Are Western Devs the worst they have ever been these days or am I just having a bitter old man hot take?

Most game characters look fucking stupid and god help you 20+ years ago. You intentionally narrow down to a specific subset of games because of this criteria?
Crash from 96 was pure fun to play, even at 30, unlike that uggo protag from SoM, its in devs interest to make game with protag that i wanna play, they should want my and other gamers(their customers) money, if they screw up making game "for modern audience" guess what- its their job at stake, gamers got plenty other options to chose from :)
 
Bro, be real, silent hill 2 remake came from bloober which is polish dev studio, not western, its eastern eaurope.

pa%C5%82ka-si%C4%99-przeg%C5%82a-kiepscy.gif


Central Europe! (to be honest I don't give a fuck at this point, in some ways it's good to be separated from what is happening in western part of Europe, lol).
 
As often as i disagree with Gaiff, gotta agree with him completely, ff16 is defo current gen, u can see it by how hard it is to run it maxed in 1080p native at stable 60 on pc, on ps5 it drops to some switch-like resolution at times and still cant hold 60 durning big battles, its that heavy, even tho it has 0 rt.
Edit: Here timestamped ps5 DF review where u can see IQ and framerate:

We only disagree on the AC Shadows thing.
Virtually every NPC, facial animation element in the game.
By NPCs, you mean no-name characters who don't matter?
Level geometry looks extremely flat and simplistic.
Not sure what you're on. The parts such as the castle or swamp have incredibly dense geometry and are packed with details and high-quality geometry. Is it always perfect? No, but what game is? By and large, XVI is a proper showcase of the next-gen systems. It would fry a PS4.
Some parts look great, I agree. I was actually saying SQEX is one of the only ones competing in the post you quoted. FFVII-2 is also a mix of PS4 level and some great looking stuff. Remake 1 was literally a PS4 game. If you disagree that's fine, but that's how I feel about it.
VII looks a lot worse than XVI and is a PS4-tier game graphically.
 
pa%C5%82ka-si%C4%99-przeg%C5%82a-kiepscy.gif


Central Europe! (to be honest I don't give a fuck at this point, in some ways it's good to be separated from what is happening in western part of Europe, lol).
Im polish like u bro, but gotta be real here, worldwide anything east of berlin is eastern europe :D
 
Im polish like u bro, but gotta be real here, worldwide anything east of berlin is eastern europe :D

That was invented during the cold war, before that east/west was divided by form of Christianity they used and Poland was always Catholic.

nPogJ2T.jpeg


But I get that this will never go away and Poland will be (wrongly) categorized as Eastern Europe by most people worldwide.

On topic, OP is right - most western games are trash and reasons for it were said by many posters so far (woke, capitalism, lack of talent etc.). I prefer Japanese games in recent years...
 
Last edited:
I play exclusively Japanese/Asian games and its not because I am a weaboo or anything but they release better games for a good while. Like RE, Dragons Dogma, Wukong, Stellar Blade, Astro Bot, Pirate Yakuza. And Silent Hill 2 while done by Bloober takes the JP blueprint. I am a big fan of TW3, classic Dragon Age and Mass Effect but they mostly don't deliver.

Robocop was one of the recent exceptions, that game was really fun. But it didn't try to deliver a message or uglify things, it was true to the source.

Ubisoft, EA and also Sony for a while are mostly releasing slop. The last western Sony exclusive I truly enjoyed was Returnal.
 
We're definitely not getting any good shit from Western devs in the AAA space because making good shit in the AAA space has gotten too expensive, risky, and dev time takes too long.

You're going to get homogenized games that fall flat because they've all been modeled after previously successful games that seem like "safe bets" to investors and publishers, only to find out that after seven years of dev time the intended audience for the game has moved on to something else or just straight up aged out of gaming altogether.
 
We're definitely not getting any good shit from Western devs in the AAA space because making good shit in the AAA space has gotten too expensive, risky, and dev time takes too long.

