Bragr
Banned
Assassins Creed Origins
- Perhaps the best setting of any Assassins Creed.
- The voice actor is very good, makes Bayek cool and the story passable.
- Hack and slash combat, poor health indicators (you get hit and die out of the blue).
- 2 great DLCs that include the origin story of the Assassin brotherhood.
- A bit bloated.
- 75% of the missions involve clearing out a fucking military camp. The game needs a lot better mission design.
- And since so many missions involve going somewhere, it means you are going back and forth a lot. Fetch quest galore. That's an issue with all these games.
- Long distances to travel and using fast travel means you have to watch the loading screen for too long on the PS4 and Xbox One. (I say this because most played it on the PS4, there are also a lot of performance issues on the old platforms, pc versions and new consoles are far superior in running these games).
Assassins Creed Odyssey
- Does not have the meticulously crafted world as Origins, more copy and paste with a lot of pointless nature, too many hills and cliffs with nothing going on, constant slow climbing with almost no flat landscapes (I get Greece is like this, but still).
- The boat and ocean add a new element to the game, even though it does not live up to the ship in Black Flag and there are way too many other boats spawning everywhere all the time.
- Mindblowing vistas, you can see almost the entire map from several mountain tops, a sense of freedom and openness very few games can rival.
- Alexios is bad and Kasandra is OK, but it would be better if they focused on one main character, they should have skipped Alexios and don't let people waste their time on an inferior character.
- Story is weak, but gets weaker if you pick Alexios, as he sounds like he is trying to be funny all the time. He never sounds serious for some reason. Kassandra is better and more serious, it helps with some of the quests.
- The same issue around mission design as Origins, revolving around clearing out military bases over and over, but not as extreme as Origins in this regard.
- Incredibly annoying mercenary system, always hunted by warriors that come at the worst times.
- The game scales as you level up, making you feel like you are never getting stronger than your enemies.
- It's very very bloated.
- Notable change in the combat system from Origins, a lot of new combat abilities make it interesting as you gain new abilities.
- Unsatisfying abrupt ending after a massive adventure.
- Ok DLCs.
Assassins Creed Valhalla
- The biggest and best-looking Assassins Creed map ever, one of the best-looking games of the previous generation.
- I really don't understand how they built this in 3 years, some of the cities are completely mindblowing in terms of architecture and detail. Jorvik is incredible to witness.
- Absurdly bloated, one of the most bloated triple-A games ever. I swear half the game has no point to it other than extend playtime.
- They go with the dumb "double-character" approach from Odyssey rather than focusing on one character like Bayek.
- Story falls very flat.
- Ships are mostly used to sail rivers, which is not very interesting. The Viking ship part of the game is not good enough.
- They like to hide treasures and stuff underground, and if you are clearing out the map, it's endlessly annoying to run around looking for a way into some of these caves.
- They fixed the insane loot situation from Origins and Odyssey, where you get thousands of bad weapons clogging your inventory.
- Even though it's not as cool as I wished it was, I like that there is a base (Ravensthorpe) to come back to.
- New activities, like the stranger missions, is a welcome addition.
- That said, it's so big that almost any new activity gets tiresome, from stone balancing to mushroom puzzles, to eradicating evil curse emblems.
- Good DLCs, Dawn of Ragnarok is really good.
- Perhaps the best setting of any Assassins Creed.
- The voice actor is very good, makes Bayek cool and the story passable.
- Hack and slash combat, poor health indicators (you get hit and die out of the blue).
- 2 great DLCs that include the origin story of the Assassin brotherhood.
- A bit bloated.
- 75% of the missions involve clearing out a fucking military camp. The game needs a lot better mission design.
- And since so many missions involve going somewhere, it means you are going back and forth a lot. Fetch quest galore. That's an issue with all these games.
- Long distances to travel and using fast travel means you have to watch the loading screen for too long on the PS4 and Xbox One. (I say this because most played it on the PS4, there are also a lot of performance issues on the old platforms, pc versions and new consoles are far superior in running these games).
Assassins Creed Odyssey
- Does not have the meticulously crafted world as Origins, more copy and paste with a lot of pointless nature, too many hills and cliffs with nothing going on, constant slow climbing with almost no flat landscapes (I get Greece is like this, but still).
- The boat and ocean add a new element to the game, even though it does not live up to the ship in Black Flag and there are way too many other boats spawning everywhere all the time.
- Mindblowing vistas, you can see almost the entire map from several mountain tops, a sense of freedom and openness very few games can rival.
- Alexios is bad and Kasandra is OK, but it would be better if they focused on one main character, they should have skipped Alexios and don't let people waste their time on an inferior character.
- Story is weak, but gets weaker if you pick Alexios, as he sounds like he is trying to be funny all the time. He never sounds serious for some reason. Kassandra is better and more serious, it helps with some of the quests.
- The same issue around mission design as Origins, revolving around clearing out military bases over and over, but not as extreme as Origins in this regard.
- Incredibly annoying mercenary system, always hunted by warriors that come at the worst times.
- The game scales as you level up, making you feel like you are never getting stronger than your enemies.
- It's very very bloated.
- Notable change in the combat system from Origins, a lot of new combat abilities make it interesting as you gain new abilities.
- Unsatisfying abrupt ending after a massive adventure.
- Ok DLCs.
Assassins Creed Valhalla
- The biggest and best-looking Assassins Creed map ever, one of the best-looking games of the previous generation.
- I really don't understand how they built this in 3 years, some of the cities are completely mindblowing in terms of architecture and detail. Jorvik is incredible to witness.
- Absurdly bloated, one of the most bloated triple-A games ever. I swear half the game has no point to it other than extend playtime.
- They go with the dumb "double-character" approach from Odyssey rather than focusing on one character like Bayek.
- Story falls very flat.
- Ships are mostly used to sail rivers, which is not very interesting. The Viking ship part of the game is not good enough.
- They like to hide treasures and stuff underground, and if you are clearing out the map, it's endlessly annoying to run around looking for a way into some of these caves.
- They fixed the insane loot situation from Origins and Odyssey, where you get thousands of bad weapons clogging your inventory.
- Even though it's not as cool as I wished it was, I like that there is a base (Ravensthorpe) to come back to.
- New activities, like the stranger missions, is a welcome addition.
- That said, it's so big that almost any new activity gets tiresome, from stone balancing to mushroom puzzles, to eradicating evil curse emblems.
- Good DLCs, Dawn of Ragnarok is really good.