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Astro Bot Vs. Donkey Kong Tropical Freeze

Which is better?

  • Astro Bot

    Votes: 209 66.6%
  • Donkey Kong: Tropical Freeze

    Votes: 105 33.4%

  • Total voters
    314

Dafegamer

Member
Well the game is 4 to 5 hours long if you just go through the levels, and you can double that number (10h or so) to 100% it.

Here we're giving our opinions, I know my sentence was maybe a bit "provocative" but it was just a way to say how much I prefer DKTF to AstroBot, which is imo REALLY overhyped.

Opinions differ and it's ok. I don't pretend to be right or wrong, I enjoy DKTF very much and AB very little, that's ok and I accept that you feel the opposite way, many of my friends LOVED AB and that's cool.
Nope, you're full of shit. You can't "beat" the game in 4-5, let alone plat. You need to collect the bots to unlock the levels(worlds), meaning you at least need to explore every corner. Why are people so disingenuous on this site? *Sigh* 🙄

50+ level take 10-15 min to complete, there 80lvls, out of those 20 challenge lvl. I doubt you needed a single minute to beat every challenge
 
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Nope, you're full of shit. You can't "beat" the game in 4-5, let alone plat. You need to collect the bots to unlock the levels(worlds), meaning you at least need to explore every corner. Why are people so disingenuous on this site? *Sigh* 🙄

It's insane lol Astro is one of the most joyful experiences I've had in gaming I just got 120/300 bots and my playtime is 8hr
 
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SenkiDala

Member
Nope, you're full of shit. You can't "beat" the game in 4-5, let alone plat. You need to collect the bots to unlock the levels(worlds), meaning you at least need to explore every corner. Why are people so disingenuous on this site? *Sigh* 🙄

50+ level take 10-15 min to complete, there 80lvls, out of those 20 challenge lvl. I doubt you needed a single minute to beat every challenge
I'm just not sharing your opinion on a video GAME and you're about being insulting for this ? How old are you ? 12 ? If it's more you should worry.

I play platformers since the 80s, I'm fast at those games, I have a good instinct at them because I played so many of them, it is just normal... I'm shit at some games, I'm unable to beat a Ninja Gaiden game or racing games, but with platformers I'm not bad.

I didn't play the game with a clock next to us, but it was pretty fast yes and almost nothing asked me to try twice, so maybe it was around 12 hours but we did it within a a day and half and we didn't even play all day.

Again I'm not insulting your mom, I just didn't enjoy that video GAME as much as you did, and I prefer DKTF, I hope you can get over this...

And again I don't personnally like Astro Bot but if for you it is a gem, or even the BGE, I don't mind, I am even happy for you, the important with games is having fun, and spending a good time.
 

kevboard

Member
Well the game is 4 to 5 hours long if you just go through the levels, and you can double that number (10h or so) to 100% it.
Nope, you're full of shit. You can't "beat" the game in 4-5, let alone plat. You need to collect the bots to unlock the levels(worlds), meaning you at least need to explore every corner. Why are people so disingenuous on this site? *Sigh* 🙄

50+ level take 10-15 min to complete, there 80lvls, out of those 20 challenge lvl. I doubt you needed a single minute to beat every challenge

I feel like I was decently quick, but I didn't rush.
so I'd say I am faster than average here as the most I retried a level was 4-5 times for the most difficult ones (aka the very last bonus level), which are small challenge levels that are usually only a minute long, so they won't add much to my time in the grand scheme of things.

I also 100%ed most levels on the first go, unless a secret exist made me play a level a second time to get all bots.

DqSGZv4.jpeg


so I'd say 14h for Platinum is shorter than average here. and for a playthrough without 100%ing the game I'd say you'll need about 11h if you are decent at the game and are on a similar pace than me.

I did spend a bit of time running around the crash site. so imagine my Platinum could have been reached in 13h if you cut out all the running around, changing costumes and controller skins, punching random bots on the crash site to see the funny animations etc.
 
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Markio128

Gold Member
Astrobot has some really tough levels (especially the challenge levels), and I’ve probably played every platform game worth its salt. Calling it easy is pure bullcrap. The challenge levels never feel cheap because they are really well designed, and that’s why most players eventually complete them.

