I think it works better if you finish the Desmond stuff before Ezio, but it's not that important really.LetsGoKiting said:Should you do the last Desmond sequence before or after the last Ezio sequence? Does it matter?
I think it works better if you finish the Desmond stuff before Ezio, but it's not that important really.LetsGoKiting said:Should you do the last Desmond sequence before or after the last Ezio sequence? Does it matter?
Spokeys said:Alright, so I'm stuck on DNA Sequence 4...
After helping Sofia get the scroll from the ship and then Eavesdropping on what that guy's uncle and the captain or whoever he is was saying, I'm stuck. I have the next Secondary Mission with Sofia available, but I have to spend 60,000 to be able to get to her in that building I guess.
Is that the only way to further advance the story or is there something else I do? I only have 15k now and have no idea how i'll get all the rest...
I caught myself thinking about it too.TangoAlphaLima said:Why does renovating merchant shops cause your notoriety to go up? This makes no sense to me, and I find it obnoxious. I understood the old system, where it seemed your notoriety only went up when you were caught killing Templars out in the open.
Notoriety for renovations is just an annoying bother, it makes me run around looking for heralds to bribe or city officials to kill (of which there aren't nearly enough), or risk playing the tower defense game at a den (which is merely okay).
TangoAlphaLima said:Why does renovating merchant shops cause your notoriety to go up? This makes no sense to me, and I find it obnoxious. I understood the old system, where it seemed your notoriety only went up when you were caught killing Templars out in the open.
Notoriety for renovations is just an annoying bother, it makes me run around looking for heralds to bribe or city officials to kill (of which there aren't nearly enough), or risk playing the tower defense game at a den (which is merely okay).
I want the money.StevePharma said:Don't bother doing any of that until post game. It sounds crazy but I finished the story with only two assassins, one den and virtually no shops bought (a couple of banks). Shit was just bothersome to me when experiencing the story. Just buy the crossbow and you're good to go.
I didn't buy the crossbow but I will need it for a Master Assassin mission. Too hard without it.StevePharma said:Don't bother doing any of that until post game. It sounds crazy but I finished the story with only two assassins, one den and virtually no shops bought (a couple of banks). Shit was just bothersome to me when experiencing the story. Just buy the crossbow and you're good to go.
glaurung said:I want the money.
Plus OCD.
StevePharma said:Don't bother doing any of that until post game. It sounds crazy but I finished the story with only two assassins, one den and virtually no shops bought (a couple of banks). Shit was just bothersome to me when experiencing the story. Just buy the crossbow and you're good to go.
I just spam riflemen.ultron87 said:Is there an actual effective way to kill the various siege engines in tower defense? They just roll through everything I have while killing half my guys.
Sai said:Man, a cover mechanic could mess up AC's free running so bad if implemented poorly.
A well placed cannon shot can make the difference. Also, upgrade the barricades to maximum. That stops them for a while.ultron87 said:Is there an actual effective way to kill the various siege engines in tower defense? They just roll through everything I have while killing half my guys.
Barricades at max does nothing for me. The cannons blast them away with one hit. Spamming barricades work if you have plenty of morale in final wave.glaurung said:A well placed cannon shot can make the difference. Also, upgrade the barricades to maximum. That stops them for a while.
The tower defense game rules are simple: all the points you make, spam spam spam, upgrade upgrade, etc. There is no point in holding a reserve.
me2 I did everything in the city before the main story line and only took me about 6.5 hours .glaurung said:I want the money.
Plus OCD.
RoninChaos said:And, from what I understand, you have to do these regularly if you want to protect a den, right? Man, FUCK.
Also kill the officials. Killing two will clear it up instantly.The Dutch Slayer said:me2 I did everything in the city before the main story line and only took me about 6.5 hours .
Tonight after dinner going to play more of the main game.
And yes your get noticed more when you buy something is crazy and stupid. :|
But did it anyway and just bribed every one that I could to get it back to normal.
TangoAlphaLima said:Yes, we've all had that problem before. They're called women. ;-)
nel e nel said:RE: the opening sequence being slow - I don't know if I would call it slow per se, for me a more accurate description would be uneven.