You're going to get homogenized games that fall flat because they've all been modeled after previously successful games that seem like "safe bets" to investors and publishers, only to find out that after seven years of dev time the intended audience for the game has moved on to something else or just straight up aged out of gaming altogether.
Just make sure woke trash devs stay away from it and game has high probability of success, game's quality has to be priority, not pushing agenda or appealing to "modern audience" aka women, they barely buy any AAA games at launch, target ur games to teenage/adult males, we are the ppl who like/want to spend k's of usd(euro/pounds or w/e) yearly on new games, devs wanna sell their games- they better make sure they cater to us, including all kinds of fan service.

That means tons of gore/sex/violence of all kinds, showing/playing as masculine men, and women being cute/feminine- wanna have bossbabe in ur game then at least make her a villain ;)
 
Alan Wake 2 from Remedy, was it a 10 outtta 10 game, no was it a great game
still no. But great visuals.

South of Midnight....fuck the haters this is a great game, enjoy the local and interesting story,
Boring story, boring protagonist. GOTY art style.

so did Control.
It didn't. "By February 2024, the game had sold over 4 million units, with over €100 million in revenue." But I'm not sure if sequel would be a success.
 
Just make sure woke trash devs stay away from it and game has high probability of success, game's quality has to be priority, not pushing agenda or appealing to "modern audience" aka women, they barely buy any AAA games at launch, target ur games to teenage/adult males, we are the ppl who like/want to spend k's of usd(euro/pounds or w/e) yearly on new games, devs wanna sell their games- they better make sure they cater to us, including all kinds of fan service.

That means tons of gore/sex/violence of all kinds, showing/playing as masculine men, and women being cute/feminine- wanna have bossbabe in ur game then at least make her a villain ;)

I hate to break it to you but women make up 49% of gamers.
 
It didn't. "By February 2024, the game had sold over 4 million units, with over €100 million in revenue." But I'm not sure if sequel would be a success.

The game released in 2019..................
It literally bombed until it got GOTY nominations then it started selling.
Even a year later it only managed 2 million....I mean good for Remedy, but the games first year was not a success.......it bombed.
2 million in 12 months is something that like an Atelier game would pull (Also a huge Atelier fan.)

Control-Sales.jpg





P.S
Control was my game of the year 2019.
I followed and stan'd this game like no one else, so this isnt a hate post, im just stating the facts of the matter.

P.P.S
Opinions on South of Midnight and Alan Wake 2.......you are entitled to them.
 
I hate to break it to you but women make up 49% of gamers.
Thats a BS number from BS study that says 46% of gamers identify as women. Even that includes ALL OF GAMING not just mainstream pc and console gaming and its not actually counting any playtime numbers from games just people voted on a poll somewhere .
 
Last edited:
Yeh, just they dont buy shit, so who cares if they for the most part play games their brothers/fathers/boyfriends bought :P

What are you basing any of this stuff you're saying on? How do you know how many games women buy? More importantly, how old are you and when's the last time you changed your bed sheets?
 
What are you basing any of this stuff you're saying on? How do you know how many games women buy? More importantly, how old are you and when's the last time you changed your bed sheets?
We can see it by for example sales results of last years DA:V, its predecesor sold 12m copies, and it had supposedly 50%(or almost 50%) female players, yet this time devs targeted "modern audience" aka women and it bombed hard af, guys didnt wanna buy it, women barely bought it too so where is those 6 milion(50% of DA:I) female players ?
According to metacritic game is solid 82, and yet solely coz devs fucked up majorly targeting wrong audience, who doesnt buy AAA games at launch, they made sure game bombed big time =D
Edit:
Here we go, bullshit survey that states 48%players of DA:I was female
And among Western RPGs, Dragon Age: Inquisition is also much higher than the group average (48% vs. 26%).
 
Last edited:
And all of this because of Epic Store exclusivity.

As long as you agree it bombed, whatever reasoning you want to give for it bombing is neither here nor there.
My point was a game not selling doesnt necessarily mean the game is bad.

A game being "woke" doesnt directly translate into go broke, and people will always ignore a games "wokeness" if said is good, when a woke game reviews well, then its either paid shills or whatever, if it also sells well....mums the word or padded stats.


If you try to be reductive about a game being good or bad down to sales, reviews, wokeness you miss the point.


