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Are Developers Embracing Nintendo's Next-Gen Vision?

ThunderEmperor said:
1up developers round table. interesting looooooooooooooooooong read.


http://www.1up.com/do/feature?cId=3145949&did=1 :D

Jesus man, paste it and bold the key elements, don't make us work :p

Geremy Mustard (Chair): The Revolution will be much more powerful than the GameCube.

You could control Dante in Devil May Cry with the analog stick, but swing the pointer like a sword to attack enemies and perform original combos.

That would rock so much.
 
lollerskates said:
yawn talk talk talk talk

nintendo release some screens or vids of revolutoion games plz

every day its just talk
It is just talk, unfortunately. But screens aren't any better. If I talk to friends who have never gamed before and I try to explain to them the beauty of, whatever, say Ghouls and Ghosts, neither talking nor screenshots/videos will tell them anything that I want to convey. Actually controlling the game is what makes the experience.
 
Geremy Mustard (Chair): The Revolution will be much more powerful than the GameCube. I think people will be surprised at how many games will continue to be made across all three consoles. Game developers are becoming better at making their engines scalable, so that they can easily downsize textures, reformat audio, etc, so games can still be made to look pretty on some systems yet still play well on less capable ones.

REv has power in the little box.

Meaning Rev is less powerful but efficent.
 
Drinky Crow said:
GAMECUBE TURBO


typical drinky


qutoe of the day
Chris Charla (Foundation 9): I don't think it's that big of a deal. It's a bummer, and a little irritating, but for the next generation, it's probably not required that your system support HD. I have an HDTV, but I still watch a lot of plain old NTSC content. If the games are good, people won't care if they have to play them in 480i. If the games suck, 1080p doesn't fix that, either! :D :D :D :D :D
 
Since when did 1UP turn into Ntards? I swear there's been a ton of features on Revo lately. *goes off to read article*
 
koam said:
That would rock so much.

Have you played DMC? Can you really imagine swinging your arm around for that long to fight in that game? I wonder if people even think about how annoying that could get before they say how great of an idea it is. Action intese games like that wouldn't be fun to swing that controller around. Something like Zelda it'd be fine but not with games like DMC or DW ect.
 
It was a pretty good read, one thing stuck me as odd though, the companies they interviewed.. they normally don't develop for Nintendo.

Have you played DMC? Can you really imagine swinging your arm around for that long to fight in that game?

I was thinking more, throw the person in the air then aim and shoot at him. Press "A" to swing the sword. I was wowing at the concept of DMC on the rev.
 
You know, this is probably a bit off-topic, but seeing that so many devs are apparently unaware of any real details surrounding the new Ninty system right now/very recently, just how much of a software flow do they expect to have in the first two years for Rev? Sounds potentially very thin in the early going, at least for third party software.
 
MightyHedgehog said:
You know, this is probably a bit off-topic, but seeing that so many devs are apparently unaware of any real details surrounding the new Ninty system right now/very recently, just how much of a software flow do they expect to have in the first two years for Rev? Sounds potentially very thin in the early going, at least for third party software.


considering the peopel the interviewed ar ento big developers. we don't know. but the guy from vicarious seemed to be knowledgable and i think the may have rev dev kits
we know very well that ubisoft loves the rev and most jap devlopers are on board but as to who has kits no idea and hwo much game flow
 
MightyHedgehog said:
You know, this is probably a bit off-topic, but seeing that so many devs are apparently unaware of any real details surrounding the new Ninty system right now/very recently, just how much of a software flow do they expect to have in the first two years for Rev? Sounds potentially very thin in the early going, at least for third party software.

Read my post right above yours, most of these devs don't normally make games for Nintendo.
 
koam said:
It was a pretty good read, one thing stuck me as odd though, the companies they interviewed.. they normally don't develop for Nintendo.



I was thinking more, throw the person in the air then aim and shoot at him. Press "A" to swing the sword. I was wowing at the concept of DMC on the rev.


