boredandlazy
Member
You went to all that effort but didn't make the hand go in front of the bottom teeth?

J/K Good Job.

I think I do get what you are saying, you're just using wrong analogies and made it sound like recreating Notre Dame as a true to life 3D model wasn't very impressive because PS4 and XBoxOne have so much memory. You have to realize how nonsensical such a statement is.
I would have been all over a XB1/PS4 Rogue. I really hope they optimize Unity, but who knows?Sounds like they should have made AC Rogue a crossgen game and delay Unity until things were better shape. Also I wonder if they are just going to fix some bugs with the game and be done with it, or are they also going to try and optimize the game to get the framerate up to acceptable levels.
Rogue should have been the next gen game. Ubisoft, ya blew it.You guys.
Rogue is really good.
There are new shanties.
I would have been all over a XB1/PS4 Rogue. I really hope they optimize Unity, but who knows?
Its a big achievement no question, especially being interactive. Just because there is a lot of memory it doesnt make that process easy or simple. There is a ton of work in this game, and it really is a shame that they spent all this time on a poor end result when its not the fault of the people creating those assets. It appears that had the game been delayed as long as say GTA V was, it could have been great.
This is from the review, let me translate.
"When I for the first time climb one of Notre-Dames magnificent towers, I don't think about resolution or fps at all."
That's all he says about the technical issuses, nothing else. And he played it on Xbox1 and PS4.
Read the review of DA: Inqusition on the same site, under it's cons it gets a - because it has bugs, no mention of this on AC:Unity?
I'll just leave this here.
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You went to all that effort but didn't make the hand go in front of the bottom teeth?
J/K Good Job.![]()
It clips in just like in the actual game. Accurate representation, 10/10!!
I feel bad right now for ACU development team.
Yeah this isn't the game's fault, you just have too many dust bunnies in your console's fan. Just grab a can of compressed air and blow those suckers out. If you're not familiar with dust bunnies they look like this:
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"A SEVEN?"Posted?
Giantbomb's quicklook: http://www.giantbomb.com/videos/quick-look-assassins-creed-unity/2300-9693/
Gonna go watch it
ubiquality animation time
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Rogue should have been the next gen game. Ubisoft, ya blew it.
Don't. They got paid. Feel bad for a company trying to pawn off bullshit on consumers.
Sounds like they should have made AC Rogue a crossgen game and delay Unity until things were better shape. Also I wonder if they are just going to fix some bugs with the game and be done with it, or are they also going to try and optimize the game to get the framerate up to acceptable levels.
That probably sounds great now, but can you imagine how much shit they would get for releasing a 2nd cross-gen Assassin's Creed in a row in lieu of going full next-gen?
Sounds like they should have made AC Rogue a crossgen game and delay Unity until things were better shape. Also I wonder if they are just going to fix some bugs with the game and be done with it, or are they also going to try and optimize the game to get the framerate up to acceptable levels.
Did you check out the comments section on the Playstation Lifestyle review? Outside of the snarky paid off comments and responses from the site, most of the site's employees said this:
Maybe he didn't experience any of the issues others were seeing?
Which is definitely a golf clap deserving response. I understand statistics, but the probability that the reviewer didnt run into a single issue when the rest of the media and game owners have is improbable. Not to mention not two posts later is the write-up about the day one patch and how its definitely needed.
Assassin's Creed Unity on PC lags like a mofo unless I change the resolution to 1280 x 720.
What.
You're missing a $400+ GPU, and a $300 CPU. Voila, 1080P @ 45FPS.