PC Gamer's impressions indicated that their PP was still pretty ugly. Anyone have any comparison pics yet?
What do you mean PP?
Fxaa and that?
PC Gamer's impressions indicated that their PP was still pretty ugly. Anyone have any comparison pics yet?
What do you mean PP?
Fxaa and that?
Armas post-processing continues to be a bland blur effect; PP was enabled by default on my system, though its easily disabled.
You didn't really have to ask though did you? If you don't like a screenshot then wait for more.
In fairness I saw the motherofgod.jpg then the screenshot and thought I must be missing something because I'm on my phone.
Not that it's not impressive but I had the same initial reaction
Sorry--post processing. I think FXAA is a separate setting.
Basically, in ARMA 2, it adds some blur to the distant horizon, blur to the sides of the screen, and more blur when you're out of breath.
Was just to show off the cloud atmosphere / close-to photorealistic looks. I love it.
In fairness I saw the motherofgod.jpg then the screenshot and thought I must be missing something because I'm on my phone.
Not that it's not impressive but I had the same initial reaction
Is the exe 64bit? What's the CPU and RAM usage like?
Oh, it can look pretty bad yeah, for example here with the iron sights of the pistol:
Off
Very High
I already turned PP down to low, the blur / bloom thing is annoying.
I understand that, I just accepted it as someone who was excited about a game they have been waiting to play a long time and they took a screenshot of something they found attractive. There's going to be a shit ton of screenshots incoming so I just thought the negativity was unnecessary.
Take it with a metric shit ton of grains of salt, because i have been just trying it for 15 min on the editor and the first showcase, but performance seems pretty good to me.
I tried with everything on ultra but just 2xAA and 1680x1050 and the default view distances.
I am getting arround 30-40 fps on average, dropping in places like here:
Panoramic area with buildings.
What are the current resource hoggers in options?
Auto-detect seems to work just fine.
I was getting 22-36 FPS maxed out.
now 35-60 FPS using auto-detect.
Was just to show off the cloud atmosphere / close-to photorealistic looks. I love it.
Core i5 2500k @ 3.40 GHz
8GB DDR3 RAM
AMD Radeon HD5850
I don't get a constant 60 unless I'm on standard, but still it runs pretty well beyond that.
I have the same setup, with 8gb of ram and it runs between 30-60 on a mix of high and standard settings. Some dips into the 20s from time to time, but it's very playable.If I run OA on everything maxed out well in scenarios and editor with my Phenom II X4 965 and 5770, will I run Arma 3 well?
I'm on the verge of getting it but I'm hesitant on what you guys have been reporting.
This pleases me.Surprised, it runs better than A2 for me. Core i5 and a GTX 460.
Was getting 25-40 fps depending on what was happening and where we were in a 20 play match. Happy with that.
I have the same setup, with 8gb of ram and it runs between 30-60 on a mix of high and standard settings. Some dips into the 20s from time to time, but it's very playable.
If I run OA on everything maxed out well in scenarios and editor with my Phenom II X4 965 and 5770, will I run Arma 3 well?
I'm on the verge of getting it but I'm hesitant on what you guys have been reporting.
Haven't had a chance to play MP yet. I just went home on my lunch break and played a bit of the single player showcases.How's multiplayer?
Haven't had a chance to play MP yet. I just went home on my lunch break and played a bit of the single player showcases.
Yikes.
Eeee...is it that bad in ArmA II? I never noticed..but I do die a lot.
EDIT: Currently downloading the Alpha. If I can max out A2, how well are my chances for A3?
i have a GTX 680 and i am in the low 20's with ultra settings
Looks like there's low CPU utilization, just like ArmA 2 - Also explains why even the simplest of scenes takes a massive dip. Can't believe they still haven't fixed that.