And let’s not forget, there is DLC coming soon.
 

kevboard

Member
Astrobot has some really tough levels (especially the challenge levels), and I’ve probably played every platform game worth its salt. Calling it easy is pure bullcrap.

its extremely easy... I beat the supposedly hardest levels within 5 to 6 tries max. which is basically nothing.

and I am not even that great at platformers. there are things some mario maker players pull off that I can't even dream of doing for example.
 

Markio128

Gold Member
its extremely easy... I beat the supposedly hardest levels within 5 to 6 tries max. which is basically nothing.

and I am not even that great at platformers. there are things some mario maker players pull off that I can't even dream of doing for example.
Just because something is more difficult doesn’t mean it’s fun. Astrobot has perfectly judged difficulty for the genre. And I’m struggling to believe that somebody not very good at platformers managed to beat all of the challenge levels in so few tries.

Lying Season 4 GIF by Curb Your Enthusiasm
 

kevboard

Member
Just because something is more difficult doesn’t mean it’s fun. Astrobot has perfectly judged difficulty for the genre. And I’m struggling to believe that somebody not very good at platformers managed to beat all of the challenge levels in so few tries.

Lying Season 4 GIF by Curb Your Enthusiasm

the challenge levels are pretty easy because the game has only 3 main movement mechanics, one of which is an easy to control hover jump, and very easy to judge and control jump physics.
this means it is purely a jump/attack timing thing that you can get down in a handful of tries.

jumps don't need precision as you can't accidentally walk off the edge either as the game will snap you to the edge of a platform through an invisible force field.

if you have even a bit of a feel for timing jumps there's not much else to get right here.

the only issue I had throughout the game was that I had a hard time judging distances. Which I assume was down to a mix of a sub optimal default camera angle, and a ridiculously slow camera turn speed.
so I could not really adjust on the fly as I am used to, in say Mario Odyssey.
so that really was my only hurdle there. I did miss some jumps in heated moments due to misjudged distances.
 
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Markio128

Gold Member
the challenge levels are pretty easy because the game has only 3 main movement mechanics, one of which is an easy to control hover jumo, and very easy to judge and control jump physics.
this means it is purely a jump/attack timing thing that you can get down in a handful of tries.
jumps don't need precision as you can't accidentally walk off the edge either as the game will snap you to the edge of a platform through an invisible force field.

if you have even a bit of a feel for timing jumps there's not much else to get right here.

the only issue I had throughout the game was that I had a hard time judging dominance. Which I assume was down to a mix of a sub optimal default camera angle, and a ridiculously slow camera turn speed so I could not really adjust on the fly as I am used to, in say Mario Odyssey.
so that really was my only hurdle there. I did miss some jumps in heated moments due to misjudged distances.
You lost me at jumps don’t need precision. Completing ‘to the beat’ without precision is not going to happen. This synopsis sounds more like it has been based on a study of the game, rather than actually playing it.
 

SenkiDala

Member
You lost me at jumps don’t need precision. Completing ‘to the beat’ without precision is not going to happen. This synopsis sounds more like it has been based on a study of the game, rather than actually playing it.
OK this thread is awesome, everybody who're better than you at plateformer video games (we're talking about GAMES) are liars. That ego is insane. We either have your level of skills, you might accept less, but anyone pretending having more skills than you : nope, not possible = liars. Damn. I'd like to love myself as much as you do. :(
 

kevboard

Member
You lost me at jumps don’t need precision. Completing ‘to the beat’ without precision is not going to happen. This synopsis sounds more like it has been based on a study of the game, rather than actually playing it.

I platinumed it in 14h, retried the very last level 5 times or so, and one of the X levels I had a similar amount of tries. the one where you have to squirt water to clean the mud/goo off while a fire wall chases you. the retries in that level were due to the fact that I got stuck on a pixel of mud in the tries I died at... imo a very annoying part of that level lol.

jumps don't need precision. you can literally hover. and the game will not allow you to run off a platform if the drop is too deep (which includes death pits/infinite pits like in the bonus levels)

There's zero precision there, only jump timing for moving obstacles. and jump timing is easy to master within a few tries IMO.
 
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kevboard

Member
Oh yeah trust me bro only 5 or 6 tries

Ok bud, we got a badass over here

no... I literally said I am not that good,
I never fully finished Meat Boy for example because it was too challenging for me 🤷‍♂️.

the game is just babies first platformer levels of difficulty.

I find it hard to believe anyone with decent hand/eye coordination would have any issue in any of its levels.
 
