cormack12
Gold Member
Just about to complete Odyssey, and it's been an ok ride. Still think it's a little over rated but it's a solid enough game to put into a collectathon, but I can't stress how many deaths are from the controls or weird mechanics.
The three step jump timing is a bit generous so you end up altering what type of jump you're trying to pull off, then there's the weird run and jump but without a sprint button any more. I get the game is more exploration based but some of the more precise platforming required for some power moons would have benefitted from tightening up some of the timing and controls. And no, cappy does not bridge the gap (except when in function mode) with hat jumps etc.
I kind of feel it's a weird halfway house that almost gets the exploration right/ability based areas but the more traditional based platforming challenges are just lacking (not the ones where you traverse areas by becoming a winged goomba, fireball, water squid etc)
The three step jump timing is a bit generous so you end up altering what type of jump you're trying to pull off, then there's the weird run and jump but without a sprint button any more. I get the game is more exploration based but some of the more precise platforming required for some power moons would have benefitted from tightening up some of the timing and controls. And no, cappy does not bridge the gap (except when in function mode) with hat jumps etc.
I kind of feel it's a weird halfway house that almost gets the exploration right/ability based areas but the more traditional based platforming challenges are just lacking (not the ones where you traverse areas by becoming a winged goomba, fireball, water squid etc)