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ARMS |OT| (’-‘)-------------

molnizzle

Member
It has a really wide hit box (wider than almost any other Arm), and it's one of the fastest Arms. However, it's also a light Arm. If you take a medium weight Arm you can just interrupt both hits of the Popper.

You can also block both attacks, immediately dash forward for the parry, then go in during the longer recovery time.

immediately what now?
 
This is probably a bizarre question but does anyone know if there are any video tutorials that show how you're supposed to be moving your fucking hands in motion controls. I can't figure out if I'm just totally incapable or am overdoing or underdoing movements.
 

DrDogg

Member
immediately what now?

If you block an attack and immediately follow with a forward dash you'll perform a parry. This knocks the Arm to the floor for a longer recovery period than just normally blocking. You also gain an auto-parry for maybe a half-second if they happened to attack with a second Arm immediately.

I haven't been following ARMS to learn all the tricks to winning.
Anyone have a good tutorial that's more in-depth than the one in the game?

Arms Guide and Arms Tips

Anyone feel like the matches should be 120 seconds long instead of 99? The 21 seconds could make all the difference since in most of the time out matches we are usually left with a sliver of health. Just a thought.

I would love to see the time extended or even removed (in ranked). I feel when I play skilled players it almost always goes to time.

While Master Mummy is great for scrub busting, it feels like he gets eaten alive by anyone that knows what's going on in this game.

I end up switching to Twintelle for easy wins, but I always have this dirty, guilty feeling afterwards. haha

I guess what I'm trying to say is: Give Master Mummy a spinning lariat that reflects arms and grabs opponents. ty and godbless

He already has that. It's called the Megaton. I think Master Mummy is decent. He forces you to attack, which means you're vulnerable if the Master Mummy is good. The issue is that you have to be able to read grabs because against a good Master Mummy I'm rushing him down and mixing up between point blank grabs and single punches. If Master Mummy reads well, I lose. If he doesn't, I win.

I'm just trying to get the damn Coolerang or Chakram to replace the Ramram on my Min Min, but I'm getting everything but.

I think the Ramram is better than the Coolerang and Chakram. You get more damage from the Ramram. Coolerang is nice for the ice effect, but against a good opponent you won't get much of a follow up. I prefer to get the extra damage.

I joined to see him get 0-2'd and then leave. Not cool man, when you face someone better you keep playing.

I've beaten him up in ranked and he stayed, so maybe he just didn't like how the match played out? He definitely doesn't leave after a loss in my experience.

As strange as this sounds, I'm not thoroughly convinced that snek park is bad lol

Like, you need to keep the opponent off the boards and the boards themselves allow you to have different attack patterns because of how they work (essentially, you can kinda go HAM since movement works differently than on foot since you're still mobile even after punching... so, the board vs. no board matchup is a blowup because snake board actually moves you enough in a side dash that you can avoid someone's punish).

The footsies on the board is kinda interesting once you realize you have to use the humps and momentum to get higher than the other board user.

...

But yeah, this might change once I see more stuff, but I'm not angry whenever the stage shows up since I enjoy the enhanced mobility and makes it feel like everyone has a gatling gun lol

If I knock the opponent off the board it's an instant win for me. Like... I feel bad. I just rush them down and they can't hit me at all because the board blocks everything. I don't like the stage at all. I think it's the worst stage in the game by far.
 
ARMS sequel needs to have uppercuts so you can hit airborne opponents easier. Also love the lobby system in here especially when you die in a group match and just go straight to the lobby instead of watching the others finish.

And shit, my arms are tired as hell.....haven't been this tired since Wii Sports lol!
 

Zutrax

Member
I just bought the game and am trying to play with the motion controls/Joycons style. But the movement is driving me nuts, everything else controls great, but actually walking around the map I keep accidentally guarding or walking the wrong directions or it doesn't quite work right for me.

Is playing with a pro controller an obviously inferior method due to lack of punch steering from what I hear? Will I have a legitimate and huge disadvantage because of it?
 

LProtag

Member
I think the Ramram is better than the Coolerang and Chakram. You get more damage from the Ramram. Coolerang is nice for the ice effect, but against a good opponent you won't get much of a follow up. I prefer to get the extra damage.