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Astro Bot is incredible in every aspect except the core gameplay/level design (typical for Sony first party games). It's great, but it's not more than an 8/10 because it's held back in this regard.

Donkey Kong is much better overall.
 

Dafegamer

Member
I'm just not sharing your opinion on a video GAME and you're about being insulting for this ? How old are you ? 12 ? If it's more you should worry.

I play platformers since the 80s, I'm fast at those games, I have a good instinct at them because I played so many of them, it is just normal... I'm shit at some games, I'm unable to beat a Ninja Gaiden game or racing games, but with platformers I'm not bad.

I didn't play the game with a clock next to us, but it was pretty fast yes and almost nothing asked me to try twice, so maybe it was around 12 hours but we did it within a a day and half and we didn't even play all day.

Again I'm not insulting your mom, I just didn't enjoy that video GAME as much as you did, and I prefer DKTF, I hope you can get over this...

And again I don't personnally like Astro Bot but if for you it is a gem, or even the BGE, I don't mind, I am even happy for you, the important with games is having fun, and spending a good time.
🤣, buddy there's a huge difference between saying it might've taken you 12hrs and saying you "platted" it in 4-5hrs. Like dude are you for real???
the-wire-stringer-bell.gif
 

Dafegamer

Member
I feel like I was decently quick, but I didn't rush.
so I'd say I am faster than average here as the most I retried a level was 4-5 times for the most difficult ones (aka the very last bonus level), which are small challenge levels that are usually only a minute long, so they won't add much to my time in the grand scheme of things.

I also 100%ed most levels on the first go, unless a secret exist made me play a level a second time to get all bots.

DqSGZv4.jpeg


so I'd say 14h for Platinum is shorter than average here. and for a playthrough without 100%ing the game I'd say you'll need about 11h if you are decent at the game and are on a similar pace than me.

I did spend a bit of time running around the crash site. so imagine my Platinum could have been reached in 13h if you cut out all the running around, changing costumes and controller skins, punching random bots on the crash site to see the funny animations etc.
That's good and all, but the other guy's claiming he "plated" it in 4hrs. I'm just calling out his bullshit
 
no... I literally said I am not that good,
I never fully finished Meat Boy for example because it was too challenging for me 🤷‍♂️.

the game is just babies first platformer levels of difficulty.

I find it hard to believe anyone with decent hand/eye coordination would have any issue in any of its levels.

The vast majority of players require far more than 5 or 6 tries

Its not the most difficult game ever but its also not some piss easy affair you’re trying to suggest it is
 

Dafegamer

Member
Just because something is more difficult doesn’t mean it’s fun. Astrobot has perfectly judged difficulty for the genre. And I’m struggling to believe that somebody not very good at platformers managed to beat all of the challenge levels in so few tries.

Lying Season 4 GIF by Curb Your Enthusiasm
I would love to see those people upload their vids showing them acing to the beat, Splashing sprints and the grand master challenge in a single try 👀
 

Dafegamer

Member
The vast majority of players require far more than 5 or 6 tries

Its not the most difficult game ever but its also not some piss easy affair you’re trying to suggest it is
On another note, if it really was that easy, why would he need 6 tries instead of 2 max? 👀
Sounds like an oxymoron on that part
 
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Muddy

Member
Am I living on another planet where an average Donkey Kong game is being compared to arguably the best Non Mario 3D Platformer ever.

In fact Astro Bot is better than most 3D Mario games too.

The reviews don’t lie.

Astro Bot is 94/95 on Metacritic and Opencritic.

DK TF is 83/84 on Metacritic and Opencritic.

Laughable from Nintendo fanboys.

You can have your favourite games whilst still recognising what games are superior to them.
 
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Dacvak

No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
kevboard kevboard

Mega Man has much simpler movement mechanics than Mario (especially the modern ones, like NSMB/Wonder), but the levels are designed around those movement options, and it’s perfect The gameplay variety comes from the gimmicks and challenges throughout the game.

Astro Bot is similar. The core movement mechanics are very simple, but extremely refined and responsive. The fun comes from the challenges and gimmicks.

But there’s another element about Astro Bot that seems to go overlooked in conversations like these, and that’s the polish of the game. Full stop, no company in the entire industry polishes games as well as Nintendo does, especially mainline Mario games. No one has been able to even come CLOSE in the 3D platformer genre literally ever.