P.S Control didnt exactly set the world on fire on Steam, i very much believe it was word of mouth and console sales that got it all that revenue.
 
We can see it by for example sales results of last years DA:V, its predecesor sold 12m copies, and it had supposedly 50%(or almost 50%) female players, yet this time devs targeted "modern audience" aka women and it bombed hard af, guys didnt wanna buy it, women barely bought it too so where is those 6 milion(50% of DA:I) female players ?
According to metacritic game is solid 82, and yet solely coz devs fucked up majorly targeting wrong audience, who doesnt buy AAA games at launch, they made sure game bombed big time =D

You're basing this off one wack game that wasn't even marketed to women. Of course any studio wants to get as many audiences to play their shit as possible but they can't control who actually does.
 
We can see it by for example sales results of last years DA:V, its predecesor sold 12m copies, and it had supposedly 50%(or almost 50%) female players, yet this time devs targeted "modern audience" aka women and it bombed hard af, guys didnt wanna buy it, women barely bought it too so where is those 6 milion(50% of DA:I) female players ?
According to metacritic game is solid 82, and yet solely coz devs fucked up majorly targeting wrong audience, who doesnt buy AAA games at launch, they made sure game bombed big time =D
Edit:
Here we go, bullshit survey that states 48%players of DA:I was female

Shouldn't you be blaming the developer, though? If women didn't buy the game then how did they fuck it up? It was the dev/publishers choice to try to get a broader audience for it. It's almost as if you're saying the existence of women is ruining gaming.
 
You're basing this off one wack game that wasn't even marketed to women. Of course any studio wants to get as many audiences to play their shit as possible but they can't control who actually does.
Game was heavily targeted to women, and it failed big time, coz just like with all modern audience games, when u chasing female audience, u make product that is disgusing for male audience, there is a reason Barbie and Openheimer both were succesful movies at the same time but they basically shared close to 0 audience, different product for different target audience.

U target romantic comedies to women, while for us-guys only time we can tolerate that delulu shit is just before we get to have sex with the women who eat all the BS in those movies.
On the other hand u got extremly brutal boxing/ufc ppv events that target male audience(women dont buy tickets/dont watch those ;)
 
Last edited:
And Atlus? Atlus is a cult at this point. They're thriving on ports, director's cuts and remakes almost on the same level as Capcom. And look, I enjoyed Persona 5, but the people who say 4 is a better game (story and party aside) and who slobbered all over 3's remake, the most unapologetic time-wasting borefest I've tried in at least half a decade, are just incomprehensible to me.
It's all subjective.

I loved P3 and the Remake but found E33 to be a complete and total borefest. I made it maybe an hour past the end of Act 1, put the game down and have no desire to pick it back up.

And the way you feel about Atlus being a "cult" is the way I feel about E33 at this point.

It's great that people love the game. Play what you love and enjoy. I just don't get it.
 
Game was heavily targeted to women, and it failed big time, coz just like with all modern audience games, when u chasing female audience, u make product that is disgusing for male audience, there is a reason Barbie and Openheimer both were succesful movies at the same time but they basically shared close to 0 audience, different product for different target audience.

U target romantic comedies to women, while for us-guys only time we can tolerate that delulu shit is just before we get to have sex with the women who eat all the BS in those movies.
On the other hand u got extremly brutal boxing/ufc ppv events that target male audience(women dont buy tickets/dont watch those ;)

I still don't think that necessarily applies as easily to a medium like games. One of the first PC games I played was the OG Tomb Raider, and I'm a dude. I didn't care about Lara Croft or the triangle titties – the game itself looked fun.

I also played and enjoyed Kena: Bridge of Spirits and not because the character was female at all. My point is that not every game you think is aimed at females is necessarily aimed at females.
 
A game being "woke" doesnt directly translate into go broke, and people will always ignore a games "wokeness" if said is good, when a woke game reviews well, then its either paid shills or whatever, if it also sells well....mums the word or padded stats.
It doesn't directly, but it does most of the time. And it does so because devs think that "modern audience" is interested in their agenda not quality story and characters. "Woke games" (and not all of them are really "woke") could be profitable but it's hard to sell and numbers always would be lower than if they were "conservative".

