My only problem so far is Connor isn't as likeable as Ezio.
Depends on who you ask, I guess. I think he is the most likable character so far. Certainly more fun to play as him as well.
My only problem so far is Connor isn't as likeable as Ezio.
Depends on who you ask, I guess. I think he is the most likable character so far. Certainly more fun to play as him as well.
I was thinking about cancelling one of my paid off reserves and just get AC3 for the Wii U. So is the main consensus from Gaf that this is a title worth playing, especially if you're a AC fan? Reason why I'm asking is that funds are tight right now and can only get a few titles this holiday season.
Love Connor; he is my favorite assassin. His beginnings are told in such a way that I think it surpasses Ezio's beginning sequences.
Yep, the game just builds on itself so well. It's like the slow burn is intentional, so you can get a better sense of rising tension as it progressively gets better and better. While it may annoy some that it takes awhile to really build and open open up, I would hate to see the effect of growing into something epic lost by not making it this way. It wants you to take your time, be surprised by the twists and enjoy the game as it gradually unfolds into something much bigger and better than what you were expecting.
Connor instantly ages ten years when he finally puts on the robes. Hmm. Or at least that is the effect to my eyes of how his hair and face change.
I have only really played the first hour or two but I am loving the slow beginning.
What is your avatar from? I can't for the life of me remember.
Maybe i'm missing something but wasn't there a lock on system or way to tighten the camera during combat in the previous games?
Is the ability to assassinate while hanging from a ledge still present? Is it just that this particular character doesn't have that ability? (I'm still very early in the game)
Go to the real world and check one of the computers near the animus "chair".
Penny Arcade and their various Deep Crow comics. Specifically it is from this wallpaper/poster thing Gabe drew at some point: http://store.penny-arcade.com/products/pap08002110
The setting sucks, I loved Italy and Constantinople but this.. man
They got rid of lock on so that it is to get in and out of combat. I kind of like it since you can just jam on the right trigger and bolt at any point.
was getting used to the decent performance in the frontier... aaaand then went back to boston and shit got crazy. there is no way the pc port can be worse than this
I don't know; right now this is close to being my favorite AC3.
This'll prolly be my favorite AC3 as well. Hopefully the PC version delivers.
Free running through trees and climbing mountains and huge cliffs is just so damn fun. Especially when you are going down a stream or across a river without touching the ground or water. This is just really well done and makes the environment so much more rich than it already is. I am also surprised at how the game world just keeps feeling bigger and bigger.
Easily one of my favorite things about this game. I feel like you can climb almost anything. It's so nice to climb fucking cliff-sides. One thing would have been a tool that would allow ability to climb ALL trees and not need a sort of step-up to reach them. The look and feel of climb/free-running is no doubt the best of the series. Top-notch animators at Ubisoft.
I've never had any problem with the 'automated' feel of climbing, and they added stuff in the other games that allowed for a more manual approach like the fall->grab and hook.
By the way, I'm not sure if it's in or not, but IS the fall->grab move still in? I think I did it once, but I'm not sure if it's automatic or what.
Connor's "rest in peace" line isn't as catchy as Ezio's, but badass nonetheless.
In each city, do all the viewpoints. Go to the maps and find on the liberation missions. After you do all of them for that area one more mission shows up, and that's the recruit mission.
Another thing I love is mobile assassinations. I took down a group of 4 dudes yesterday in about 2 seconds on the move. They definitely TRIED to remove most of the clumsiness of the past games, succeeded in doing it well with a few. As stated the automated controls can get whacky.
Is this move ever explained in the game? How do I do it?
Okay, so I am messing around on sequence 6 doing a lot of side stuff and exploration. I am curious....does this ever happen in the game?
Looks like the Captain Kidd missions are the real new 'puzzle locations'. At least, that's the vibe I'm getting from the first one.
Yep these are great! Also does anyone know how to get the red artisans with numbers in the crafting menu to unlock? Still not clear on this. Is it like leveling those vendors up or what? Can't figure this out.
Question for this.In Boston, I liberated the bottom two area of the map but the top area says it only 77% (i think) ours, but I don't see any more missions to lower this. Hmmmmmmmmmmm
Yep these are great! Also does anyone know how to get the red artisans with numbers in the crafting menu to unlock? Still not clear on this. Is it like leveling those vendors up or what? Can't figure this out.
just keep doing the homestead missions and by the end you'll have unlocked all of them.
Liberation mission spoilers:Look for a red area in the north district, there's a liberation mission to free someone that doesn't appear on the map.
Is this move ever explained in the game? How do I do it?
So what's the GAF consensus on this game so far (and I realize it only came out two days ago)? I currently have Halo 4 pre-ordered but it supposedly only has an 8-hour campaign so I'm thinking of dropping my pre-order and instead picking up AC3 over Black Friday for 360 or PS3.
Slow start that some love, and some loathe. Interesting new setting but some prefer the old styles. Mixed feelings on combat depending who you ask. Lots of content to keep you busy for a long time. Honestly it seems mixed between people. There are alot of little bugs and glitches but for me the good heavily outweight these issues.