Yes. The only thing I could say right now is "HOLY FUCK ARE YOU FOR REAL?". I don't know which one should I admire more. The one who thought all this shit or the fanbase who try to decypher all this and learned it.
Letters in this one is even harder to memorize than Hymnos.
It's good to see that this game apparently is more like Ar Tonelico 1 and 2 instead of 3. I enjoyed what I played of 1 (meh story, but amazing world and surprising amounts of depth for the Reyvatiels) and I really look forward to playing 2 whenever that retranslation project is complete. Speaking of which, how's the progress of that?
How does the musical style (both Hymmnos and generic music) compare to the prior games in the series?
So, the first thing you hear any time you boot one of the Ar Tonelico games is one of the Singing Hill songs, check out these lyrical translations of the Hymnos and you can get a good idea of the sort of thing you're *probably* in for.
Singing Hill: Harmonics EOLIA (ar tonelico 1): Edit: links removed since apparently the youtube videos used the original translator's lyrics without permission, There doesn't appear to be any alternates
Singing Hill: Harmonics FRELIA (Ar Tonelico 2):
Singing Hill: Harmonics TILIA: (Ar Tonelico 3):
https://www.youtube.com/watch?v=iCQ5c2z4hr4
In my eyes these games are best in class in world building and thoroughness, and paying off incredibly to someone willing to invest a little into the series. You don't have to know the language or anything, but watching and knowing the song translated is tremendous I feel and totally worth checking out.
Ar Tonelico is the secret best RPG trilogy ever made in my opinion.
and their music is best in class bar none FACT (okay yes, that's subjective too)
If you like, I put a lot of my favorite hymnos->english translations in my post in the neir OST topic (very similar style of music)
http://www.neogaf.com/forum/showpost.php?p=129617390&postcount=192
There's a reason such a niche RPG has spawned so many concerts and CDs. The music is absolutely worth it.
Oh, and the combat in 1 and 2 made each combat important, characters talked and recognized the events that happened in combats. and crafting GOOD GOD they're the only company that really understands the best reward from crafting is small scenes where the characters talk about what they made, why they made it, and goofs that happened along the way. You get the item, but the TRUE reward is watching the female lead sass the main character for turning an umbrella and cookie sheet into a deadly weapon capable of splitting comets.
RPG's strongest attributes are the interactions of character personalities and Ar Tonelico/GUST/Ar no Surge understand that and amplify and reward in that angle like no other company or series ever has
I am... I am straight up
*hyped*