Astro Bot is the first non-Nintendo platformer that is truly as polished and refined as the Nintendo’s best offerings. Granted, Team Asobi clearly studied the absolute shit out of every Mario game and stole/replicated as much of their game design philosophy as possible. But what’s so impressive is that they were actually able to do that.

Like, take the little controller jingles and sound effects when using a gameplay gimmick. If you took notice, the tones of those sound effects and jingles dynamically change to match the current chords in the background music. 99.9% of people won’t notice something like that, but the fact that every sound effect you hear in that moment is adding harmony to the background music adds to the experience in a subtle, even subconscious way. This is the kind of “secret sauce” that Nintendo has in their games. But implementing something like that is not simple or easy. (I started going into the specifics on how this is coded, but it got too long so I deleted it. But if you wanna know let me know lol.)

Everyone tries to copy Nintendo, but almost everyone fails in one way or another. Astro Bot not only succeeds, but even out-Nintendos Nintendo sometimes. Astro Bot is not great just because of its gameplay and creative gimmicks, it’s because of the whole package. That’s why I love it so much, at least.
 
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Dacvak

No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
The reviews don’t lie.

Astro Bot is 94/95 on Metacritic and Opencritic.

DK TF is 83/84 on Metacritic and Opencritic.
Damn, the reviews absolutely do lie. DK TF is an easy 9 or 10/10 game. I’m surprised the metacritic is so low on that. Then again, it released on the Wii U, soooooo…
 

Dacvak

No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
People voting for astrobot.

Hocus Pocus Halloween GIF
Man, it’s actually a tough one for me! I give the edge to Astro Bot, but that might just be because it’s so fresh in my head. DKTF is a fucking masterpiece, and clearly an underrated game.
 

Maitre_Piccolo

Neo Member
Loved Astro Bot but I have to go with DKTF on this one, as its gameplay loop is masterful.

Astro Bot gameplay is very solid but its main qualities are elsewhere. Depending on what you valorize it's easy to understand how one could prefer Astro Bot.
 

DKPOWPOW

Member
Am I living on another planet where an average Donkey Kong game is being compared to arguably the best Non Mario 3D Platformer ever.

In fact Astro Bot is better than most 3D Mario games too.

The reviews don’t lie.

Astro Bot is 94/95 on Metacritic and Opencritic.

DK TF is 83/84 on Metacritic and Opencritic.

Laughable from Nintendo fanboys.

You can have your favourite games whilst still recognising what games are superior to them.
I can't comment on Astro Bot, but Tropical Freeze is the greatest 2D platformer ever to grace this reality. Calling it an average DK game, and using metacritic to back up your nonsense is childish at best, and @ worst a painful reminder the large majority of this forum is filled with SoyBoySony's.

Men still living in their mom's basement buying $699 products on Daddy's credit card while they be working @ ChikFilA part time 2-days a week.

SBS's are a crime against the gaming community and unlike most bugs in this world are not simply eliminated after getting a shot. In fact, the costs of inflation, terrible weather patterns, and yes even the rise of Terrible People such as P. DIDDY can directly be correlated to being exposed to the infantilism of these SBS's.

I hope you are happy.
 
I can't comment on Astro Bot, but Tropical Freeze is the greatest 2D platformer ever to grace this reality. Calling it an average DK game, and using metacritic to back up your nonsense is childish at best, and @ worst a painful reminder the large majority of this forum is filled with SoyBoySony's.

Men still living in their mom's basement buying $699 products on Daddy's credit card while they be working @ ChikFilA part time 2-days a week.

SBS's are a crime against the gaming community and unlike most bugs in this world are not simply eliminated after getting a shot. In fact, the costs of inflation, terrible weather patterns, and yes even the rise of Terrible People such as P. DIDDY can directly be correlated to being exposed to the infantilism of these SBS's.

I hope you are happy.

Eddie Murphy Yes GIF
 

Muddy

Member
Damn, the reviews absolutely do lie. DK TF is an easy 9 or 10/10 game. I’m surprised the metacritic is so low on that. Then again, it released on the Wii U, soooooo…

Not when they have 140 odd reviews each.

One is 95 the other 84.

Of course let’s blame the platform.

It didn’t score any better on the Switch.
 

Muddy

Member
I can't comment on Astro Bot, but Tropical Freeze is the greatest 2D platformer ever to grace this reality. Calling it an average DK game, and using metacritic to back up your nonsense is childish at best, and @ worst a painful reminder the large majority of this forum is filled with SoyBoySony's.

