kazuyamishima
Member
Even “experts” like Daniel Ahmad are still saying that Sony’s first party games are not profitable.In fact, all Sony's single-player titles are profitables. What is not profitable are Concord's-like.
Even “experts” like Daniel Ahmad are still saying that Sony’s first party games are not profitable.In fact, all Sony's single-player titles are profitables. What is not profitable are Concord's-like.
GAAStro Bot.
I'll aquire it when it comes to PC.
I'll aquire it when it comes to PC.
6 Months ago they released hell divers 2.Well that didn't work out did it?
There must be some misunderstanding. How are they not profitable? Sony hasn't been losing money from their games. Come on now.Even “experts” like Daniel Ahmad are still saying that Sony’s first party games are not profitable.
Jez is salty as fuck
He's been salty since Feb lol.
Wukong selling 18 million copies definitely has him screaming on the inside too.
The tag checks out.I'll aquire it when it comes to PC.
Well the tag under your name checks out!I'll aquire it when it comes to PC.
We literally have leaked info from insomniac showing their profits per title. Lol. So IDK how people claim Sony games don't make money.There must be some misunderstanding. How are they not profitable? Sony hasn't been losing money from their games. Come on now.
To be fair, what he is meaning to say is that Microsoft should create a platformer that celebrates its franchises like Astro Bot does for Playstation. Dude lacks introspection so didn't occur to him that he sounded salty as hell.
How long before Sony shuts Asobi down for not meeting unrealistic expectations?
his original tweet insinuates there is an old IP ms could revive and now the goal post has moved to, it's more about celebrating the history.
Sony should take a lesson from Astro Bot: they can produce high quality games with small teams, low cost and in a time frame of 3~4 years. They should pursure that. Not all games need to be like TLOU2.It's because you don't listen when people say things.
Astro Bot was a cheaper single player game. Most of Sony's AAA single player games cost big money. They're inherently risky endeavors and they take a long time to produce.
Companies need constantly cash flow and operating income.
Concord was a failure and Helldivers 2 is probably the best selling PlayStation game of all time... "it be like that sometimes"
it's a review thread for the currently only PS5 exclusive game.Man people get angry when someone says they'll wait for the (very likely) PC port huh?
Jez is salty as fuck
All publishers/developers need to learn this lesson. You don't need to put 500+ people and hundreds of millions of dollars into a game to make something amazing. Teams that large just creates inefficiency and budgets that large creates risk.Sony should take a lesson from Astro Bot: they can produce high quality games with small teams, low cost and in a time frame of 3~4 years. They should pursure that. Not all games need to be like TLOU2.
I plan on doing the same.I’ll buy it when it comes to PC. I’ve bought it for PS5 already, but I’ll buy it on PC as well.
I don't think this is your first day here, but it seems like this is your first day here...it's a review thread for the currently only PS5 exclusive game.
Im for games releasing everywhere but you are telling me you can't even sense a teensy bit of shenanigans with a poster coming into a thread about reviews for a soon to be released PS5 exclusive game (which is all we know right now legitimately) just to say "I'll wait for the PC release".
im more shocked that people are taking the bait rather than, "look at all these console warriors" which is what you got out of it.
Difference with HellDivers 2 is that they created Astrobot from the start after litteraly 10+ years of doing fun and experimental things (mainly Doucet). HellDivers 2 was a lucky buy from them, not organically earned from the ground like Astrobot. From all we know all key people who created HD2 will be gone in 2 years, for instance bought by MS money and HellDivers IP will die out.6 Months ago they released hell divers 2.
Hardly end of the world that some overly woke nonsense earned a dishonorable early death.
Probably do the industry good if the purple haired, side shaved pronoun creators realise no one gives a shit.
THEY are in the minority of gamers, so they should consider representation of those of us without severe mental challenges.
Sony should take a lesson from Astro Bot: they can produce high quality games with small teams, low cost and in a time frame of 3~4 years. They should pursure that. Not all games need to be like TLOU2.
And Helldivers 2 is not their best selling, btw, if they release a God of War day and date on PC, it will probably sold much better than Helldivers.
All that said, Sony already have a constantly cash flow: PS Plus subscribers, 30% revenue of all third party games, etc. Besides that, Concord and Helldivers 2 are not design to be cash flow machines, because of the way that those games deal with microtransactions.
I'm surprised people are surprised.wow it’s reviewing better than I expected or even hoped
Yea I'm surprised they got so angry over it too, I thought it was cheeky but the responses are lol. Also I said nothing about warriors. Anyway it's a great day for gamers!it's a review thread for the currently only PS5 exclusive game.
Im for games releasing everywhere but you are telling me you can't even sense a teensy bit of shenanigans with a poster coming into a thread about reviews for a soon to be released PS5 exclusive game (which is all we know right now legitimately) just to say "I'll wait for the PC release".
im more shocked that people are taking the bait rather than, "look at all these console warriors" which is what you got out of it.
That and a lesson from Concord, all in the same week.Sony should take a lesson from Astro Bot: they can produce high quality games with small teams, low cost and in a time frame of 3~4 years.
Yes, they do. That's exactly why Playstation became so popular and big since they started to release those kind of games from mid-PS3 gen onwards (more than they already were, hence why they have such massive revenue). It's what most people expect from Sony.. You don't need to put 500+ people and hundreds of millions of dollars into a game to make something amazing.
Yes, but that may not be enough.Astrobot may not sell 20m+ copies but in terms of profit margin it's probably going to be an amazing result because it was efficiently made by a small team at a low cost.