Animal Crossing Direct February 20th 9am EST

What was different in the GameCube version? I haven't played that version in a while. The only thing I remember being different is that villagers seemed to have more "moods", and could be more angry.

Yes the villagers had more varied personalities and would react more to your lack of promised actions.
 
Watching, but I don't really know what I'm looking for. I'm getting this day 1 for my partner to play while I'm busy with Doom because I know she'll love it after she got hooked on Stardew despite not really ever playing video games.
 
nintendo still doing that use your phone to chat shit oh well.
will def make tons of 16 bit related stuff hnng
 
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The amount of customization is really amazing. Animal Crossing's world used to be so rigid, but now it looks like it's going to be whatever you want it to be. I'm a little torn by all these changes.
 
Is it true there is only a single village per switch...? Like, I can't even load a different profile...?

What in the flying fuck is that all about?
 
NOOOOOOOO not a tie in with that POS mobile phone game nintendo please don't
 
Looks like same ol' Animal Crossing. Being able to hop over streams or modify terrain is nice though.
 
i know this save game won't support cloud data but i can still transfer my savegame to another switch right?

like pokemon let's go splatoon 2 and pokemon sword?

i prefer to when i go away to play on the more compact switch lite.
and when at home.. play on the big screen at times.
 
Honestly guys, as someone who isn't that much of a Animal Crossing afficionado, I was pleasantly surprised by how much content is in the game, more than I expected !

After Luigi's Mansion 3, looks like I'm gonna try out another new franchise outside of my usual Mario or Zelda games :messenger_smiling_with_eyes:
 
wait you still can play on multiple switches.
you just erase the savegame on one when you move it. other games have this
 
Game looking amazing. Im glad they confirmed multiroom houses. I know it was dumb to think they wouldn't be here, but part of me thought they used outside furniture to cover that up.

I love the land deformation stuff and the ability to use amiibo to get my favorite villagers. Now I need to find a chadders card to get my favorite bro on my island.
 
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i was under the impression it's one or the other for those with two switches
then nintendo would have yet another different saving way,
i don't think so.

People get new switches.
a delete savegame and export function is already a thing.
i assume this will be the same.
 
It feels like Nintendo is adding a prologue and epilogue to the usual Animal Crossing formula. You're starting on a blank island and building all the normal services you usually start the game with. You have to help build the shops and museums! You can't even start the normal gameplay loop of collecting all the different bugs and fish until you get the island services in place. It's crazy how much of a shakeup this game brings to the series, and that's only the start. By the "end" of the game you're sculpting the terrain to make the island whatever you want. You're laying down paths, carving into cliffs, and rerouting rivers. It really feels like Nintendo went all out on this game.
 
Looks cool. Glad you can do more than just live in a tent like a San Francisco citizen.

I'll be playing this in small bits for a long time. Perfect for when I'm drinking my coffee in the morning.
 
And then we have ree bummed about all the features in the game....


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Jooxed Jooxed

One of the things that's really nice about the game is the choice to not engage in any of that. It's weird for him to demand things not be there because he doesn't want to engage with them.
 
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