Men still living in their mom's basement buying $699 products on Daddy's credit card while they be working @ ChikFilA part time 2-days a week.

SBS's are a crime against the gaming community and unlike most bugs in this world are not simply eliminated after getting a shot. In fact, the costs of inflation, terrible weather patterns, and yes even the rise of Terrible People such as P. DIDDY can directly be correlated to being exposed to the infantilism of these SBS's.

I hope you are happy.

Excuse Me Reaction GIF by One Chicago
 

Dacvak

No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
Not when they have 140 odd reviews each.

One is 95 the other 84.

Of course let’s blame the platform.

It didn’t score any better on the Switch.
Honestly I’m just surprised it’s not rated higher. That game is absolutely phenomenal. Legit one of the best 2D platformers ever made.
 

Dafegamer

Member
I don't think a Sony game has ever had this many red panties in a bunch lol it really might be the best platformer ever
To me its on par with Super Mario 3D World and Banjo Kazooie, imo SMG1&2 and SMO are better Games, especially SMG2 which I think is the best Platformer ever made, 2D or 3D.
 
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XXL

Member
I can't comment on Astro Bot, but Tropical Freeze is the greatest 2D platformer ever to grace this reality. Calling it an average DK game, and using metacritic to back up your nonsense is childish at best, and @ worst a painful reminder the large majority of this forum is filled with SoyBoySony's.

Men still living in their mom's basement buying $699 products on Daddy's credit card while they be working @ ChikFilA part time 2-days a week.

SBS's are a crime against the gaming community and unlike most bugs in this world are not simply eliminated after getting a shot. In fact, the costs of inflation, terrible weather patterns, and yes even the rise of Terrible People such as P. DIDDY can directly be correlated to being exposed to the infantilism of these SBS's.

I hope you are happy.
95r5wm.gif
 

Dafegamer

Member
I can't comment on Astro Bot, but Tropical Freeze is the greatest 2D platformer ever to grace this reality. Calling it an average DK game, and using metacritic to back up your nonsense is childish at best, and @ worst a painful reminder the large majority of this forum is filled with SoyBoySony's.

Men still living in their mom's basement buying $699 products on Daddy's credit card while they be working @ ChikFilA part time 2-days a week.

SBS's are a crime against the gaming community and unlike most bugs in this world are not simply eliminated after getting a shot. In fact, the costs of inflation, terrible weather patterns, and yes even the rise of Terrible People such as P. DIDDY can directly be correlated to being exposed to the infantilism of these SBS's.

I hope you are happy.
A new creepypasta is born 🥲
 

Vick

Gold Member
I can't comment on Astro Bot, but Tropical Freeze is the greatest 2D platformer ever to grace this reality. Calling it an average DK game, and using metacritic to back up your nonsense is childish at best, and @ worst a painful reminder the large majority of this forum is filled with SoyBoySony's.

Men still living in their mom's basement buying $699 products on Daddy's credit card while they be working @ ChikFilA part time 2-days a week.

SBS's are a crime against the gaming community and unlike most bugs in this world are not simply eliminated after getting a shot. In fact, the costs of inflation, terrible weather patterns, and yes even the rise of Terrible People such as P. DIDDY can directly be correlated to being exposed to the infantilism of these SBS's.

I hope you are happy.
YN8nDAE.gif
 

kevboard

Member
The vast majority of players require far more than 5 or 6 tries

Its not the most difficult game ever but its also not some piss easy affair you’re trying to suggest it is

it is piss easy for me. and I played platformers that gave me a lot of trouble in the past.
that's the only measurement I can use here.

Super Meat Boy was hard for me in later levels, and I never was able to finish the dark world completely.

Super Mario 3D World gave me some issues on the final level, but was overall easy.

Super Mario Odyssey's final Darker Side of the Moon level gave me issues. it wasn't that hard tho.

Super Mario Wonder's final secret level gave me more issues than the other Mario levels mentioned, and far more than Astro Bot's final secret level. I'd say 30-40 lifes lost on that level at least... AND I HAD TO DO IT TWICE BECAUSE I DIDN'T GET THE GOLDEN FLAG POLE IN MY FIRST TRY 😭 ... second try went smoother tho. that invisibility part is a pain in the ass tho.

