I understand that's where it comes from, but that mindset has always kind of confused me. Smash 4 is the newest game in the Smash Bros series...exactly where is its scene supposed to develop from? A mix of series newcomers and series veterans that hop on from playing older Smash games, and that's somehow treated like it's wrong?
It feels like there are a lot of people in the Melee community that have developed a weird sort of victim-complex, having gone for years without getting much help from Nintendo itself in cultivating the scene in the way Capcom supports its fighting communities. Now Smash 4 releases and Nintendo finally wakes up and begins sponsoring events for it...and this is a bad thing? I'm sorry that Nintendo had its head in the sand and didn't give Melee the support it deserved, but I've seen complains about how Smash 4 didn't "earn" its place in the community like Melee had to, and from the perspective of more or less an outsider, that just comes off as a lot of salt and jealousy.
I get the thought of making a "Melee Rules" version, in fact another friend of mine mentioned something along those lines yesterday to me, but putting that together would also involve having to totally retool the game's physics engine, controls, and the timing of characters' movesets...plus if anything that would only encourage the Highlander-esque feuding between sides because it makes it even more likely that only one of those styles would be deemed the "tournament style." For the sort of game that Nintendo wants to make, I don't think that the Melee purists will ever get anything to their liking outside of Melee itself. It's a shame, but it's also easy to lose sympathy when you see attempts to tear down everything coming after it.
Took me way too long to write all that, back to actually watching matches!
What's wrong if they did that and all the players in the world just played the version they preferred? Seems like the best way to do it to make everyone happy?