I couldn't agree more. The first half hour just sets the bar so high and then drops off as soon as you get to Seattle. Augustine's actress did an amazing job at making her convincing.
-It's disappointing to me just how little variety there was in the powers themselves aside from the way they look. Especially considering how much SP hyped them up and wanted to keep them a secret. Just imagine how cool would it have been if we had something like a neon tether or digital shield instead of just slightly different versions of the missile power.
-Also I would've loved to see side quest arcs for Eugene and Fetch, because that was definitely needed considering there are no actual side MISSIONS since you can complete every side activity in less than 30 seconds. For example, WHO was controlling the army of drug dealers? There should've been several side missions with Fetch that expanded on that. Also some context for the side content would've been nice, like at least some kind of dialogue where Reggie tells Delsin about the D.U.P. agents disguised as citizens or that there are hidden cameras. Or maybe some dialogue where Delsin talks about how his graffiti would lighten people up or instill fear.
-And even some cutscenes ended up being pointless besides just being an indication that the mission has started
"Come on supergirl, got people to see and powers to steal."
^ This was just Troy Baker pacing back and forth talking to himself. Such a waste of a cutscene.
It's a good game and it has it's high points, but it's still disappointing, especially when it comes to the same black and white moral system that ends up barely changing anything and also hurts the narrative. Seriously, a good amount of dialogue doesn't make sense if Delsin is evil and he isn't set up as an evil person to begin with so it's very jarring compared to good Delsin who is very believable, likeable, and well written but also pretty predictable.
For some context:"I'm so proud of you" <----Reggie still says this regardless of the karma path you choose, so basically he doesn't care at all about all the cops you've murdered.
I enjoyed it but I was expecting a GOTY/system seller, not a game that's more of a visual showcase with little substance and variety.