start working with key titles such as cyberpunk / metro etc and make sure those games run raytracing at 1080p 60 fps on there 6800xt and have a AMD option specifically that reaches that for those cards even if the quality is a bit reduced from nvidia. But at least people have a stable performing solution going forwards intead of having to wait and all they get is AMD crying about nvidia which your consumers aren't wanting to hear.
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