I like it because even against good players it allows you to apply pressure rather than just going for the hard knockdown. Plus it's only 10-20 less damage, I think?
 
Anyone feel like the matches should be 120 seconds long instead of 99? The 21 seconds could make all the difference since in most of the time out matches we are usually left with a sliver of health. Just a thought.

Echoes of early vanilla Marvel 3. Back then, there was a small movement to increase the damage level beyond the default, since matches kept ending in time outs. We all know what ended up happening.

Basically, once people get good, time outs will become less of a thing.
 
Echoes of early vanilla Marvel 3. Back then, there was a small movement to increase the damage level beyond the default, since matches kept ending in time outs. We all know what ended up happening.

Basically, once people get good, time outs will become less of a thing.
I think time outs will still be a thing, like boxing.

I think its a legit tactic though, as infuriating as it is.
 

DrDogg

Member
Man lag kills this game for me. Just got ranked down by a Helix that literally did nothing but spam attacks. I thought I was just mistiming my counter punches at first, but then I saw him go right through a grab and I realized it was lag. He was rank 10. Sad times.
 

LegendX48

Member
Man lag kills this game for me. Just got ranked down by a Helix that literally did nothing but spam attacks. I thought I was just mistiming my counter punches at first, but then I saw him go right through a grab and I realized it was lag. He was rank 10. Sad times.
Eh, Helix can kinda just do that. Punches clipping through Ribbon Girl though.... man, fuck Ribbon!
 

Dragoshi1

Member
So what's the advantage of the slap Arms and how do you use them? You're leading where you think they'll dodge to or what?

They are fast, fire and wind element each, and they are great for slapping folks out of the air.

I only tried them for an hour, but they are best, IMO, against people who dodge repeatedly left and right, especially when airborne.

I will get some more matches in later and see if they hold up in ranked.
 

Kyuur

Member
I feel like Cobra and Twintelle's stages are the worst. Both have undestroyable obstacles, no coincidence there.

Completed levels 1 and 2, I love this game. Ribbon Girl is my main.

Prepare for that to change.

J/k its still great.
 

LegendX48

Member
I feel like Cobra and Twintelle's stages are the worst. Both have undestroyable obstacles, no coincidence there.



Prepare for that to change.

J/k its still great.
Cobra stage is dumb in a fun way, twintelle's I like because the cars are actual cover
 

Timeaisis

Member
Man lag kills this game for me. Just got ranked down by a Helix that literally did nothing but spam attacks. I thought I was just mistiming my counter punches at first, but then I saw him go right through a grab and I realized it was lag. He was rank 10. Sad times.

Yeah, it's pretty bad.
 

molnizzle

Member
Has it been determined if you can do a wide grab with a pro controller?

You can, but it's hard as fuck and difficult to do reliably.

You need to plink ZL to ZR while at the same time flipping the left stick from left to right (or vice versa). I can do it about 50% of the time if I'm lucky.
 

LegendX48

Member
There is a video somewhere showing that you actually can. Seems kinda complicated though
Really? I'd like to see it.

So his hit box is messed up? Because he wasn't in puddle form or anything.
Like Ribbon Girl, he can be overly difficult to land hits on. To be fair though, lag may also play a part with hits connecting, and stage size matters as well as some have enough space to move out of range of all attacks (excluding slapamander which gives no fucks)
 

leroidys

Member
Man lag kills this game for me. Just got ranked down by a Helix that literally did nothing but spam attacks. I thought I was just mistiming my counter punches at first, but then I saw him go right through a grab and I realized it was lag. He was rank 10. Sad times.

Yeah, so sick of attacks clipping straight through people. Playing the single player is a lot of fun, but that's going to get old quick. I love the concept of the game, but the online just doesn't work well enough to hold it together (IMHO). The lag could be pretty bad in splatoon, but the nature of the projectiles did a good job of hiding this and making it less frustrating.

Beat Grand Prix level four.

That shit was hard. But I definitely have a better grasp on this game now.

Want to share any of your wisdom? Just cleared 3 and a couple of those fights were quite a struggle.
 
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