My point was a game not selling doesnt necessarily mean the game is bad.
Yeah, it could be just mid (SoM) in the bad release window.
 
I still don't think that necessarily applies as easily to a medium like games. One of the first PC games I played was the OG Tomb Raider, and I'm a dude. I didn't care about Lara Croft or the triangle titties – the game itself looked fun.

I also played and enjoyed Kena: Bridge of Spirits and not because the character was female at all. My point is that not every game you think is aimed at females is necessarily aimed at females.
Bro, we all played first Tomb Raider, and yeh u played as sexy af woman there, which was making porn-like noises everytime it was feasible :D
Again- male target audience means masculine men or feminine/sexy women ;)
Here intro of first TR game, look at those freakin bazookas :o
 
Last edited:
Bro, we all played first Tomb Raider, and yeh u played as sexy af woman there, which was making porn-like noises everytime it was feasible :D
Again- male target audience means masculine men or feminine/sexy women ;)

I dunno, I just don't think everyone sees is that way. I don't get turned on by cartoons or game characters, but to each their own...
 
I dunno, I just don't think everyone sees is that way. I don't get turned on by cartoons or game characters, but to each their own...
Back in mid/late 90s all of us were trying their best to get perfect camera angle, if u know what i mean here :P
 
They're some of the most popular games, that's why they matter. Outside of mobile trash, the game industry is male dominated and anyone saying otherwise is a liar.

But why does that mean all games should have the same shit? Not everyone wants to shoot huge guns and run around with muscled guys, etc. There's actually room for a lot of different shit. Just because a game isn't about shooting big guns and running around with buff dudes doesn't mean it's for chicks.
 
I agree, with some exceptions, I think the indie scene is as bright as ever, and some of the AA games are quite good, like Clair Obscure and Prince of Persia: The Lost Crown.

Western games, like Western movies and series, are boring and preachy — with some exceptions. I might be turning into an old man myself, but I just can't find any joy in consuming entertainment coming from the West for a while.
 
Back in mid/late 90s all of us were trying their best to get perfect camera angle, if u know what i mean here :P

Not everyone is doing that shit, though. Some people are just into good games and are looking for that. It sounds like you're looking for games that don't conflict with that kind of behavior though, which is weird.
 
I also played and enjoyed Kena: Bridge of Spirits and not because the character was female at all.
Kena is a family game, not woman oriented like SoM.

I don't get turned on by cartoons or game characters, but to each their own...
You don't need to be turned on, it's about nice appearance. Nobody would watch "Ballerina" with Whoopi Goldberg.

But why does that mean all games should have the same shit? Not everyone wants to shoot huge guns and run around with muscled guys, etc. There's actually room for a lot of different shit. Just because a game isn't about shooting big guns and running around with buff dudes doesn't mean it's for chicks.
You are right, but why are you dissatisfied right now? I mean, games with masculine guys and huge guns is a rarity for a few years already.
 
Kena is a family game, not woman oriented like SoM.


You don't need to be turned on, it's about nice appearance. Nobody would watch "Ballerina" with Whoopi Goldberg.


You are right, but why are you dissatisfied right now? I mean, games with masculine guys and huge guns is a rarity for a few years already.

How is a game with a female protagonist not "woman-oriented" lol

"Nice appearance" is subjective. I don't care if a female character is busted as long as the game is good.

COD is huge and its nothing but shooting guns and being "tough" – shit is boring. I'm dissatisfied because there's nothing interesting or "new" to play because almost everything coming out is being marketed to people who just like to shoot shit.
 
Netflix/ gamepass style systems don't generate the kind of metrics for growth you want from spread out AAA quality experiences. It hits the growth metrics the execs want from frequent consistent releases. Expect shorter, less quality, more frequent releases from at least MS for the foreseeable future.
 