Pretty simple really, hold A and swing (or gesture) with wand to use sword, hold B and aim to fire guns. Use directional pad to switch between the 2 guns and 2 swords.

Or use two wands for double swords like Agni Rudra and double guns like Ebony Ivory (optional).
 
koam said:
Read my post right above yours, most of these devs don't normally make games for Nintendo.

Yeah, perhaps. Ninty certainly doesn't seem to be very far along with the system or they are sticking with a few favored developers/publishers for launch period/first year...which seems like a bad idea, IMO. I would assume that this is the case and it's because they want to ensure that the idea of how the system should be approached, with respect to the controller's usage, is made clear and expected of developers coming into the fray thereafter.
 
Look at the powerhouses involved in this discussion:

Tom Fulp, co-founder of The Behemoth
Randy Pitchford, president of Gearbox Software
Karthik Bala, CEO of Vicarious Visions
Geremy Mustard, co-founder of Chair Entertainment Group
Eric Holmes, lead game designer at Radical Entertainment
Chris Charla, executive producer at Foundation 9 Entertainment

You will say, "Wow."
 
Mrbob said:
Look at the powerhouses involved in this discussion:

Tom Fulp, co-founder of The Behemoth
Randy Pitchford, president of Gearbox Software
Karthik Bala, CEO of Vicarious Visions
Geremy Mustard, co-founder of Chair Entertainment Group
Eric Holmes, lead game designer at Radical Entertainment
Chris Charla, executive producer at Foundation 9 Entertainment

You will say, "Wow."


Don't underestimate smaller developers.
 
Mrbob said:
Look at the powerhouses involved in this discussion:

Tom Fulp, co-founder of The Behemoth
Randy Pitchford, president of Gearbox Software
Karthik Bala, CEO of Vicarious Visions
Geremy Mustard, co-founder of Chair Entertainment Group
Eric Holmes, lead game designer at Radical Entertainment
Chris Charla, executive producer at Foundation 9 Entertainment

You will say, "Wow."
Gee, you're a bit late with this troll.
 
Mrbob said:
Look at the powerhouses involved in this discussion:

Tom Fulp, co-founder of The Behemoth
Randy Pitchford, president of Gearbox Software
Karthik Bala, CEO of Vicarious Visions
Geremy Mustard, co-founder of Chair Entertainment Group
Eric Holmes, lead game designer at Radical Entertainment
Chris Charla, executive producer at Foundation 9 Entertainment

You will say, "Wow."
I give that trolling a 3/10.

You can do better.
 
capslock said:
Don't underestimate smaller developers.
Is any of them saying they will actually make a game for it? Don't confuse the PC niceties Nintendo always gets from developers for actual support.
 
AndoCalrissian said:
Gee, you're a bit late with this troll.

I'm not trolling. I have no interest in what these people have to say about the Revolution. I thought we were going to have comments by big boys like Square, Konami, EA, etc when I entered this thread. So Gearbox will have Brothers in Arms 4 ready by the time Revolution launches (Looking at the games current 6 month release between original and sequel), wow thats great.
 
Rhindle said:
Is any of them saying they will actually make a game for it? Don't confuse the PC niceties Nintendo always gets from developers for actual support.


A few of them already make DS games, so yes, I think at least a couple of them will end up making games for it. Don't confuse GAF with the real world.
 
koam said:
Read my post right above yours, most of these devs don't normally make games for Nintendo.


Yea but hes not saying all of em are big nintendo developers..

But a company like Vicarious Visions is for there handheld market, and with them soaking there feet with doom 3 on Xbox i wouldnt be suprised if they had a rev kit already.. it almost sounds like they kinda do with him implying "Dont underestimate Nintendo" like 80x in that interview.

But I will admit one thing.. I really hate how Vicarious Vision strokes the DS's penis like 24/7, Its great they develop for it and have 3 games on the system 1 being really good, but really.. he mentioned DS like 80x =[
 
capslock said:
Since when did 1UP turn into Ntards? I swear there's been a ton of features on Revo lately. *goes off to read article*
It seemed to start around when they got the hands-on time with the Rev. prototype.
 