I only finished 1 of PoP: The Lost Crown's platforming challenge missions, as they were just too much for me. I almost finished a second one, but after 15 tries or so, I ignored the challenges basically. I didn't have much issue in the main campaign, but there were platforming sequences that I had to try 6-7 times. due to the fast reset points it never was frustrating tho.

Penny's Big Breakaway has some levels that gave me issues. I had trouble with the perspective in that game in some parts, which made judging some jumps really hard, especially with the crazy movement options you got.
some of the bonus levels had me do 4-5 tries to beat, and I died at 2 of the bosses, once on each.

so, that's my experience and how I judge the difficulties of games in relation to eachother. again, that's the only way I can judge Astro Bot's final level... and I found it pretty easy all things considered, while every other level (except that one X level I mentioned) was "piss easy" compared to most platformers I played, most of which were pretty easy themselves.
the 2 factors, 1: you can't fall off platforms, and 2: you can hover and easily control your air movement, are the 2 biggest factors as to why it is this easy I think.
 
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it is piss easy for me. and I played platformers that gave me a lot of trouble in the past.
that's the only measurement I can use here.

Super Meat Boy was hard for me in later levels, and I never was able to finish the dark world completely.

Super Mario 3D World gave me some issues on the final level, but was overall easy.

Super Mario Odyssey's final Darker Side of the Moon level gave me issues. it wasn't that hard tho.

Super Mario Wonder's final secret level gave me more issues than the other Mario levels mentioned, and far more than Astro Bot's final secret level. I'd say 30-40 lifes lost on that level at least... AND I HAD TO DO IT TWICE BECAUSE I DIDN'T GET THE GOLDEN FLAG POLE IN MY FIRST TRY 😭 ... second try went smoother tho. that invisibility part is a pain in the ass tho.

I only finished 1 of PoP: The Lost Crown's platforming challenge missions, as they were just too much for me. I almost finished a second one, but after 15 tries or so, I ignored the challenges basically. I didn't have much issue in the main campaign, but there were platforming sequences that I had to try 6-7 times. due to the fast reset points it never was frustrating tho.

Penny's Big Breakaway has some levels that gave me issues. I had trouble with the perspective in that game in some parts, which made judging some jumps really hard, especially with the crazy movement options you got.
some of the bonus levels had me do 4-5 tries to beat, and I died at 2 of the bosses, once on each.

so, that's my experience and how I judge the difficulties of games in relation to eachother. again, that's the only way I can judge Astro Bot's final level... and I found it pretty easy all things considered, while every other level (except that one X level I mentioned) was "piss easy" compared to most platformers I played, most of which were pretty easy themselves.
the 2 factors, 1: you can't fall off platforms, and 2: you can hover and easily control your air movement, are the 2 biggest factors as to why it is this easy I think.

We're not talking about major differences in difficulty for the vast majority of these games. What may have taken you more tries on one game vs another could just be situational, in all likelihood.

Of course some of those indie platformers like super meat boy is going to be more difficult, they're not necessarily meant to reach the mainstream and can lean a little more difficult.
 

kevboard

Member
We're not talking about major differences in difficulty for the vast majority of these games. What may have taken you more tries on one game vs another could just be situational, in all likelihood.

Of course some of those indie platformers like super meat boy is going to be more difficult, they're not necessarily meant to reach the mainstream and can lean a little more difficult.

yes. most of the more recent platfomers are all pretty easy. but compared to every platformer I played in the last decade or more, Astro Bot was noticeably the easiest. it has so many helping mechanisms that it is actually hard to mess anything up.

the most common enemy types can barely even hurt you.
the Boopees can literally not hurt you and are by far the most common enemy. all they do is boop you back a bit.
the Jab-Jabs are functionally the same as the Boopees in 99% of situations, as they can only hurt you if you let them run up to you, let them come to a full stand still, and then let them extend their spikes.

these are the most common enemies by far, and neither can actually hurt you unless you refuse to press Square for multiple seconds after literally bumping right into them.
(and yes I had to google the names real quick 😅)

the Jab-Jabs do have a more difficult version that have their spikes out while running. but these are extremely rare.

in addition to these most common enemies being no thread at all, there's the fact that even the enemies that can hurt you can mostly be defeated by simply hovering above them as they literally run into your laser themselves, as they run straight at you, and therefore below you as you hover.
compare that to Mario Wonder, another very easy game. where most enemies can kill you by touching you, where you have to do controlled jumps onto their heads to defeat the most common ones, where you can lose your powerups by getting hit (making you weaker up until possibly the end of the level) and where you can actually walk off of platforms if you aren't cautious.

so I am already comparing it to very easy games. yet it does still stand out to me as especially easy compared to these easy games.
 