Not everyone is doing that shit, though. Some people are just into good games and are looking for that. It sounds like you're looking for games that don't conflict with that kind of behavior though, which is weird.
Bro, this shit was crazy, i remember back then in late 90s u had contests in polish gaming magazines where guys were sending pics of their gf/sisters cosplaying as Lara Croft to win some prizes ;)
Here to give u an idea thats how it all looked when lara croft cosplayer came to poland back in 99 to promote TR4(The Last Revelation), the vid is from nation wide tv, i remember watching it ofc back then:
 
How is a game with a female protagonist not "woman-oriented" lol
So, you think Tomb Raider or Ballerina are woman oriented? lol

"Nice appearance" is subjective. I don't care if a female character is busted as long as the game is good.
It's not that subjective. Humans love anything nice looking, it's in their nature, and I'm talking not only about opposite sex but about anything from things (phones, cars, home decorations etc) to pets.
 
Last edited:
That conference certainly did feel that way but then again Sony's conference felt the same, only for Japanese developers. If Western developers are making soulless immersive sim crap then japanese and asian developers are making soulless souls crap.

that said, plenty of exceptions on both sides. I think High on Life 2, Atomic Heart 2, and ILL looked absolutely original and amazing. A Western developer just released Expedition 33, a game that shows Japanese devs how to make turn based fantasy JRPGs. A western dev remade Silent Hill 2 and completely fucking aced it. Kingdom Come 2 is one of the most original games in years and it itself is a sequel. Japan has had a mid year so far but Mario kart reviewed well yesterday and ds2 is out in two weeks.

At least western studios brought Next Gen graphics this gen. Japan still thinks its 2015.

Both need a kick up the ass.
 
Last edited:
The age of the girlboss.. I dont think anyone would be called crazy if he/she didnt know anything about gaming and watched the games coming in the next months/years and thought "well gaming is a girl thing right ? " with the amount of girl leads.
I would say the context in my post and the video is that AAA gaming is wholly unoriginal.
 
Shouldn't you be blaming the developer, though? If women didn't buy the game then how did they fuck it up? It was the dev/publishers choice to try to get a broader audience for it. It's almost as if you're saying the existence of women is ruining gaming.
Im 100% blaming devs, top devs and publisher who instead of cut the funds/lay off the weirdos gave them their money instead.

They decided to gamble, aka in their stupid woke/feminist ally minds they thought something among the lines of "since already such a big chunk of our players are females we will make next entry in the series target them exclusively, male audience will follow suit anyways".

Yet they forgot that first of all that will antagonise/remove most of male audience and just as imporantly- game has to be good in the first place to attract any audience, be it male or female, pushing agenda alone wont make ppl spend their hard earned money/time on low quality product no matter how hard paid off reviewer pretends game is 2nd coming of jesus :)
 
Last edited:
Today's news about Warner and Discovery being split up is a great example.

Not sure I agree here.

I tthink the move is an obvious attempt at selling the company, which will be made easier not tied down by the linear media aspects of the company.

There will be a bidding war for this company will be massive.
 
For me it's Japan and China that make more of the generic slop plaguing the industry.

Half the games I see from them seem to be garbage anime gatcha waifu collector sims or trash casino/arcade gambling games.
 
Thick Americans buying shit American games

Your point?
huh? I'm merely saying those games are still actually selling and your response to attack and talk shit cause they are buying those games? ...wow.

I mean, I get if you don't like the games, that is ok, I don't even buy all the shit that was listed in that post, the point I'm making is someone is buying them regardless of your feelings. Thats like someone saying those F2P or GaaS games are dying and I bring up Fortnite and other MP titles and you go "derrr thick people buying da SHITZ gamez" as if that fucking changes that someone is actually still playing em.

The point was never to argue better or good and any personal preference, merely pointing out the fact that those games chart and still move units around the world, not just America..
 
European games are better than ever
Asian games are better than ever
Indie games are better than ever
AAA games are better than ever
Cant say the same about AAA and AA American games, in fact id say the exact opposite
Exactly what i wanted to say. Generally we have better games than ever, actually too many to even play all interesting and good ones, if you have a diverse taste, but AAA, from western, mainly american, devs is crippled by trying to be for everyone, incl. the "modern audiences", influenced by antigamer morons, ie a group that pretends to want something but all they want is to prevent stuff that was good in the past years and decades, leading to some stale, soulless, empty crap because they feel offended or excluded by that stuff in some imaginary way.
 
Top Bottom