PezRadar said:
But I will admit one thing.. I really hate how Vicarious Vision strokes the DS's penis like 24/7, Its great they develop for it and have 3 games on the system 1 being really good, but really.. he mentioned DS like 80x =[

On the one hand i agree, but on the other he does use the ds to illustrate some good points. I mean the only way that the DS is surviving versus the DS is due to unique content. It not like ps2 versus xbox, its more like ps1 versus ps2.

I think that people thinking doom and gloom for the revolution is up for a big surprise, with the ds they have shown that they are capable of making niche markets for themselves.
 
Great article. As many have pointed out, it sounds like some of those developers have dev kits are inside knoledge. It's a pretty safe bet that Vicarious Visions has one, after their success on the DS. On at least three different occasions people gave hints that the Revolution would suprise people and have good graphics.

Karthik Bala (Vicarious Visions): Much like the DS, I think people are underestimating what the system is capable of.


It's great that Gearbox are vocal about supporting the Revolution. I would love to see a Brothers in Arms game that used the controller.
 
MrBob does have a point. These developers are small fry. Their opinions are cool and all but i'd rather we see what Capcom, Namco, EA and Konami have to say about the Revolution.
 
SolidSnakex said:
Have you played DMC? Can you really imagine swinging your arm around for that long to fight in that game? I wonder if people even think about how annoying that could get before they say how great of an idea it is. Action intese games like that wouldn't be fun to swing that controller around. Something like Zelda it'd be fine but not with games like DMC or DW ect.
I think you are just more upset that somone mentioned DMC on a non-Sony machine. Quit yer bitchin'. Strong American men have no problems swinging their arms around.
 
Kon Tiki said:
I think you are just more upset that somone mentioned DMC on a non-Sony machine. Quit yer bitchin'. Strong American men have no problems swinging their arms around.

*looks at your avatar*
:lol
 
Once again, 1UP puts together a great feature on the Revolution, whilst Matt-IGN sits around with his hand down his pants and does nothing to drum up interest to his IGN Cube channel.

As for the actual article, while comments from developers are great, I want to hear what publishers have to say. Developers can only do whatever they want if they have a publisher with the pocketbooks to let them.

Comments from different publishers would be a lot more pertinent as to the Revolution's chances.
 
WindyMan said:
Once again, 1UP puts together a great feature on the Revolution, whilst Matt-IGN sits around with his hand down his pants and does nothing to drum up interest to his IGN Cube channel.

As for the actual article, while comments from developers are great, I want to hear what publishers have to say. Developers can only do whatever they want if they have a publisher with the pocketbooks to let them.

Comments from different publishers would be a lot more pertinent as to the Revolution's chances.

I thought Matt said he was working on an article like this awhile ago. Oh well.
 
SolidSnakex said:
Have you played DMC? Can you really imagine swinging your arm around for that long to fight in that game? I wonder if people even think about how annoying that could get before they say how great of an idea it is. Action intese games like that wouldn't be fun to swing that controller around. Something like Zelda it'd be fine but not with games like DMC or DW ect.
this is the only lame excuse people can come up with to counter any positive revolution idea.

controlling the gun with one hand the sword with the other would rock hard.
 
Error2k4 said:
this is the only lame excuse people can come up with to counter any positive revolution idea.

controlling the gun with one hand the sword with the other would rock hard.


....for about 10 minutes.
 
lollerskates said:
....for about 10 minutes.
sure is not like the developers will only include one way of controlling characters with the revmote.
 
Ramirez said:
If they did that with DMC,your arm would fall off after about 10 minutes of playtime :lol
seriously ... you have some easy-to-fall-off arms ...

I don't think any normal human being would have their arms fall off because of moving their arms around for 10 mins.
 
Pellham said:
MrBob does have a point. These developers are small fry. Their opinions are cool and all but i'd rather we see what Capcom, Namco, EA and Konami have to say about the Revolution.
but then he'll be like "they can say they support revo all day long, but no one would announce any games for it."
 
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