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so I am already comparing it to very easy games. yet it does still stand out to me as especially easy compared to these easy games.

From my point of view it doesn't. I never struggled with any of them to beat the campaign. You can argue about side content, but that is optional. And the truth is Astro does have some difficult and challenging side content that is very satisfying to play, similar to the others.

But that's really not the point exactly - difficulty isn't the primary barometer for fun in my view. Perhaps you disagree, and that's fine, but to me MOST games really aren't that challenging. Even the Souls games can basically be cheesed or gamed to a certain extent if you decide to go down that path.
 
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kevboard

Member
From my point of view it doesn't. I never struggled with any of them to beat the campaign. You can argue about side content, but that is optional. And the truth is Astro does have some difficult and challenging side content that is very satisfying to play, similar to the others.

I also didn't struggle with any of them. but Astro Bot still absolutely stood out as far easier than any other platfomer.
simply the fact that you die in 1 hit, yet I can count the times I died in the game on 2 hands absolutely does stand out to me.

the challenge levels were easier than challenge levels in those other games. but I think the "main" levels do show the biggest contrast when compared. it legitimately is hard to mess anything up in most main levels.

does it have some challenging moments? sure. but if I had to make a simple comparison, I'd say that 100%ing the first world in Super Meat Boy is harder than 100%ing Astro Bot. while I would say Mario Wonder is slightly harder to 100% than the first world of Super Meat Boy.
 
I also didn't struggle with any of them. but Astro Bot still absolutely stood out as far easier than any other platfomer.
simply the fact that you die in 1 hit, yet I can count the times I died in the game on 2 hands absolutely does stand out to me.

the challenge levels were easier than challenge levels in those other games. but I think the "main" levels do show the biggest contrast when compared. it legitimately is hard to mess anything up in most main levels.

does it have some challenging moments? sure. but if I had to make a simple comparison, I'd say that 100%ing the first world in Super Meat Boy is harder than 100%ing Astro Bot. while I would say Mario Wonder is slightly harder to 100% than the first world of Super Meat Boy.

The challenge levels were more difficult to me than many other games personally. I probably died over a hundred times to them in aggregate, which is more than I can say for many games. Everyone is going to be a bit different in this regard. They required a very long string of precision where any one thing could easily spell your doom.

Again - I am not comparing this to Super Meat Boy. That game is basically more of a title focused solely around challenge levels.
 

Fess

Member
I haven’t finished Astro Bot yet (4th galaxy now) but so far it’s a fantastic game and brings happiness into an otherwise dark industry, it’s like a lovely dessert.
I do think the main levels are too easy, including bosses, and it’s starting to feel like a chore to replay them for 100%, but that’s the only negative thing I could highlight.

Tropical Freeze was amazing at the time, no idea what I think today tbh, probably need to replay it to rank the games.
 

Robb

Gold Member
Honestly I’m just surprised it’s not rated higher. That game is absolutely phenomenal. Legit one of the best 2D platformers ever made.
From what I recall it got hammered at the time because it was considered too difficult.

I’d also rate it a lot higher personally. It’s my favorite 2D platformer and the OST alone is in my top 3 of all time. Everything is just exquisite.

Really wish they would make a 3rd. It’s a crime we didn’t get a trilogy.
 

StueyDuck

Member
DKTF isn't that good even if astrobot wasn't in the discussion.

I bought the remake on switch after hearing such good things and was thoroughly disappointed. It's not a bad game obviously, it's great. But it's not a top tier 10/10 experience.

Honestly the yooka laylee platformer was just as good as dktf, not sure why it has such a high profile with gamers when it never really does anything special.

People wanna compare galaxy and astrobot or something like that then sure that's a tough one because both are incredible.
 

Muddy

Member
To me its on par with Super Mario 3D World and Banjo Kazooie, imo SMG1&2 and SMO are better Games, especially SMG2 which I think is the best Platformer ever made, 2D or 3D.

It’s better than ALL the games you mentioned except the two Galaxy games.

On par with Galaxy games.
 
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