Using the pre-rendered trailer with Ezio voiceover that I've already seen a bunch of times (and quite frankly the dubstep remix was better IMO) and then switching to in-game graphics; the uberlong intro credits (do we really need almost a full minute of a black screen with all 6 of the studios listed one-by-one? Can't wait to see how long the end credits are :/ ); relative lack of tutorial (not that I really needed it - and I do like how the training missions are accessible at almost anytime if you want to practice) that caused me to fumble around for a bit until I remembered the controls; complete redesign of Desmond (Ezio doesn't feel as glaring since he has the beard and is much older); I was definitely distracted by Altair's ghost trail on that first sequence.
All of these added up to a jarring experience that had me wondering "Jeez, is this game going to be 'meh'?" Ultimately they are all small niggles because once I reached Constantinople and got the first vista of the city I was like 'Awwww yeeeaahhh...LET'S MURDER SOME GUARDS!!!'
nel e nel said:Started my 2nd session up at 10:30pm last night, and the next time I looked it was 3:15am.
Thanks for the clarification. I really haven't gotten too far into it. I hope to get some time in this weekend.TangoAlphaLima said:No. Templars only attack dens when you have 100% notoriety, so try to avoid that (it's hard to avoid without a lot of effort - see the above discussion).
Alternatively, when you assign an assassin to be the leader of a den, once he reaches level 15, Templars will no longer be able to overtake that den.
And yet one more option is to let the Templars retake the den, then just take it back again without doing the tower defense.
RoninChaos said:Thanks for the clarification. I really haven't gotten too far into it. I hope to get some time in this weekend.
And maybe you and I can argue about the story in this thread too. lol
RoninChaos said:What was the reason for making Desmond look completely different?
SCHUEY F1 said:Not sure if this has been mentioned, but I have the game insalled on the 360 and when I enter a Desmond sequence the disc spins for a bit. Anyone else have that?
LiK said:someone here said they rescanned the actor's head.
nel e nel said:
ehhhhhhh....I dunno if I'd agree with that sentiment. The new Desmond doesn't look like this guy at all.
I noticed that on Animus Island, Desmond's outfit is an exact opposite of what he has worn in the last two games: he now has a white shirt with black hoodie.
I'm going with Desmond's psyche is fractured, and he's obviously hooked up into some sort of jerry-rigged Animus running back-up files. So it's done it's best to reconstruct his avatar, it's still running a scandisk and defrag on his mind and hasn't quite got all corrupted jpeg files worked out yet.
FleckSplat said:Glad to hear Ezio's voice actor getting work after his minimal voice prospects in Skyrim.
I like this idea; holding on to it. The different art direction is just so jarring, that it's taking me out of the game. I choose to believe it can all be explained away by the Black Room and Desmond's mental state.nel e nel said:I'm going with Desmond's psyche is fractured, and he's obviously hooked up into some sort of jerry-rigged Animus running back-up files. So it's done it's best to reconstruct his avatar, it's still running a scandisk and defrag on his mind and hasn't quite got all corrupted jpeg files worked out yet.
One thing that hasn't changed - Ezio still sounds like Ezio. Love Roger Craig Smith's work.FleckSplat said:Glad to hear Ezio's voice actor getting work after his minimal voice prospects in Skyrim.
rataven said:I like this idea; holding on to it. The different art direction is just so jarring, that it's taking me out of the game. I choose to believe it can all be explained away by the Black Room and Desmond's mental state.
It's unfortunate then. Again, I think this is the effect of losing Desilets on AC. This new guy seems to be taking things in another direction artistically; one that I'm not fond of.LiK said:it's a good idea but definitely not the reason as i mentioned above.
rataven said:It's unfortunate then. Again, I think this is the effect of losing Desilets on AC. This new guy seems to be taking things in another direction artistically; one that I'm not fond of.
Me said:
I hope they go nuts with the gameplay and environments for sure, but they need to figure out what the hell to do with Desmond and stick with it. At this point, physically, he's almost wholly undefined. He's had three different models over four games.LiK said:yea, kinda wish they held onto the previous Demond face/design for the last game in Ezio's story. They can go nuts with the next one.
NinjaFridge said:Anyone else impeded with the games performance? Much improved from the previous games I thought, was a nice surprise.
DAMN RIGHTbluedeviltron said:Oh boy.
I thought Assassin's Creed fatigue had set it for me, but after a couple of hours I am fully back in.